mirror of https://github.com/axmolengine/axmol.git
352 lines
9.4 KiB
C++
352 lines
9.4 KiB
C++
/****************************************************************************
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* Copyright (c) 2021 @aismann; Peter Eismann, Germany; dreifrankensoft
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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//
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// cocos2d
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//
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#ifndef __CHIPMUNKTESTBED_H__
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#define __CHIPMUNKTESTBED_H__
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#include "cocos2d.h"
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#include "chipmunk/chipmunk.h"
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#include "../BaseTest.h"
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#include "extensions/cocos-ext.h"
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#include "demo/ChipmunkDemo.h"
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extern ChipmunkDemo Example; // Use as template for new Chipmunk2D demos
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extern ChipmunkDemo LogoSmash;
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extern ChipmunkDemo PyramidStack;
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extern ChipmunkDemo Plink;
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extern ChipmunkDemo BouncyHexagons;
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extern ChipmunkDemo Tumble;
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extern ChipmunkDemo PyramidTopple;
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extern ChipmunkDemo Planet;
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extern ChipmunkDemo Springies;
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extern ChipmunkDemo Pump;
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extern ChipmunkDemo TheoJansen;
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extern ChipmunkDemo Query;
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extern ChipmunkDemo OneWay;
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extern ChipmunkDemo PlatformerPlayer;
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extern ChipmunkDemo Joints;
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extern ChipmunkDemo Tank;
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extern ChipmunkDemo Chains;
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extern ChipmunkDemo Crane;
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extern ChipmunkDemo Buoyancy;
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extern ChipmunkDemo ContactGraph;
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extern ChipmunkDemo Slice;
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extern ChipmunkDemo Convex;
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extern ChipmunkDemo Unicycle;
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extern ChipmunkDemo Sticky;
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extern ChipmunkDemo Shatter;
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extern ChipmunkDemo GJK;
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extern ChipmunkDemo bench_list[];
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extern int bench_count;
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class KeyboardNotificationLayer;
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class ChipmunkTestBed : public TestCase, public cocos2d::IMEDelegate {
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public:
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CREATE_FUNC(ChipmunkTestBed);
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ChipmunkTestBed();
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~ChipmunkTestBed();
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void onEnter() override;
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void createResetButton();
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void reset(cocos2d::Ref* sender);
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void update(float dt) override;
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virtual void initPhysics();
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//void onKeyPressed(EventKeyboard::KeyCode keyCode, Event* event);
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//void onKeyReleased(EventKeyboard::KeyCode keyCode, Event* event);
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void onMouseDown(cocos2d::Event* event);
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void onMouseUp(cocos2d::Event* event);
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void onMouseMove(cocos2d::Event* event);
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cpSpace* _space; // strong ref
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private:
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cocos2d::extension::PhysicsDebugNode* _debugLayer; // weak ref
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cocos2d::EventListenerMouse* _mouseListener;
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cocos2d::Node* _trackNode;
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cocos2d::DrawNode* draw;
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};
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class LogoSmashDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(LogoSmashDemo);
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std::string title() const override;
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void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PlinkDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PlinkDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class TumbleDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(TumbleDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PyramidStackDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PyramidStackDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PyramidToppleDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PyramidToppleDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class ChainsDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(ChainsDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class OneWayDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(OneWayDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PlanetDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PlanetDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class TheoJansenDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(TheoJansenDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class TankDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(TankDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class BouncyHexagonsDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(BouncyHexagonsDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class SpringiesDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(SpringiesDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class StickyDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(StickyDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class ShatterDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(ShatterDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class CraneDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(CraneDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class JointsDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(JointsDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class ConvexDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(ConvexDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PumpDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PumpDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class PlatformerPlayerDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(PlatformerPlayerDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class QueryDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(QueryDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class ContactGraphDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(ContactGraphDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class BuoyancyDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(BuoyancyDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class SliceDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(SliceDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class UnicycleDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(UnicycleDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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class ExampleDemo : public ChipmunkTestBed {
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public:
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CREATE_FUNC(ExampleDemo);
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virtual std::string title() const override;
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virtual void onEnter() override;
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void initPhysics() override;
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virtual void update(float dt) override;
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};
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DEFINE_TEST_SUITE(ChipmunkTestBedTests);
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#endif /* __CHIPMUNKTESTBED_H__ */
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