axmol/cocos2dx/platform/CCSAXParser.h

71 lines
2.6 KiB
C++

/****************************************************************************
Copyright (c) 2010 cocos2d-x.org http://cocos2d-x.org
Copyright (c) 2010 Максим Аксенов
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCSAXPARSER_H__
#define __CCSAXPARSER_H__
#include "CCPlatformConfig.h"
#include "CCCommon.h"
NS_CC_BEGIN;
// libxml2 on most platforms are using "unsigned char" as type of string, while on airplay sdk using "char"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WOPHONE) || \
(CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || \
(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) || \
(CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || \
(CC_TARGET_PLATFORM == CC_PLATFORM_BADA)
typedef unsigned char CC_XML_CHAR;
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_AIRPLAY)
typedef char CC_XML_CHAR;
#else
#error
#endif
class CCSAXDelegator
{
public:
virtual void startElement(void *ctx, const char *name, const char **atts) = 0;
virtual void endElement(void *ctx, const char *name) = 0;
virtual void textHandler(void *ctx, const char *s, int len) = 0;
};
class CCSAXParser
{
CCSAXDelegator* m_pDelegator;
public:
CCSAXParser();
~CCSAXParser(void);
bool init(const char *pszEncoding);
bool parse(const char *pszFile);
void setDelegator(CCSAXDelegator* pDelegator);
static void startElement(void *ctx, const CC_XML_CHAR *name, const CC_XML_CHAR **atts);
static void endElement(void *ctx, const CC_XML_CHAR *name);
static void textHandler(void *ctx, const CC_XML_CHAR *name, int len);
};
NS_CC_END;
#endif //__CCSAXPARSER_H__