mirror of https://github.com/axmolengine/axmol.git
470 lines
14 KiB
C++
470 lines
14 KiB
C++
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* PR assertion checker.
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*/
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#ifndef jsutil_h___
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#define jsutil_h___
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#include "jstypes.h"
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#include <stdlib.h>
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#include <string.h>
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JS_BEGIN_EXTERN_C
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/*
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* JS_Assert is present even in release builds, for the benefit of applications
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* that build DEBUG and link against a non-DEBUG SpiderMonkey library.
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*/
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extern JS_PUBLIC_API(void)
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JS_Assert(const char *s, const char *file, JSIntn ln);
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#define JS_CRASH_UNLESS(__cond) \
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JS_BEGIN_MACRO \
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if (!(__cond)) { \
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*(int *)(uintptr_t)0xccadbeef = 0; \
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((void(*)())0)(); /* More reliable, but doesn't say CCADBEEF */ \
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} \
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JS_END_MACRO
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#ifdef DEBUG
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#define JS_ASSERT(expr) \
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((expr) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
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#define JS_ASSERT_IF(cond, expr) \
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((!(cond) || (expr)) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
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#define JS_NOT_REACHED(reason) \
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JS_Assert(reason, __FILE__, __LINE__)
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#define JS_ALWAYS_TRUE(expr) JS_ASSERT(expr)
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#define JS_ALWAYS_FALSE(expr) JS_ASSERT(!(expr))
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# ifdef JS_THREADSAFE
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# define JS_THREADSAFE_ASSERT(expr) JS_ASSERT(expr)
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# else
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# define JS_THREADSAFE_ASSERT(expr) ((void) 0)
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# endif
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#else
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#define JS_ASSERT(expr) ((void) 0)
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#define JS_ASSERT_IF(cond,expr) ((void) 0)
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#define JS_NOT_REACHED(reason)
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#define JS_ALWAYS_TRUE(expr) ((void) (expr))
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#define JS_ALWAYS_FALSE(expr) ((void) (expr))
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#define JS_THREADSAFE_ASSERT(expr) ((void) 0)
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#endif /* defined(DEBUG) */
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/*
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* Compile-time assert. "cond" must be a constant expression.
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* The macro can be used only in places where an "extern" declaration is
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* allowed.
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*/
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#ifdef __SUNPRO_CC
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/*
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* Sun Studio C++ compiler has a bug
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* "sizeof expression not accepted as size of array parameter"
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* It happens when js_static_assert() function is declared inside functions.
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* The bug number is 6688515. It is not public yet.
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* Therefore, for Sun Studio, declare js_static_assert as an array instead.
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*/
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#define JS_STATIC_ASSERT(cond) extern char js_static_assert[(cond) ? 1 : -1]
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#else
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#ifdef __COUNTER__
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#define JS_STATIC_ASSERT_GLUE1(x,y) x##y
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#define JS_STATIC_ASSERT_GLUE(x,y) JS_STATIC_ASSERT_GLUE1(x,y)
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#define JS_STATIC_ASSERT(cond) \
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typedef int JS_STATIC_ASSERT_GLUE(js_static_assert, __COUNTER__)[(cond) ? 1 : -1]
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#else
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#define JS_STATIC_ASSERT(cond) extern void js_static_assert(int arg[(cond) ? 1 : -1])
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#endif
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#endif
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#define JS_STATIC_ASSERT_IF(cond, expr) JS_STATIC_ASSERT(!(cond) || (expr))
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/*
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* Abort the process in a non-graceful manner. This will cause a core file,
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* call to the debugger or other moral equivalent as well as causing the
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* entire process to stop.
