mirror of https://github.com/axmolengine/axmol.git
18 lines
983 B
C
18 lines
983 B
C
" \n\
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attribute vec4 a_position; \n\
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attribute vec2 a_texCoord; \n\
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uniform mat4 u_MVPMatrix; \n\
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\n\
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#ifdef GL_ES \n\
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varying mediump vec2 v_texCoord; \n\
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#else \n\
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varying vec2 v_texCoord; \n\
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#endif \n\
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\n\
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void main() \n\
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{ \n\
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gl_Position = u_MVPMatrix * a_position; \n\
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v_texCoord = a_texCoord; \n\
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} \n\
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";
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