mirror of https://github.com/axmolengine/axmol.git
38 lines
1.1 KiB
Lua
38 lines
1.1 KiB
Lua
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--------------------------------
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-- @module PhysicsShapePolygon
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-- @extend PhysicsShape
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-- @parent_module cc
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-- Get this polygon's points array count.<br>
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-- return An integer number.
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-- @function [parent=#PhysicsShapePolygon] getPointsCount
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-- @param self
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-- @return int#int ret (return value: int)
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-- Get a point of this polygon's points array.<br>
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-- param i A index of this polygon's points array.<br>
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-- return A point value.
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-- @function [parent=#PhysicsShapePolygon] getPoint
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-- @param self
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-- @param #int i
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- Calculate the moment for a polygon.<br>
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-- return A float number.
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-- @function [parent=#PhysicsShapePolygon] calculateDefaultMoment
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Get this polygon's center position.<br>
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-- return A Vec2 object.
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-- @function [parent=#PhysicsShapePolygon] getCenter
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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return nil
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