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*/
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extern JS_PUBLIC_API(void) JS_Abort(void);
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#ifdef DEBUG
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# define JS_BASIC_STATS 1
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#endif
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#ifdef DEBUG_brendan
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# define JS_SCOPE_DEPTH_METER 1
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#endif
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#ifdef JS_BASIC_STATS
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#include <stdio.h>
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typedef struct JSBasicStats {
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uint32 num;
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uint32 max;
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double sum;
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double sqsum;
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uint32 logscale; /* logarithmic scale: 0 (linear), 2, 10 */
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uint32 hist[11];
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} JSBasicStats;
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#define JS_INIT_STATIC_BASIC_STATS {0,0,0,0,0,{0,0,0,0,0,0,0,0,0,0,0}}
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#define JS_BASIC_STATS_INIT(bs) memset((bs), 0, sizeof(JSBasicStats))
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#define JS_BASIC_STATS_ACCUM(bs,val) \
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JS_BasicStatsAccum(bs, val)
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#define JS_MeanAndStdDevBS(bs,sigma) \
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JS_MeanAndStdDev((bs)->num, (bs)->sum, (bs)->sqsum, sigma)
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extern void
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JS_BasicStatsAccum(JSBasicStats *bs, uint32 val);
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extern double
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JS_MeanAndStdDev(uint32 num, double sum, double sqsum, double *sigma);
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extern void
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JS_DumpBasicStats(JSBasicStats *bs, const char *title, FILE *fp);
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extern void
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JS_DumpHistogram(JSBasicStats *bs, FILE *fp);
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#else
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#define JS_BASIC_STATS_ACCUM(bs,val) /* nothing */
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#endif /* JS_BASIC_STATS */
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#if defined(DEBUG_notme) && defined(XP_UNIX)
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typedef struct JSCallsite JSCallsite;
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struct JSCallsite {
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uint32 pc;
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char *name;
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const char *library;
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int offset;
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JSCallsite *parent;
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JSCallsite *siblings;
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JSCallsite *kids;
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void *handy;
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};
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extern JS_FRIEND_API(JSCallsite *)
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JS_Backtrace(int skip);
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extern JS_FRIEND_API(void)
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JS_DumpBacktrace(JSCallsite *trace);
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#endif
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#if defined JS_USE_CUSTOM_ALLOCATOR
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#include "jscustomallocator.h"
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#else
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static JS_INLINE void* js_malloc(size_t bytes) {
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return malloc(bytes);
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}
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static JS_INLINE void* js_calloc(size_t bytes) {
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return calloc(bytes, 1);
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}
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static JS_INLINE void* js_realloc(void* p, size_t bytes) {
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return realloc(p, bytes);
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}
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static JS_INLINE void js_free(void* p) {
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free(p);
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}
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#endif/* JS_USE_CUSTOM_ALLOCATOR */
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JS_END_EXTERN_C
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#ifdef __cplusplus
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/*
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* Using vanilla new/new[] is unsafe in SpiderMonkey because they throw on
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* failure instead of returning NULL, which is what SpiderMonkey expects.
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* js_new()/js_array_new() should be used instead, and memory allocated with
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* them should be deallocated with js_delete()/js_array_delete().
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*
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* If you have a class with a private constructor or destructor, you can
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* make js_new/js_delete a friend. This can be fiddly, and the interaction of
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* template functions, friend functions and namespaces can overwhelm even
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* modern compilers. Manual inlining is probably easier.
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*
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* (If you're wondering why we can't just use the 'nothrow' variant of
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* new/new[], it's because we want to mediate *all* allocations within
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* SpiderMonkey, to satisfy any embedders using JS_USE_CUSTOM_ALLOCATOR.)
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*/
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#define JS_NEW_BODY(t, parms) \
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void *memory = js_malloc(sizeof(t)); \
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return memory ? new(memory) t parms : NULL;
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template <class T>
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JS_ALWAYS_INLINE T *js_new() {
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JS_NEW_BODY(T, ())
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}
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template <class T, class P1>
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JS_ALWAYS_INLINE T *js_new(const P1 &p1) {
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JS_NEW_BODY(T, (p1))
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}
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template <class T, class P1, class P2>
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JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2) {
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JS_NEW_BODY(T, (p1, p2))
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}
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template <class T, class P1, class P2, class P3>
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JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2, const P3 &p3) {
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JS_NEW_BODY(T, (p1, p2, p3))
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}
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template <class T, class P1, class P2, class P3, class P4>
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JS_ALWAYS_INLINE T *js_new(const P1 &p1, const P2 &p2, const P3 &p3, const P4 &p4) {
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JS_NEW_BODY(T, (p1, p2, p3, p4))
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}
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/* ...add additional js_new()s as necessary... */
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#undef JS_NEW_BODY
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template <class T>
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JS_ALWAYS_INLINE void js_delete(T *p) {
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if (p) {
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p->~T();
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js_free(p);
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}
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}
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static const int JSMinAlignment = 8;
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template <class T>
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JS_ALWAYS_INLINE T *js_array_new(size_t n) {
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/* The length is stored just before the vector memory. */
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uint64 numBytes64 = uint64(JSMinAlignment) + uint64(sizeof(T)) * uint64(n);
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size_t numBytes = size_t(numBytes64);
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if (numBytes64 != numBytes) {
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JS_ASSERT(0); /* we want to know if this happens in debug builds */
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return NULL;
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}
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void *memory = js_malloc(numBytes);
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if (!memory)
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return NULL;
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*(size_t *)memory = n;
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memory = (void*)(uintptr_t(memory) + JSMinAlignment);
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return new(memory) T[n];
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}
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template <class T>
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JS_ALWAYS_INLINE void js_array_delete(T *p) {
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if (p) {
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void* p0 = (void *)(uintptr_t(p) - JSMinAlignment);
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size_t n = *(size_t *)p0;
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for (size_t i = 0; i < n; i++)
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(p + i)->~T();
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js_free(p0);
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}
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}
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/**
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* The following classes are designed to cause assertions to detect
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* inadvertent use of guard objects as temporaries. In other words,
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* when we have a guard object whose only purpose is its constructor and
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* destructor (and is never otherwise referenced), the intended use
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* might be:
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* JSAutoTempValueRooter tvr(cx, 1, &val);
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* but is is easy to accidentally write:
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* JSAutoTempValueRooter(cx, 1, &val);
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* which compiles just fine, but runs the destructor well before the
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* intended time.
