axmol/tools/cocos2d-console/plugins/plugin_new/project_new.py

756 lines
30 KiB
Python

#!/usr/bin/python
# ----------------------------------------------------------------------------
# cocos "new" plugin
#
# Copyright 2013 (C) cocos2d-x.org
#
# License: MIT
# ----------------------------------------------------------------------------
'''
"new" plugin for cocos command line tool
'''
__docformat__ = 'restructuredtext'
# python
import os
import sys
import json
import shutil
import cocos
import cocos_project
import re
import utils
from collections import OrderedDict
from MultiLanguage import MultiLanguage
#
# Plugins should be a sublass of CCJSPlugin
#
class CCPluginNew(cocos.CCPlugin):
DEFAULT_PROJ_NAME = {
cocos_project.Project.CPP: 'MyCppGame',
cocos_project.Project.LUA: 'MyLuaGame',
cocos_project.Project.JS: 'MyJSGame'
}
@staticmethod
def plugin_name():
return "new"
@staticmethod
def brief_description():
return MultiLanguage.get_string('NEW_BRIEF')
def init(self, args):
self._projname = args.name
self._projdir = cocos.encode_with(
os.path.abspath(os.path.join(args.directory, self._projname)), "utf-8")
self._lang = args.language
self._package = args.package
self._tpname = args.template
# new official ways to get the template and cocos paths
self._templates_paths = self.get_templates_paths()
self._cocosroot = self.get_cocos2d_path()
# search for custom paths
if args.engine_path is not None:
self._cocosroot = os.path.abspath(args.engine_path)
self._cocosroot = cocos.encode_with(self._cocosroot, "utf-8")
tp_path = os.path.join(self._cocosroot, "templates")
if os.path.isdir(tp_path):
self._templates_paths.append(tp_path)
# remove duplicates keeping order
o = OrderedDict.fromkeys(self._templates_paths)
self._templates_paths = o.keys()
self._other_opts = args
self._mac_bundleid = args.mac_bundleid
self._ios_bundleid = args.ios_bundleid
self._tpdir = ''
# old way to choose a template from args:
# --language + --template (???)
# new way to choose a template from args:
# --template-name
args.template_name = None # issue #15958
if args.template_name:
# New Way
dic = Templates.list(self.get_templates_paths())
template_key = args.template_name
if template_key in dic:
self._tpdir = dic[template_key]["path"]
else:
raise cocos.CCPluginError(
"Template name '%s' not found. Available templates: %s" %
(template_key, dic.keys()),
cocos.CCPluginError.ERROR_PATH_NOT_FOUND)
else:
# Old way
self._templates = Templates(args.language, self._templates_paths, args.template)
if self._templates.none_active():
self._templates.select_one()
self._tpdir = self._templates.template_path()
# parse arguments
def parse_args(self, argv):
"""Custom and check param list.
"""
from argparse import ArgumentParser
# set the parser to parse input params
# the correspond variable name of "-x, --xxx" is parser.xxx
parser = ArgumentParser(prog="cocos %s" % self.__class__.plugin_name(),
description=self.__class__.brief_description())
parser.add_argument(
"name", metavar="PROJECT_NAME", nargs='?', help=MultiLanguage.get_string('NEW_ARG_NAME'))
parser.add_argument(
"-p", "--package", metavar="PACKAGE_NAME", help=MultiLanguage.get_string('NEW_ARG_PACKAGE'))
parser.add_argument("-d", "--directory", metavar="DIRECTORY",
help=MultiLanguage.get_string('NEW_ARG_DIR'))
parser.add_argument("-t", "--template", metavar="TEMPLATE_NAME",
help=MultiLanguage.get_string('NEW_ARG_TEMPLATE'))
parser.add_argument(
"--ios-bundleid", dest="ios_bundleid", help=MultiLanguage.get_string('NEW_ARG_IOS_BUNDLEID'))
parser.add_argument(
"--mac-bundleid", dest="mac_bundleid", help=MultiLanguage.get_string('NEW_ARG_MAC_BUNDLEID'))
parser.add_argument("-e", "--engine-path", dest="engine_path",
help=MultiLanguage.get_string('NEW_ARG_ENGINE_PATH'))
parser.add_argument("--portrait", action="store_true", dest="portrait",
help=MultiLanguage.get_string('NEW_ARG_PORTRAIT'))
