axmol/extensions/cocostudio/WidgetReader/ArmatureNodeReader/CSArmatureNode_generated.h

261 lines
9.3 KiB
C++

// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_
#define FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
FLATBUFFERS_VERSION_MINOR == 0 &&
FLATBUFFERS_VERSION_REVISION == 8,
"Non-compatible flatbuffers version included");
#include "CSParseBinary_generated.h"
namespace flatbuffers {
struct CSArmatureNodeOption;
struct CSArmatureNodeOptionBuilder;
struct ResourceItemData;
struct ResourceItemDataBuilder;
struct CSArmatureNodeOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef CSArmatureNodeOptionBuilder Builder;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_NODEOPTIONS = 4,
VT_FILEDATA = 6,
VT_ISLOOP = 8,
VT_ISAUTOPLAY = 10,
VT_CURRENTANIMATIONNAME = 12,
VT_CURRENTARMATURENAME = 14,
VT_TIMESCALE = 16,
VT_ARMATURESCALE = 18
};
const flatbuffers::WidgetOptions *nodeOptions() const {
return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS);
}
const flatbuffers::ResourceItemData *fileData() const {
return GetPointer<const flatbuffers::ResourceItemData *>(VT_FILEDATA);
}
bool isLoop() const {
return GetField<uint8_t>(VT_ISLOOP, 1) != 0;
}
bool isAutoPlay() const {
return GetField<uint8_t>(VT_ISAUTOPLAY, 1) != 0;
}
const flatbuffers::String *currentAnimationName() const {
return GetPointer<const flatbuffers::String *>(VT_CURRENTANIMATIONNAME);
}
const flatbuffers::String *currentArmatureName() const {
return GetPointer<const flatbuffers::String *>(VT_CURRENTARMATURENAME);
}
float timeScale() const {
return GetField<float>(VT_TIMESCALE, 0.0f);
}
float armatureScale() const {
return GetField<float>(VT_ARMATURESCALE, 0.0f);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyOffset(verifier, VT_NODEOPTIONS) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyOffset(verifier, VT_FILEDATA) &&
verifier.VerifyTable(fileData()) &&
VerifyField<uint8_t>(verifier, VT_ISLOOP, 1) &&
VerifyField<uint8_t>(verifier, VT_ISAUTOPLAY, 1) &&
VerifyOffset(verifier, VT_CURRENTANIMATIONNAME) &&
verifier.VerifyString(currentAnimationName()) &&
VerifyOffset(verifier, VT_CURRENTARMATURENAME) &&
verifier.VerifyString(currentArmatureName()) &&
VerifyField<float>(verifier, VT_TIMESCALE, 4) &&
VerifyField<float>(verifier, VT_ARMATURESCALE, 4) &&
verifier.EndTable();
}
};
struct CSArmatureNodeOptionBuilder {
typedef CSArmatureNodeOption Table;
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) {
fbb_.AddOffset(CSArmatureNodeOption::VT_NODEOPTIONS, nodeOptions);
}
void add_fileData(flatbuffers::Offset<flatbuffers::ResourceItemData> fileData) {
fbb_.AddOffset(CSArmatureNodeOption::VT_FILEDATA, fileData);
}
void add_isLoop(bool isLoop) {
fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISLOOP, static_cast<uint8_t>(isLoop), 1);
}
void add_isAutoPlay(bool isAutoPlay) {
fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISAUTOPLAY, static_cast<uint8_t>(isAutoPlay), 1);
}
void add_currentAnimationName(flatbuffers::Offset<flatbuffers::String> currentAnimationName) {
fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTANIMATIONNAME, currentAnimationName);
}
void add_currentArmatureName(flatbuffers::Offset<flatbuffers::String> currentArmatureName) {
fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTARMATURENAME, currentArmatureName);
}
void add_timeScale(float timeScale) {
fbb_.AddElement<float>(CSArmatureNodeOption::VT_TIMESCALE, timeScale, 0.0f);
}
void add_armatureScale(float armatureScale) {
fbb_.AddElement<float>(CSArmatureNodeOption::VT_ARMATURESCALE, armatureScale, 0.0f);
}
explicit CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
flatbuffers::Offset<CSArmatureNodeOption> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<CSArmatureNodeOption>(end);
return o;
}
};
inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOption(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<flatbuffers::ResourceItemData> fileData = 0,
bool isLoop = true,
bool isAutoPlay = true,
