mirror of https://github.com/axmolengine/axmol.git
66 lines
2.4 KiB
Lua
66 lines
2.4 KiB
Lua
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--------------------------------
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-- @module WavesTiles3D
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-- @extend TiledGrid3DAction
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-- @parent_module cc
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--------------------------------
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-- brief Get the amplitude rate of the effect.<br>
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-- return Return the amplitude rate of the effect.
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-- @function [parent=#WavesTiles3D] getAmplitudeRate
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- brief Set the amplitude to the effect.<br>
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-- param amplitude The value of amplitude will be set.
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-- @function [parent=#WavesTiles3D] setAmplitude
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-- @param self
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-- @param #float amplitude
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-- @return WavesTiles3D#WavesTiles3D self (return value: cc.WavesTiles3D)
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--------------------------------
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-- brief Set the ampliture rate of the effect.<br>
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-- param amplitudeRate The value of amplitude rate will be set.
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-- @function [parent=#WavesTiles3D] setAmplitudeRate
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-- @param self
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-- @param #float amplitudeRate
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-- @return WavesTiles3D#WavesTiles3D self (return value: cc.WavesTiles3D)
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--------------------------------
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-- brief Get the amplitude of the effect.<br>
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-- return Return the amplitude of the effect.
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-- @function [parent=#WavesTiles3D] getAmplitude
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- brief Create the action with a number of waves, the waves amplitude, the grid size and the duration.<br>
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-- param duration Specify the duration of the WavesTiles3D action. It's a value in seconds.<br>
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-- param gridSize Specify the size of the grid.<br>
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-- param waves Specify the waves count of the WavesTiles3D action.<br>
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-- param amplitude Specify the amplitude of the WavesTiles3D action.<br>
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-- return If the creation success, return a pointer of WavesTiles3D action; otherwise, return nil.
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-- @function [parent=#WavesTiles3D] create
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-- @param self
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-- @param #float duration
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-- @param #size_table gridSize
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-- @param #unsigned int waves
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-- @param #float amplitude
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-- @return WavesTiles3D#WavesTiles3D ret (return value: cc.WavesTiles3D)
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--------------------------------
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--
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-- @function [parent=#WavesTiles3D] clone
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-- @param self
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-- @return WavesTiles3D#WavesTiles3D ret (return value: cc.WavesTiles3D)
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--------------------------------
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--
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-- @function [parent=#WavesTiles3D] update
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-- @param self
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-- @param #float time
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-- @return WavesTiles3D#WavesTiles3D self (return value: cc.WavesTiles3D)
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return nil
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