.. |
shaders
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Squashed commit of the following:
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2014-05-16 14:36:00 -07:00 |
CCApplication.cpp
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Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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2015-08-27 10:40:04 +08:00 |
CCApplication.h
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Refine setAnimationInterval from double to float.
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2015-07-06 14:57:42 +08:00 |
CCCommon.cpp
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Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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2015-08-27 10:40:04 +08:00 |
CCDevice.cpp
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added isWindowsPhone() to correctly detect Windows 10 phone
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2015-08-26 09:19:28 -07:00 |
CCFileUtilsWinRT.cpp
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More use StringUtf8ToWideChar and PlatformStringFromString
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2015-08-17 23:04:05 +03:00 |
CCFileUtilsWinRT.h
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Squashed commit of the following:
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2015-08-13 00:14:10 -07:00 |
CCFreeTypeFont.cpp
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
CCFreeTypeFont.h
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fix wp8 compile issue
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2015-04-08 18:01:56 +08:00 |
CCGL.h
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removed old WP8_SHADER_COMPILER defines
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2015-08-26 08:50:11 -07:00 |
CCGLViewImpl-winrt.cpp
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removed obsolete override of setViewPortInPoints
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2015-06-11 07:59:52 -07:00 |
CCGLViewImpl-winrt.h
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removed old wp8 code that breaks Win10 WACK tests
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2015-08-17 18:40:07 -07:00 |
CCGLViewImpl.cpp
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compiles and runs on linux
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2014-09-09 17:41:49 -07:00 |
CCGLViewImpl.h
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Compiles on Android
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2014-09-09 17:53:08 -07:00 |
CCGL_Angle.h
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added Windows 8.1 ANGLE support
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2014-10-14 14:17:28 -07:00 |
CCPThreadWinRT.cpp
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compiles and runs on linux
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2014-09-09 17:41:49 -07:00 |
CCPThreadWinRT.h
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Compiles on Android
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2014-09-09 17:53:08 -07:00 |
CCPlatformDefine-winrt.h
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updated winrt platform files
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2014-10-14 16:32:39 -07:00 |
CCPrecompiledShaders.cpp
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Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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2015-08-27 10:40:04 +08:00 |
CCPrecompiledShaders.h
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removed old WP8_SHADER_COMPILER defines
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2015-08-26 08:50:11 -07:00 |
CCStdC.cpp
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Compiles on Android
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2014-09-09 17:53:08 -07:00 |
CCStdC.h
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
CCWinRTUtils.cpp
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Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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2015-08-27 10:40:04 +08:00 |
CCWinRTUtils.h
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Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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2015-08-27 10:40:04 +08:00 |
InputEvent.cpp
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More use StringUtf8ToWideChar and PlatformStringFromString
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2015-08-17 23:04:05 +03:00 |
InputEvent.h
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removed old wp8 code that breaks Win10 WACK tests
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2015-08-17 18:40:07 -07:00 |
InputEventTypes.h
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removed old wp8 code that breaks Win10 WACK tests
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2015-08-17 18:40:07 -07:00 |
Keyboard-winrt.cpp
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Desktop and WinRT use correct keyboard codes
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2015-08-27 23:46:24 +03:00 |
Keyboard-winrt.h
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updated winrt keyboard support to support physical keyboard
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2015-05-12 09:20:10 -07:00 |
WICImageLoader-winrt.cpp
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Correct use and convert unicode from utf8
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2015-08-16 12:51:41 +03:00 |
WICImageLoader-winrt.h
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
inet_ntop_winrt.cpp
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Squashed commit of the following:
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2014-05-16 14:36:00 -07:00 |
inet_ntop_winrt.h
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only needed if _MSC_VER < 1900
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2015-04-15 09:18:48 -07:00 |
inet_pton_winrt.cpp
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added missing inet_pton() for windows phone
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2014-12-30 16:38:18 -08:00 |
inet_pton_winrt.h
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added missing inet_pton() for windows phone
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2014-12-30 16:38:18 -08:00 |
pch.cpp
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Squashed commit of the following:
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2014-05-16 14:36:00 -07:00 |
pch.h
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updated pch include files
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2014-10-14 14:19:14 -07:00 |
sha1.cpp
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Add new line at the end of a file to *.cpp
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2014-06-19 20:45:24 +09:00 |
sha1.h
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Add new line at the end of a file to *.h
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2014-06-19 20:45:49 +09:00 |
targetver.h
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updated winrt platform files
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2014-10-14 16:32:39 -07:00 |