axmol/cocos/scripting/lua-bindings/auto/api/Slider.lua

214 lines
6.8 KiB
Lua

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-- @module Slider
-- @extend Widget
-- @parent_module ccui
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-- Changes the progress direction of slider.<br>
-- param percent percent value from 1 to 100.
-- @function [parent=#Slider] setPercent
-- @param self
-- @param #int percent
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load dark state texture for slider ball.<br>
-- param disabled dark state texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadSlidBallTextureDisabled
-- @param self
-- @param #string disabled
-- @param #int resType
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load normal state texture for slider ball.<br>
-- param normal normal state texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadSlidBallTextureNormal
-- @param self
-- @param #string normal
-- @param #int resType
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load texture for slider bar.<br>
-- param fileName file name of texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadBarTexture
-- @param self
-- @param #string fileName
-- @param #int resType
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load dark state texture for slider progress bar.<br>
-- param fileName file path of texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadProgressBarTexture
-- @param self
-- @param #string fileName
-- @param #int resType
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load textures for slider ball.<br>
-- param slider ball normal normal state texture.<br>
-- param slider ball selected selected state texture.<br>
-- param slider ball disabled dark state texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadSlidBallTextures
-- @param self
-- @param #string normal
-- @param #string pressed
-- @param #string disabled
-- @param #int texType
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Sets capinsets for slider, if slider is using scale9 renderer.<br>
-- param capInsets capinsets for slider
-- @function [parent=#Slider] setCapInsetProgressBarRebderer
-- @param self
-- @param #rect_table capInsets
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Sets capinsets for slider, if slider is using scale9 renderer.<br>
-- param capInsets capinsets for slider
-- @function [parent=#Slider] setCapInsetsBarRenderer
-- @param self
-- @param #rect_table capInsets
-- @return Slider#Slider self (return value: ccui.Slider)
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--
-- @function [parent=#Slider] getCapInsetsProgressBarRebderer
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- Sets if slider is using scale9 renderer.<br>
-- param true that using scale9 renderer, false otherwise.
-- @function [parent=#Slider] setScale9Enabled
-- @param self
-- @param #bool able
-- @return Slider#Slider self (return value: ccui.Slider)
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-- When user pressed the button, the button will zoom to a scale.<br>
-- The final scale of the button equals (button original scale + _zoomScale)<br>
-- since v3.3
-- @function [parent=#Slider] setZoomScale
-- @param self
-- @param #float scale
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Sets capinsets for slider, if slider is using scale9 renderer.<br>
-- param capInsets capinsets for slider
-- @function [parent=#Slider] setCapInsets
-- @param self
-- @param #rect_table capInsets
-- @return Slider#Slider self (return value: ccui.Slider)
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-- brief Return a zoom scale<br>
-- since v3.3
-- @function [parent=#Slider] getZoomScale
-- @param self
-- @return float#float ret (return value: float)
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--
-- @function [parent=#Slider] addEventListener
-- @param self
-- @param #function callback
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Load selected state texture for slider ball.<br>
-- param selected selected state texture.<br>
-- param texType @see TextureResType
-- @function [parent=#Slider] loadSlidBallTexturePressed
-- @param self
-- @param #string pressed
-- @param #int resType
-- @return Slider#Slider self (return value: ccui.Slider)
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--
-- @function [parent=#Slider] isScale9Enabled
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Slider] getCapInsetsBarRenderer
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
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-- Gets the progress direction of slider.<br>
-- return percent percent value from 1 to 100.
-- @function [parent=#Slider] getPercent
-- @param self
-- @return int#int ret (return value: int)
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-- @overload self, string, string, int
-- @overload self
-- @function [parent=#Slider] create
-- @param self
-- @param #string barTextureName
-- @param #string normalBallTextureName
-- @param #int resType
-- @return Slider#Slider ret (return value: ccui.Slider)
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--
-- @function [parent=#Slider] createInstance
-- @param self
-- @return Ref#Ref ret (return value: cc.Ref)
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--
-- @function [parent=#Slider] getVirtualRenderer
-- @param self
-- @return Node#Node ret (return value: cc.Node)
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--
-- @function [parent=#Slider] ignoreContentAdaptWithSize
-- @param self
-- @param #bool ignore
-- @return Slider#Slider self (return value: ccui.Slider)
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-- Returns the "class name" of widget.
-- @function [parent=#Slider] getDescription
-- @param self
-- @return string#string ret (return value: string)
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--
-- @function [parent=#Slider] hitTest
-- @param self
-- @param #vec2_table pt
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#Slider] getVirtualRendererSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- Default constructor
-- @function [parent=#Slider] Slider
-- @param self
-- @return Slider#Slider self (return value: ccui.Slider)
return nil