# REMOVE the option --no-native. Because it's added for Cocos Code IDE.
# It will cause confusion: https://github.com/cocos2d/cocos2d-console/issues/401
# group = parser.add_argument_group(MultiLanguage.get_string('NEW_ARG_GROUP_SCRIPT'))
# group.add_argument(
# "--no-native", action="store_true", dest="no_native",
# help=MultiLanguage.get_string('NEW_ARG_NO_NATIVE'))
# -l | --list-templates
group = parser.add_mutually_exclusive_group(required=True)
group.add_argument("-l", "--language",
choices=["cpp", "lua", "js"],
help=MultiLanguage.get_string('NEW_ARG_LANG'))
# group.add_argument("--list-templates", action="store_true",
# help='List available templates. To be used with --template option.')
# group.add_argument("-k", "--template-name",
# help='Name of the template to be used to create the game. To list available names, use --list-templates.')
# parse the params
args = parser.parse_args(argv)
# if args.list_templates:
# print(json.dumps(Templates.list(self.get_templates_paths())))
# sys.exit(0)
if args.name is None and args.language is not None:
args.name = CCPluginNew.DEFAULT_PROJ_NAME[args.language]
if not args.package:
args.package = "org.cocos2dx.%s" % args.name
if not args.ios_bundleid:
args.ios_bundleid = args.package
if not args.mac_bundleid:
args.mac_bundleid = args.package
if not args.directory:
args.directory = os.getcwd()
if not args.template:
args.template = 'default'
self.init(args)
return args
def _stat_engine_version(self):
try:
ver_str = None
engine_type = None
framework_ver_file = os.path.join(self._cocosroot, 'version')
x_ver_file = os.path.join(self._cocosroot, 'cocos/cocos2d.cpp')
js_ver_file = os.path.join(self._cocosroot, 'frameworks/js-bindings/bindings/manual/ScriptingCore.h')
if os.path.isfile(framework_ver_file):
# the engine is Cocos Framework
f = open(framework_ver_file)
ver_str = f.read()
f.close()
engine_type = 'cocosframework'
else:
ver_file = None
pattern = None
if os.path.isfile(x_ver_file):
# the engine is cocos2d-x
pattern = r".*return[ \t]+\"(.*)\";"
ver_file = x_ver_file
engine_type = 'cocos2d-x'
elif os.path.isfile(js_ver_file):
# the engine is cocos2d-js
pattern = r".*#define[ \t]+ENGINE_VERSION[ \t]+\"(.*)\""
ver_file = js_ver_file
engine_type = 'cocos2d-js'
if ver_file is not None:
f = open(ver_file)
import re
for line in f.readlines():
match = re.match(pattern, line)
if match:
ver_str = match.group(1)
break
f.close()
if ver_str is not None:
# stat the engine version info
cocos.DataStatistic.stat_event('new_engine_ver', ver_str, engine_type)
except:
pass
def _create_from_cmd(self):
# check the dst project dir exists
if os.path.exists(self._projdir):
message = MultiLanguage.get_string('NEW_ERROR_FOLDER_EXISTED_FMT', self._projdir)
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_PATH_NOT_FOUND)
creator = TPCreator(self._lang, self._cocosroot, self._projname, self._projdir,
self._tpname, self._tpdir, self._package, self._mac_bundleid, self._ios_bundleid)
# do the default creating step
creator.do_default_step()
data = None
cfg_path = os.path.join(self._projdir, cocos_project.Project.CONFIG)
if os.path.isfile(cfg_path):
f = open(cfg_path)
data = json.load(f)
f.close()
if data is None:
data = {}
if cocos_project.Project.KEY_PROJ_TYPE not in data:
data[cocos_project.Project.KEY_PROJ_TYPE] = self._lang
# script project may add native support
if self._lang in (cocos_project.Project.LUA, cocos_project.Project.JS):
# REMOVE the option --no-native. Because it's added for Cocos Code IDE.
# It will cause confusion: https://github.com/cocos2d/cocos2d-console/issues/401
# if self._other_opts.no_native is not self._other_opts.no_native:
# creator.do_other_step('do_add_native_support')
# data[cocos_project.Project.KEY_HAS_NATIVE] = True
# else:
# data[cocos_project.Project.KEY_HAS_NATIVE] = False
creator.do_other_step('do_add_native_support')
data[cocos_project.Project.KEY_HAS_NATIVE] = True
# record the engine version if not predefined
if not (cocos_project.Project.KEY_ENGINE_VERSION in data):
engine_version = utils.get_engine_version(self._cocosroot)
if engine_version is not None:
data[cocos_project.Project.KEY_ENGINE_VERSION] = engine_version
# if --portrait is specified, change the orientation
if self._other_opts.portrait:
creator.do_other_step("change_orientation", not_existed_error=False)
# write config files
with open(cfg_path, 'w') as outfile:
json.dump(data, outfile, sort_keys=True, indent=4)
# main entry point
def run(self, argv, dependencies):
self.parse_args(argv)
action_str = 'new_%s' % (self._lang)
cocos.DataStatistic.stat_event('new', action_str, self._tpname)
self._create_from_cmd()
self._stat_engine_version()
def replace_string(filepath, src_string, dst_string):
""" From file's content replace specified string
Arg:
filepath: Specify a file contains the path
src_string: old string
dst_string: new string
"""
if src_string is None or dst_string is None:
raise TypeError
content = ""
f1 = open(filepath, "rb")
for line in f1:
strline = line.decode('utf8')
if src_string in strline:
content += strline.replace(src_string, dst_string)
else:
content += strline
f1.close()
f2 = open(filepath, "wb")
f2.write(content.encode('utf8'))
f2.close()
# end of replace_string
class Templates(object):
@staticmethod
def list(paths):
dirs = []
# enumerate directories and append then into 'dirs'
for template_dir in paths:
try:
dirs += [os.path.join(template_dir, name) for name in os.listdir(template_dir) if os.path.isdir(
os.path.join(template_dir, name))]
except Exception:
continue
# if dir contains the template_metadata.json file, then it is a valid template
valid_templates = {}
for d in dirs:
try:
f = open(os.path.join(d, 'template_metadata', 'config.json'))
# python dictionary
dictionary = json.load(f)
# append current path
dictionary['path'] = d
# use 'key' as key
name = dictionary['key']
valid_templates[name] = dictionary
except Exception:
continue
return valid_templates
def __init__(self, lang, templates_paths, current):
self._lang = lang
self._templates_paths = templates_paths
self._scan()
self._current = None
if current is not None:
if current in self._template_folders:
self._current = current
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_TEMPLATE_NOT_FOUND_FMT', current))
def _scan(self):
template_pattern = {
"cpp": 'cpp-template-(.+)',
"lua": 'lua-template-(.+)',
"js": 'js-template-(.+)',
}
self._template_folders = {}
for templates_dir in self._templates_paths:
try:
dirs = [name for name in os.listdir(templates_dir) if os.path.isdir(
os.path.join(templates_dir, name))]
except Exception:
continue
pattern = template_pattern[self._lang]
for name in dirs:
match = re.search(pattern, name)
if match is None:
continue
template_name = match.group(1)
if template_name in self._template_folders.keys():
continue
self._template_folders[template_name] = os.path.join(templates_dir, name)
if len(self._template_folders) == 0:
cur_engine = "cocos2d-x" if self._lang == "js" else "cocos2d-js"
need_engine = "cocos2d-js" if self._lang == "js" else "cocos2d-x"
engine_tip = MultiLanguage.get_string('NEW_ERROR_ENGINE_TIP_FMT', need_engine)
message = MultiLanguage.get_string('NEW_ERROR_TEMPLATE_NOT_FOUND_FMT', (self._lang, engine_tip))
