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Android.mk
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merge cocos
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2015-03-30 10:28:14 +08:00 |
CCAABB.cpp
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deal aabb
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2014-08-18 17:02:13 +08:00 |
CCAABB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimate3D.cpp
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fix #11487 animate3d bugs
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2015-07-13 16:10:48 +08:00 |
CCAnimate3D.h
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modify comments
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2015-04-24 14:06:20 +08:00 |
CCAnimation3D.cpp
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add to animation cache
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2015-04-13 17:14:58 +08:00 |
CCAnimation3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.h
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
CCAnimationCurve.inl
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
CCAttachNode.cpp
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modify according to minggo
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2015-02-12 16:09:08 +08:00 |
CCAttachNode.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBillBoard.cpp
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Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
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2015-06-18 10:32:30 +08:00 |
CCBillBoard.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBundle3D.cpp
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adapter according to latest objloader
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2015-07-08 15:33:43 +08:00 |
CCBundle3D.h
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add getTriangleList to bundle
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2015-05-14 10:30:20 +08:00 |
CCBundle3DData.h
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Merge pull request #11572 from super626/v3
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2015-04-24 16:42:33 +08:00 |
CCBundleReader.cpp
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Tabs to spaces
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2015-01-29 10:40:00 +01:00 |
CCBundleReader.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCFrustum.cpp
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modify code format.
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2014-12-23 09:57:46 +08:00 |
CCFrustum.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCMesh.cpp
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program created dummy texture instead of empty texture
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2015-07-08 17:00:01 +08:00 |
CCMesh.h
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add setForce2DQueue
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2015-07-01 14:24:22 +08:00 |
CCMeshSkin.cpp
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Fixed warnings
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2015-01-29 01:36:22 +01:00 |
CCMeshSkin.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCMeshVertexIndexData.cpp
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
CCMeshVertexIndexData.h
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correct words
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2015-04-09 11:31:56 +08:00 |
CCOBB.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCOBB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCObjLoader.cpp
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Merge branch 'v3.7-release' into v3
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2015-07-13 22:44:54 +08:00 |
CCObjLoader.h
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index to short
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2015-07-08 14:03:53 +08:00 |
CCPlane.cpp
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feedback commit.
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2014-12-22 18:13:07 +08:00 |
CCPlane.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCRay.cpp
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modify by colleague for cocostudio.
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2015-01-16 13:23:03 +08:00 |
CCRay.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCSkeleton3D.cpp
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkeleton3D.h
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkybox.cpp
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optimize draw
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2015-06-25 15:14:44 +08:00 |
CCSkybox.h
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compiles on Xcode 7
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2015-07-06 16:30:29 -07:00 |
CCSprite3D.cpp
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if has normal use the shader with normal
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2015-07-10 11:44:20 +08:00 |
CCSprite3D.h
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add setForce2DQueue
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2015-07-01 14:24:22 +08:00 |
CCSprite3DMaterial.cpp
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
CCSprite3DMaterial.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCTerrain.cpp
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rename the init function name
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2015-07-31 15:21:54 +08:00 |
CCTerrain.h
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rename the init function name
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2015-07-31 15:21:54 +08:00 |
CCTextureCube.cpp
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texture set GL_CLAMP_TO_EDGE
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2015-07-01 18:06:17 +08:00 |
CCTextureCube.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CMakeLists.txt
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Squashed commit of the following:
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2015-05-05 13:07:32 -07:00 |
cocos3d.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |