mirror of https://github.com/axmolengine/axmol.git
98 lines
3.4 KiB
C++
98 lines
3.4 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCX_APP_DELEGATE_H_YANGWS_20110122__
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#define __CCX_APP_DELEGATE_H_YANGWS_20110122__
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#include "ccxCommon.h"
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NS_CC_BEGIN
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class CGRect;
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class CCX_DLL_PS ccxApplication
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{
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public:
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virtual ~ccxApplication() {}
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/**
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@brief Call for init OpenGL instance, source path, etc...
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*/
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virtual bool initInstance() = 0;
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/**
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@brief Callback by CCDirector for limit FPS.
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@interval The time, which expressed in second in second, between current frame and next.
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*/
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virtual void setAnimationInterval(double interval) = 0;
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typedef enum
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{
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/// Device oriented vertically, home button on the bottom
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kOrientationPortrait = 0,
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/// Device oriented vertically, home button on the top
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kOrientationPortraitUpsideDown = 1,
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/// Device oriented horizontally, home button on the right
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kOrientationLandscapeLeft = 2,
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/// Device oriented horizontally, home button on the left
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kOrientationLandscapeRight = 3,
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} Orientation;
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/**
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@brief Callback by CCDirector for change device orientation.
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@orientation The defination of orientation which CCDirector want change to.
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@return The actual orientation of the application.
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*/
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virtual Orientation setOrientation(Orientation orientation) = 0;
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/**
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@brief Get status bar rectangle in EGLView window.
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*/
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virtual void statusBarFrame(CGRect * rect) = 0;
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/**
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static ccxApplication& sharedApplication();
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#if (CCX_TARGET_PLATFORM == CCX_PLATFORM_UPHONE)
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/**
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@brief Get the data path of the Application.
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@return If the app is installed,the return value is the path of .so file.
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else the return value is "/NEWPLUS/TG3/APP/"
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*/
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virtual const char* getAppDataPath() = 0;
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virtual void switchNotify(int nTurnOn) = 0;
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#endif
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protected:
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ccxApplication() {}
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static void setSharedApplication(ccxApplication& app);
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};
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NS_CC_END;
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#endif // __CCX_APP_DELEGATE_H_YANGWS_20110122__
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