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_PATH_NOT_FOUND)
def none_active(self):
return self._current is None
def template_path(self):
if self._current is None:
return None
return self._template_folders[self._current]
def select_one(self):
cocos.Logging.warning(MultiLanguage.get_string('NEW_SELECT_TEMPLATE_TIP1'))
p = self._template_folders.keys()
for i in range(len(p)):
cocos.Logging.warning('%d %s' % (i + 1, p[i]))
cocos.Logging.warning(MultiLanguage.get_string('NEW_SELECT_TEMPLATE_TIP2'))
while True:
option = raw_input()
if option.isdigit():
option = int(option) - 1
if option in range(len(p)):
break
self._current = p[option]
class TPCreator(object):
def __init__(self, lang, cocos_root, project_name, project_dir, tp_name, tp_dir, project_package, mac_id, ios_id):
self.lang = lang
self.cocos_root = cocos_root
self.project_dir = project_dir
self.project_name = project_name
self.package_name = project_package
self.mac_bundleid = mac_id
self.ios_bundleid = ios_id
self.tp_name = tp_name
self.tp_dir = tp_dir
self.tp_json = 'cocos-project-template.json'
# search in 'template_metadata' first
tp_json_path = os.path.join(tp_dir, 'template_metadata', self.tp_json)
if not os.path.exists(tp_json_path):
# if not, search in the old place
tp_json_path = os.path.join(tp_dir, self.tp_json)
if not os.path.exists(tp_json_path):
message = MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT', tp_json_path)
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_PATH_NOT_FOUND)
if(sys.version_info.major >= 3):
f = open(tp_json_path, encoding='utf8')
# keep the key order
tpinfo = json.load(f, object_pairs_hook=OrderedDict)
else:
f = open(tp_json_path)
# keep the key order
tpinfo = json.load(f, encoding='utf8', object_pairs_hook=OrderedDict)
# read the default creating step
if 'do_default' not in tpinfo:
message = (MultiLanguage.get_string('NEW_ERROR_DEFAILT_CFG_NOT_FOUND_FMT', tp_json_path))
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_WRONG_CONFIG)
self.tp_default_step = tpinfo.pop('do_default')
# keep the other steps
self.tp_other_step = tpinfo
def cp_self(self, project_dir, exclude_files):
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_COPY_TEMPLATE_FMT', project_dir))
if not os.path.exists(self.project_dir):
os.makedirs(self.project_dir)
copy_cfg = {
"from": self.tp_dir,
"to": self.project_dir,
"exclude": exclude_files
}
cocos.copy_files_with_config(copy_cfg, self.tp_dir, self.project_dir)
def do_default_step(self):
default_cmds = self.tp_default_step
exclude_files = []
if "exclude_from_template" in default_cmds:
exclude_files = exclude_files + \
default_cmds['exclude_from_template']
default_cmds.pop('exclude_from_template')
# should ignore teh xx-template-xx.json
exclude_files.append(self.tp_json)
self.cp_self(self.project_dir, exclude_files)
self.do_cmds(default_cmds)
def do_other_step(self, step, not_existed_error=True):
if step not in self.tp_other_step:
if not_existed_error:
# handle as error
message = MultiLanguage.get_string('NEW_ERROR_STEP_NOT_FOUND_FMT', step)
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_WRONG_CONFIG)
else:
# handle as warning
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_STEP_NOT_FOUND_FMT', step))
return
cmds = self.tp_other_step[step]
self.do_cmds(cmds)
def do_cmds(self, cmds):
items = None
if(sys.version_info.major >= 3):
items = cmds.items()
else:
items = cmds.iteritems()
for k, v in items:
# call cmd method by method/cmd name
# get from
# http://stackoverflow.com/questions/3951840/python-how-to-invoke-an-function-on-an-object-dynamically-by-name
try:
cmd = getattr(self, k)
except AttributeError:
raise cocos.CCPluginError(MultiLanguage.get_string('NEW_ERROR_CMD_NOT_FOUND_FMT', k),
cocos.CCPluginError.ERROR_WRONG_CONFIG)
try:
cmd(v)
except Exception as e:
raise cocos.CCPluginError(str(e), cocos.CCPluginError.ERROR_RUNNING_CMD)
