mirror of https://github.com/axmolengine/axmol.git
74 lines
2.8 KiB
C
74 lines
2.8 KiB
C
/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.1
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*
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to install, execute and perform the Spine Runtimes
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* Software (the "Software") solely for internal use. Without the written
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* permission of Esoteric Software (typically granted by licensing Spine), you
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* may not (a) modify, translate, adapt or otherwise create derivative works,
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* improvements of the Software or develop new applications using the Software
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* or (b) remove, delete, alter or obscure any trademarks or any copyright,
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* trademark, patent or other intellectual property or proprietary rights
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* notices on or in the Software, including any copy thereof. Redistributions
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* in binary or source form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_IKCONSTRAINT_H_
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#define SPINE_IKCONSTRAINT_H_
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#include <spine/IkConstraintData.h>
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#include <spine/Bone.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct spSkeleton;
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typedef struct spIkConstraint spIkConstraint;
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struct spIkConstraint {
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spIkConstraintData* const data;
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int bonesCount;
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spBone** bones;
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spBone* target;
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int bendDirection;
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float mix;
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};
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spIkConstraint* spIkConstraint_create (spIkConstraintData* data, const struct spSkeleton* skeleton);
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void spIkConstraint_dispose (spIkConstraint* self);
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void spIkConstraint_apply (spIkConstraint* self);
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void spIkConstraint_apply1 (spBone* bone, float targetX, float targetY, float alpha);
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void spIkConstraint_apply2 (spBone* parent, spBone* child, float targetX, float targetY, int bendDirection, float alpha);
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#ifdef SPINE_SHORT_NAMES
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typedef spIkConstraint IkConstraint;
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#define IkConstraint_create(...) spIkConstraint_create(__VA_ARGS__)
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#define IkConstraint_dispose(...) spIkConstraint_dispose(__VA_ARGS__)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_IKCONSTRAINT_H_ */
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