axmol/cocos/scripting/lua-bindings/auto/api/UserDefault.lua

135 lines
4.2 KiB
Lua

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-- @module UserDefault
-- @parent_module cc
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-- Set integer value by key.<br>
-- param key The key to set.<br>
-- param value A integer value to set to the key.<br>
-- js NA
-- @function [parent=#UserDefault] setIntegerForKey
-- @param self
-- @param #char key
-- @param #int value
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- @overload self, char, float
-- @overload self, char
-- @function [parent=#UserDefault] getFloatForKey
-- @param self
-- @param #char key
-- @param #float defaultValue
-- @return float#float ret (return value: float)
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-- @overload self, char, bool
-- @overload self, char
-- @function [parent=#UserDefault] getBoolForKey
-- @param self
-- @param #char key
-- @param #bool defaultValue
-- @return bool#bool ret (return value: bool)
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-- Set double value by key.<br>
-- param key The key to set.<br>
-- param value A double value to set to the key.<br>
-- js NA
-- @function [parent=#UserDefault] setDoubleForKey
-- @param self
-- @param #char key
-- @param #double value
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- Set float value by key.<br>
-- param key The key to set.<br>
-- param value A float value to set to the key.<br>
-- js NA
-- @function [parent=#UserDefault] setFloatForKey
-- @param self
-- @param #char key
-- @param #float value
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- @overload self, char, string
-- @overload self, char
-- @function [parent=#UserDefault] getStringForKey
-- @param self
-- @param #char key
-- @param #string defaultValue
-- @return string#string ret (return value: string)
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-- Set string value by key.<br>
-- param key The key to set.<br>
-- param value A string value to set to the key.<br>
-- js NA
-- @function [parent=#UserDefault] setStringForKey
-- @param self
-- @param #char key
-- @param #string value
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- You should invoke this function to save values set by setXXXForKey().<br>
-- js NA
-- @function [parent=#UserDefault] flush
-- @param self
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- @overload self, char, int
-- @overload self, char
-- @function [parent=#UserDefault] getIntegerForKey
-- @param self
-- @param #char key
-- @param #int defaultValue
-- @return int#int ret (return value: int)
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-- @overload self, char, double
-- @overload self, char
-- @function [parent=#UserDefault] getDoubleForKey
-- @param self
-- @param #char key
-- @param #double defaultValue
-- @return double#double ret (return value: double)
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-- Set bool value by key.<br>
-- param key The key to set.<br>
-- param value A bool value to set to the key.<br>
-- js NA
-- @function [parent=#UserDefault] setBoolForKey
-- @param self
-- @param #char key
-- @param #bool value
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- js NA
-- @function [parent=#UserDefault] destroyInstance
-- @param self
-- @return UserDefault#UserDefault self (return value: cc.UserDefault)
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-- All supported platforms other iOS & Android use xml file to save values. This function is return the file path of the xml path.<br>
-- js NA
-- @function [parent=#UserDefault] getXMLFilePath
-- @param self
-- @return string#string ret (return value: string)
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-- All supported platforms other iOS & Android use xml file to save values. This function checks whether the xml file exists or not.<br>
-- return True if the xml file exists, flase if not.<br>
-- js NA
-- @function [parent=#UserDefault] isXMLFileExist
-- @param self
-- @return bool#bool ret (return value: bool)
return nil