axmol/cocos
Ricardo Quesada 4278bf51b1 Adds RenderState::StateBlock::invalidate();
handy function to restore the GL state to the default one.
Only use it if calling GL calls directly
2015-06-12 16:47:08 -07:00
..
2d fixes 2015-06-12 15:37:29 -07:00
3d RenderState: default state fixes 2015-06-12 15:03:48 -07:00
audio Added ogg support to audio engine. Fixed issues #150 and #151 2015-06-03 20:57:14 -07:00
base Merge branch 'v3' into v3FrameBufferObject 2015-06-10 10:16:42 +08:00
deprecated Optimize Vec2 2015-04-19 20:40:52 +03:00
editor-support Merge pull request #12040 from geron-cn/v3 2015-06-11 14:36:08 +08:00
math Optimize Vec2 2015-04-19 20:40:52 +03:00
network Merge pull request #12204 from jianglong0156/issue1756 2015-06-05 13:17:53 +08:00
physics Correct field initialization order in various places (Xcode warnings) 2015-05-01 12:19:30 +03:00
physics3d RenderState: default state fixes 2015-06-12 15:03:48 -07:00
platform removed obsolete override of setViewPortInPoints 2015-06-11 07:59:52 -07:00
renderer Adds RenderState::StateBlock::invalidate(); 2015-06-12 16:47:08 -07:00
scripting [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-06-12 13:27:20 +00:00
storage Implement localStorage.clear on Android 2015-05-14 10:40:25 +08:00
ui fixes 2015-06-12 15:37:29 -07:00
Android.mk compiles on android and linux 2015-06-09 17:57:07 +08:00
CMakeLists.txt add physics3d support 2015-05-08 15:49:33 +08:00
cocos2d.cpp Material uses new file format 2015-05-11 21:31:33 -07:00
cocos2d.h file rename CCFrameBufferObject->CCFrameBuffer 2015-06-09 15:32:12 +08:00