# cmd methods below
def append_h5_engine(self, v):
src = os.path.join(self.cocos_root, v['from'])
dst = os.path.join(self.project_dir, v['to'])
# check cocos engine exist
moduleConfig = 'moduleConfig.json'
moudle_cfg = os.path.join(src, moduleConfig)
if not os.path.exists(moudle_cfg):
message = MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT', moudle_cfg)
raise cocos.CCPluginError(message, cocos.CCPluginError.ERROR_PATH_NOT_FOUND)
f = open(moudle_cfg)
data = json.load(f, 'utf8')
f.close()
modules = data['module']
# must copy moduleConfig.json & CCBoot.js
file_list = [moduleConfig, data['bootFile']]
for k, v in modules.iteritems():
module = modules[k]
for f in module:
if f[-2:] == 'js':
file_list.append(f)
# begin copy engine
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_COPY_H5'))
for index in range(len(file_list)):
srcfile = os.path.join(src, file_list[index])
dstfile = os.path.join(dst, file_list[index])
srcfile = cocos.add_path_prefix(srcfile)
dstfile = cocos.add_path_prefix(dstfile)
if not os.path.exists(os.path.dirname(dstfile)):
os.makedirs(cocos.add_path_prefix(os.path.dirname(dstfile)))
# copy file or folder
if os.path.exists(srcfile):
if os.path.isdir(srcfile):
if os.path.exists(dstfile):
shutil.rmtree(dstfile)
shutil.copytree(srcfile, dstfile)
else:
if os.path.exists(dstfile):
os.remove(dstfile)
shutil.copy2(srcfile, dstfile)
def append_from_template(self, v):
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_APPEND_TEMPLATE'))
cocos.copy_files_with_config(v, self.tp_dir, self.project_dir)
def append_dir(self, v):
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_APPEND_DIR'))
for item in v:
cocos.copy_files_with_config(
item, self.cocos_root, self.project_dir)
def append_file(self, v):
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_APPEND_FILE'))
for item in v:
src = os.path.join(self.cocos_root, item['from'])
dst = os.path.join(self.project_dir, item['to'])
src = cocos.add_path_prefix(src)
dst = cocos.add_path_prefix(dst)
shutil.copy2(src, dst)
# project cmd
def project_rename(self, v):
""" will modify the file name of the file
"""
dst_project_dir = self.project_dir
dst_project_name = self.project_name
src_project_name = v['src_project_name']
if dst_project_name == src_project_name:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_RENAME_PROJ_FMT',
(src_project_name, dst_project_name)))
files = v['files']
for f in files:
src = f.replace("PROJECT_NAME", src_project_name)
dst = f.replace("PROJECT_NAME", dst_project_name)
src_file_path = os.path.join(dst_project_dir, src)
dst_file_path = os.path.join(dst_project_dir, dst)
if os.path.exists(src_file_path):
if dst_project_name.lower() == src_project_name.lower():
temp_file_path = "%s-temp" % src_file_path
os.rename(src_file_path, temp_file_path)
os.rename(temp_file_path, dst_file_path)
else:
if os.path.exists(dst_file_path):
os.remove(dst_file_path)
os.rename(src_file_path, dst_file_path)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
os.path.join(dst_project_dir, src)))
def project_replace_project_name(self, v):
""" will modify the content of the file
"""
dst_project_dir = self.project_dir
dst_project_name = self.project_name
src_project_name = v['src_project_name']
if dst_project_name == src_project_name:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_REPLACE_PROJ_FMT',
(src_project_name, dst_project_name)))
files = v['files']
for f in files:
dst = f.replace("PROJECT_NAME", dst_project_name)
if os.path.exists(os.path.join(dst_project_dir, dst)):
replace_string(
os.path.join(dst_project_dir, dst), src_project_name, dst_project_name)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
os.path.join(dst_project_dir, dst)))
def project_replace_package_name(self, v):
""" will modify the content of the file
"""