flatbuffers::Offset<flatbuffers::String> currentAnimationName = 0,
flatbuffers::Offset<flatbuffers::String> currentArmatureName = 0,
float timeScale = 0.0f,
float armatureScale = 0.0f) {
CSArmatureNodeOptionBuilder builder_(_fbb);
builder_.add_armatureScale(armatureScale);
builder_.add_timeScale(timeScale);
builder_.add_currentArmatureName(currentArmatureName);
builder_.add_currentAnimationName(currentAnimationName);
builder_.add_fileData(fileData);
builder_.add_nodeOptions(nodeOptions);
builder_.add_isAutoPlay(isAutoPlay);
builder_.add_isLoop(isLoop);
return builder_.Finish();
}
inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOptionDirect(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<flatbuffers::ResourceItemData> fileData = 0,
bool isLoop = true,
bool isAutoPlay = true,
const char *currentAnimationName = nullptr,
const char *currentArmatureName = nullptr,
float timeScale = 0.0f,
float armatureScale = 0.0f) {
auto currentAnimationName__ = currentAnimationName ? _fbb.CreateString(currentAnimationName) : 0;
auto currentArmatureName__ = currentArmatureName ? _fbb.CreateString(currentArmatureName) : 0;
return flatbuffers::CreateCSArmatureNodeOption(
_fbb,
nodeOptions,
fileData,
isLoop,
isAutoPlay,
currentAnimationName__,
currentArmatureName__,
timeScale,
armatureScale);
}
struct ResourceItemData FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef ResourceItemDataBuilder Builder;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_TYPE = 4,
VT_PATH = 6
};
int32_t type() const {
return GetField<int32_t>(VT_TYPE, 0);
}
const flatbuffers::String *path() const {
return GetPointer<const flatbuffers::String *>(VT_PATH);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int32_t>(verifier, VT_TYPE, 4) &&
VerifyOffset(verifier, VT_PATH) &&
verifier.VerifyString(path()) &&
verifier.EndTable();
}
};
struct ResourceItemDataBuilder {
typedef ResourceItemData Table;
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_type(int32_t type) {
fbb_.AddElement<int32_t>(ResourceItemData::VT_TYPE, type, 0);
}
void add_path(flatbuffers::Offset<flatbuffers::String> path) {
fbb_.AddOffset(ResourceItemData::VT_PATH, path);
}
explicit ResourceItemDataBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
flatbuffers::Offset<ResourceItemData> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<ResourceItemData>(end);
return o;
}
};
inline flatbuffers::Offset<ResourceItemData> CreateResourceItemData(
flatbuffers::FlatBufferBuilder &_fbb,
int32_t type = 0,
flatbuffers::Offset<flatbuffers::String> path = 0) {
ResourceItemDataBuilder builder_(_fbb);
builder_.add_path(path);
builder_.add_type(type);
return builder_.Finish();
}
inline flatbuffers::Offset<ResourceItemData> CreateResourceItemDataDirect(
flatbuffers::FlatBufferBuilder &_fbb,
int32_t type = 0,
const char *path = nullptr) {
auto path__ = path ? _fbb.CreateString(path) : 0;
return flatbuffers::CreateResourceItemData(
_fbb,
type,
path__);
}
inline const flatbuffers::CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::CSArmatureNodeOption>(buf);
}
inline const flatbuffers::CSArmatureNodeOption *GetSizePrefixedCSArmatureNodeOption(const void *buf) {
return flatbuffers::GetSizePrefixedRoot<flatbuffers::CSArmatureNodeOption>(buf);
}
inline bool VerifyCSArmatureNodeOptionBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::CSArmatureNodeOption>(nullptr);
}
inline bool VerifySizePrefixedCSArmatureNodeOptionBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<flatbuffers::CSArmatureNodeOption>(nullptr);
}
inline void FinishCSArmatureNodeOptionBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<flatbuffers::CSArmatureNodeOption> root) {
fbb.Finish(root);
}
inline void FinishSizePrefixedCSArmatureNodeOptionBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<flatbuffers::CSArmatureNodeOption> root) {
fbb.FinishSizePrefixed(root);
}
} // namespace flatbuffers
#endif // FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_