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*
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* They work by adding (#ifdef DEBUG) an additional parameter to the
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* guard object's constructor, with a default value, so that users of
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* the guard object's API do not need to do anything. The default value
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* of this parameter is a temporary object. C++ (ISO/IEC 14882:1998),
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* section 12.2 [class.temporary], clauses 4 and 5 seem to assume a
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* guarantee that temporaries are destroyed in the reverse of their
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* construction order, but I actually can't find a statement that that
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* is true in the general case (beyond the two specific cases mentioned
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* there). However, it seems to be true.
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*
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* These classes are intended to be used only via the macros immediately
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* below them:
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* JS_DECL_USE_GUARD_OBJECT_NOTIFIER declares (ifdef DEBUG) a member
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* variable, and should be put where a declaration of a private
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* member variable would be placed.
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* JS_GUARD_OBJECT_NOTIFIER_PARAM should be placed at the end of the
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* parameters to each constructor of the guard object; it declares
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* (ifdef DEBUG) an additional parameter.
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* JS_GUARD_OBJECT_NOTIFIER_INIT is a statement that belongs in each
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* constructor. It uses the parameter declared by
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* JS_GUARD_OBJECT_NOTIFIER_PARAM.
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*/
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#ifdef DEBUG
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class JSGuardObjectNotifier
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{
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private:
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bool* mStatementDone;
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public:
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JSGuardObjectNotifier() : mStatementDone(NULL) {}
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~JSGuardObjectNotifier() {
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*mStatementDone = true;
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}
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void setStatementDone(bool *aStatementDone) {
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mStatementDone = aStatementDone;
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}
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};
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class JSGuardObjectNotificationReceiver
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{
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private:
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bool mStatementDone;
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public:
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JSGuardObjectNotificationReceiver() : mStatementDone(false) {}
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~JSGuardObjectNotificationReceiver() {
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/*
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* Assert that the guard object was not used as a temporary.
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* (Note that this assert might also fire if Init is not called
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* because the guard object's implementation is not using the
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* above macros correctly.)
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*/
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JS_ASSERT(mStatementDone);
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}
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void Init(const JSGuardObjectNotifier &aNotifier) {
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/*
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* aNotifier is passed as a const reference so that we can pass a
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* temporary, but we really intend it as non-const
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*/
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const_cast<JSGuardObjectNotifier&>(aNotifier).
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setStatementDone(&mStatementDone);
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}
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};
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#define JS_DECL_USE_GUARD_OBJECT_NOTIFIER \
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JSGuardObjectNotificationReceiver _mCheckNotUsedAsTemporary;
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#define JS_GUARD_OBJECT_NOTIFIER_PARAM \
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, const JSGuardObjectNotifier& _notifier = JSGuardObjectNotifier()
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#define JS_GUARD_OBJECT_NOTIFIER_PARAM0 \
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const JSGuardObjectNotifier& _notifier = JSGuardObjectNotifier()
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#define JS_GUARD_OBJECT_NOTIFIER_INIT \
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JS_BEGIN_MACRO _mCheckNotUsedAsTemporary.Init(_notifier); JS_END_MACRO
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#else /* defined(DEBUG) */
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#define JS_DECL_USE_GUARD_OBJECT_NOTIFIER
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#define JS_GUARD_OBJECT_NOTIFIER_PARAM
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#define JS_GUARD_OBJECT_NOTIFIER_PARAM0
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#define JS_GUARD_OBJECT_NOTIFIER_INIT JS_BEGIN_MACRO JS_END_MACRO
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#endif /* !defined(DEBUG) */
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namespace js {
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template <class T>
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JS_ALWAYS_INLINE static void
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PodZero(T *t)
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{
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memset(t, 0, sizeof(T));
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}
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template <class T>
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JS_ALWAYS_INLINE static void
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PodZero(T *t, size_t nelem)
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{
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memset(t, 0, nelem * sizeof(T));
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}
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/*
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* Arrays implicitly convert to pointers to their first element, which is
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* dangerous when combined with the above PodZero definitions. Adding an
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* overload for arrays is ambiguous, so we need another identifier. The
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* ambiguous overload is left to catch mistaken uses of PodZero; if you get a
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* compile error involving PodZero and array types, use PodArrayZero instead.
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*/
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template <class T, size_t N> static void PodZero(T (&)[N]); /* undefined */
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template <class T, size_t N> static void PodZero(T (&)[N], size_t); /* undefined */
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template <class T, size_t N>
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JS_ALWAYS_INLINE static void
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PodArrayZero(T (&t)[N])
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{
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memset(t, 0, N * sizeof(T));
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}
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template <class T>
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JS_ALWAYS_INLINE static void
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PodCopy(T *dst, const T *src, size_t nelem)
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{
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/* Cannot find portable word-sized abs(). */
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JS_ASSERT_IF(dst >= src, size_t(dst - src) >= nelem);
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JS_ASSERT_IF(src >= dst, size_t(src - dst) >= nelem);
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if (nelem < 128) {
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for (const T *srcend = src + nelem; src != srcend; ++src, ++dst)
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*dst = *src;
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} else {
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memcpy(dst, src, nelem * sizeof(T));
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}
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}
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} /* namespace js */
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#endif /* defined(__cplusplus) */
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#endif /* jsutil_h___ */
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