dst_project_dir = self.project_dir
dst_project_name = self.project_name
src_package_name = v['src_package_name']
dst_package_name = self.package_name
if dst_package_name == src_package_name:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_REPLACE_PKG_FMT',
(src_package_name, dst_package_name)))
files = v['files']
if not dst_package_name:
raise cocos.CCPluginError(MultiLanguage.get_string('NEW_ERROR_PKG_NAME_NOT_SPECIFIED'),
cocos.CCPluginError.ERROR_WRONG_ARGS)
for f in files:
dst = f.replace("PROJECT_NAME", dst_project_name)
if os.path.exists(os.path.join(dst_project_dir, dst)):
replace_string(
os.path.join(dst_project_dir, dst), src_package_name, dst_package_name)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
os.path.join(dst_project_dir, dst)))
def project_replace_so_name(self, v):
""" will modify the content of the file
"""
src_so_name = v['src_so_name']
dst_so_name = self.project_name
if src_so_name == dst_so_name:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_REPLACE_SO_FMT',
(src_so_name, dst_so_name)))
files = v['files']
if not dst_so_name:
raise cocos.CCPluginError(MultiLanguage.get_string('NEW_ERROR_PKG_NAME_NOT_SPECIFIED'),
cocos.CCPluginError.ERROR_WRONG_ARGS)
for f in files:
dst = f.replace("PROJECT_NAME", self.project_name)
dstpath = os.path.join(self.project_dir, dst)
if os.path.exists(dstpath):
replace_string(dstpath, src_so_name, dst_so_name)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
dstpath))
def project_replace_mac_bundleid(self, v):
""" will modify the content of the file
"""
if self.mac_bundleid is None:
return
dst_project_dir = self.project_dir
dst_project_name = self.project_name
src_bundleid = v['src_bundle_id']
dst_bundleid = self.mac_bundleid
if src_bundleid == dst_bundleid:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_MAC_BUNDLEID_FMT',
(src_bundleid, dst_bundleid)))
files = v['files']
for f in files:
dst = f.replace("PROJECT_NAME", dst_project_name)
if os.path.exists(os.path.join(dst_project_dir, dst)):
replace_string(
os.path.join(dst_project_dir, dst), src_bundleid, dst_bundleid)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
os.path.join(dst_project_dir, dst)))
def project_replace_ios_bundleid(self, v):
""" will modify the content of the file
"""
if self.ios_bundleid is None:
return
dst_project_dir = self.project_dir
dst_project_name = self.project_name
src_bundleid = v['src_bundle_id']
dst_bundleid = self.ios_bundleid
if src_bundleid == dst_bundleid:
return
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_IOS_BUNDLEID_FMT',
(src_bundleid, dst_bundleid)))
files = v['files']
for f in files:
dst = f.replace("PROJECT_NAME", dst_project_name)
if os.path.exists(os.path.join(dst_project_dir, dst)):
replace_string(
os.path.join(dst_project_dir, dst), src_bundleid, dst_bundleid)
else:
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_FILE_NOT_FOUND_FMT',
os.path.join(dst_project_dir, dst)))
def modify_files(self, v):
""" will modify the content of the file
format of v is :
[
{
"file_path": The path related with project directory,
"pattern": Find pattern,
"replace_string": Replaced string
},
...
]
"""
cocos.Logging.info(MultiLanguage.get_string('NEW_INFO_STEP_MODIFY_FILE'))
for modify_info in v:
modify_file = modify_info["file_path"]
if not os.path.isabs(modify_file):
modify_file = os.path.abspath(os.path.join(self.project_dir, modify_file))
if not os.path.isfile(modify_file):
cocos.Logging.warning(MultiLanguage.get_string('NEW_WARNING_NOT_A_FILE_FMT', modify_file))
continue
pattern = modify_info["pattern"]
replace_str = modify_info["replace_string"]
f = open(modify_file)
lines = f.readlines()
f.close()
new_lines = []
for line in lines:
new_line = re.sub(pattern, replace_str, line)
new_lines.append(new_line)
f = open(modify_file, "w")
f.writelines(new_lines)
f.close()