mirror of https://github.com/axmolengine/axmol.git
279 lines
9.1 KiB
C++
279 lines
9.1 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCTileMapAtlas.h"
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#include "platform/CCFileUtils.h"
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#include "textures/CCTextureAtlas.h"
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#include "support/image_support/TGAlib.h"
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#include "ccConfig.h"
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#include "cocoa/CCDictionary.h"
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#include "cocoa/CCInteger.h"
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#include "CCDirector.h"
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#include "support/CCPointExtension.h"
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NS_CC_BEGIN
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// implementation TileMapAtlas
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TileMapAtlas * TileMapAtlas::create(const char *tile, const char *mapFile, int tileWidth, int tileHeight)
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{
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TileMapAtlas *pRet = new TileMapAtlas();
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if (pRet->initWithTileFile(tile, mapFile, tileWidth, tileHeight))
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{
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool TileMapAtlas::initWithTileFile(const char *tile, const char *mapFile, int tileWidth, int tileHeight)
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{
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this->loadTGAfile(mapFile);
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this->calculateItemsToRender();
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if( AtlasNode::initWithTileFile(tile, tileWidth, tileHeight, _itemsToRender) )
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{
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_posToAtlasIndex = new Dictionary();
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this->updateAtlasValues();
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this->setContentSize(CCSizeMake((float)(_TGAInfo->width*_itemWidth),
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(float)(_TGAInfo->height*_itemHeight)));
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return true;
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}
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return false;
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}
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TileMapAtlas::TileMapAtlas()
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:_TGAInfo(NULL)
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,_posToAtlasIndex(NULL)
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,_itemsToRender(0)
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{
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}
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TileMapAtlas::~TileMapAtlas()
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{
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if (_TGAInfo)
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{
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tgaDestroy(_TGAInfo);
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}
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CC_SAFE_RELEASE(_posToAtlasIndex);
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}
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void TileMapAtlas::releaseMap()
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{
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if (_TGAInfo)
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{
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tgaDestroy(_TGAInfo);
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}
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_TGAInfo = NULL;
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CC_SAFE_RELEASE_NULL(_posToAtlasIndex);
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}
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void TileMapAtlas::calculateItemsToRender()
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{
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CCAssert( _TGAInfo != NULL, "tgaInfo must be non-nil");
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_itemsToRender = 0;
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for(int x=0;x < _TGAInfo->width; x++ )
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{
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for( int y=0; y < _TGAInfo->height; y++ )
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{
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Color3B *ptr = (Color3B*) _TGAInfo->imageData;
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Color3B value = ptr[x + y * _TGAInfo->width];
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if( value.r )
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{
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++_itemsToRender;
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}
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}
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}
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}
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void TileMapAtlas::loadTGAfile(const char *file)
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{
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CCAssert( file != NULL, "file must be non-nil");
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std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(file);
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// //Find the path of the file
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// NSBundle *mainBndl = [Director sharedDirector].loadingBundle;
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// String *resourcePath = [mainBndl resourcePath];
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// String * path = [resourcePath stringByAppendingPathComponent:file];
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_TGAInfo = tgaLoad( fullPath.c_str() );
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#if 1
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if( _TGAInfo->status != TGA_OK )
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{
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CCAssert(0, "TileMapAtlasLoadTGA : TileMapAtlas cannot load TGA file");
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}
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#endif
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}
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// TileMapAtlas - Atlas generation / updates
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void TileMapAtlas::setTile(const Color3B& tile, const Point& position)
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{
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CCAssert(_TGAInfo != NULL, "tgaInfo must not be nil");
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CCAssert(_posToAtlasIndex != NULL, "posToAtlasIndex must not be nil");
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CCAssert(position.x < _TGAInfo->width, "Invalid position.x");
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CCAssert(position.y < _TGAInfo->height, "Invalid position.x");
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CCAssert(tile.r != 0, "R component must be non 0");
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Color3B *ptr = (Color3B*)_TGAInfo->imageData;
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Color3B value = ptr[(unsigned int)(position.x + position.y * _TGAInfo->width)];
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if( value.r == 0 )
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{
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CCLOG("cocos2d: Value.r must be non 0.");
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}
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else
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{
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ptr[(unsigned int)(position.x + position.y * _TGAInfo->width)] = tile;
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// XXX: this method consumes a lot of memory
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// XXX: a tree of something like that shall be implemented
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Integer *num = (Integer*)_posToAtlasIndex->objectForKey(String::createWithFormat("%ld,%ld",
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(long)position.x,
