axmol/cocos/scripting/lua-bindings/auto/api/TransitionPageTurn.lua

46 lines
1.5 KiB
Lua

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-- @module TransitionPageTurn
-- @extend TransitionScene
-- @parent_module cc
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--
-- @function [parent=#TransitionPageTurn] actionWithSize
-- @param self
-- @param #size_table vector
-- @return ActionInterval#ActionInterval ret (return value: cc.ActionInterval)
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-- Creates a base transition with duration and incoming scene.<br>
-- If back is true then the effect is reversed to appear as if the incoming <br>
-- scene is being turned from left over the outgoing scene.
-- @function [parent=#TransitionPageTurn] initWithDuration
-- @param self
-- @param #float t
-- @param #cc.Scene scene
-- @param #bool backwards
-- @return bool#bool ret (return value: bool)
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-- Creates a base transition with duration and incoming scene.<br>
-- If back is true then the effect is reversed to appear as if the incoming<br>
-- scene is being turned from left over the outgoing scene.
-- @function [parent=#TransitionPageTurn] create
-- @param self
-- @param #float t
-- @param #cc.Scene scene
-- @param #bool backwards
-- @return TransitionPageTurn#TransitionPageTurn ret (return value: cc.TransitionPageTurn)
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--
-- @function [parent=#TransitionPageTurn] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #mat4_table transform
-- @param #unsigned int flags
-- @return TransitionPageTurn#TransitionPageTurn self (return value: cc.TransitionPageTurn)
return nil