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(long)position.y)->getCString());
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this->updateAtlasValueAt(position, tile, num->getValue());
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}
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}
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Color3B TileMapAtlas::tileAt(const Point& position)
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{
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CCAssert( _TGAInfo != NULL, "tgaInfo must not be nil");
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CCAssert( position.x < _TGAInfo->width, "Invalid position.x");
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CCAssert( position.y < _TGAInfo->height, "Invalid position.y");
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Color3B *ptr = (Color3B*)_TGAInfo->imageData;
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Color3B value = ptr[(unsigned int)(position.x + position.y * _TGAInfo->width)];
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return value;
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}
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void TileMapAtlas::updateAtlasValueAt(const Point& pos, const Color3B& value, unsigned int index)
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{
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CCAssert( index >= 0 && index < _textureAtlas->getCapacity(), "updateAtlasValueAt: Invalid index");
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V3F_C4B_T2F_Quad* quad = &((_textureAtlas->getQuads())[index]);
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int x = pos.x;
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int y = pos.y;
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float row = (float) (value.r % _itemsPerRow);
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float col = (float) (value.r / _itemsPerRow);
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float textureWide = (float) (_textureAtlas->getTexture()->getPixelsWide());
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float textureHigh = (float) (_textureAtlas->getTexture()->getPixelsHigh());
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float itemWidthInPixels = _itemWidth * CC_CONTENT_SCALE_FACTOR();
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float itemHeightInPixels = _itemHeight * CC_CONTENT_SCALE_FACTOR();
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#if CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
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float left = (2 * row * itemWidthInPixels + 1) / (2 * textureWide);
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float right = left + (itemWidthInPixels * 2 - 2) / (2 * textureWide);
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float top = (2 * col * itemHeightInPixels + 1) / (2 * textureHigh);
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float bottom = top + (itemHeightInPixels * 2 - 2) / (2 * textureHigh);
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#else
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float left = (row * itemWidthInPixels) / textureWide;
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float right = left + itemWidthInPixels / textureWide;
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float top = (col * itemHeightInPixels) / textureHigh;
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float bottom = top + itemHeightInPixels / textureHigh;
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#endif
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quad->tl.texCoords.u = left;
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quad->tl.texCoords.v = top;
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quad->tr.texCoords.u = right;
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quad->tr.texCoords.v = top;
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quad->bl.texCoords.u = left;
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quad->bl.texCoords.v = bottom;
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quad->br.texCoords.u = right;
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quad->br.texCoords.v = bottom;
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quad->bl.vertices.x = (float) (x * _itemWidth);
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quad->bl.vertices.y = (float) (y * _itemHeight);
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quad->bl.vertices.z = 0.0f;
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quad->br.vertices.x = (float)(x * _itemWidth + _itemWidth);
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quad->br.vertices.y = (float)(y * _itemHeight);
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quad->br.vertices.z = 0.0f;
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quad->tl.vertices.x = (float)(x * _itemWidth);
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quad->tl.vertices.y = (float)(y * _itemHeight + _itemHeight);
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quad->tl.vertices.z = 0.0f;
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quad->tr.vertices.x = (float)(x * _itemWidth + _itemWidth);
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quad->tr.vertices.y = (float)(y * _itemHeight + _itemHeight);
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quad->tr.vertices.z = 0.0f;
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Color4B color(_displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity);
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quad->tr.colors = color;
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quad->tl.colors = color;
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quad->br.colors = color;
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quad->bl.colors = color;
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_textureAtlas->setDirty(true);
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unsigned int totalQuads = _textureAtlas->getTotalQuads();
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if (index + 1 > totalQuads) {
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_textureAtlas->increaseTotalQuadsWith(index + 1 - totalQuads);
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}
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}
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void TileMapAtlas::updateAtlasValues()
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{
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CCAssert( _TGAInfo != NULL, "tgaInfo must be non-nil");
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int total = 0;
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for(int x=0;x < _TGAInfo->width; x++ )
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{
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for( int y=0; y < _TGAInfo->height; y++ )
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{
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if( total < _itemsToRender )
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{
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Color3B *ptr = (Color3B*) _TGAInfo->imageData;
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Color3B value = ptr[x + y * _TGAInfo->width];
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if( value.r != 0 )
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{
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this->updateAtlasValueAt(ccp(x,y), value, total);
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String *key = String::createWithFormat("%d,%d", x,y);
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Integer *num = Integer::create(total);
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_posToAtlasIndex->setObject(num, key->getCString());
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total++;
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}
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}
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}
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}
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}
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void TileMapAtlas::setTGAInfo(struct sImageTGA* var)
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{
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_TGAInfo = var;
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}
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struct sImageTGA * TileMapAtlas::getTGAInfo()
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{
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return _TGAInfo;
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}
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NS_CC_END
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