mirror of https://github.com/axmolengine/axmol.git
93 lines
2.9 KiB
C++
93 lines
2.9 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_PRIMITIVE_H__
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#define __CC_PRIMITIVE_H__
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#include "renderer/CCVertexIndexData.h"
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/**
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* @addtogroup renderer
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* @{
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*/
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NS_CC_BEGIN
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class IndexBuffer;
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/**
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Primitive can support sending points, lines and triangles to glpipeline, which is an abstraction
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of primitive data.
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*/
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class CC_DLL Primitive : public Ref
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{
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public:
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/**
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Create an instance of primitive.
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@param verts VertexData used in the primitive.
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@param indices Optional index data.
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@param type The type (Points, Lines, Triangles) used.
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*/
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static Primitive* create(VertexData* verts, IndexBuffer* indices, int type);
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/**Get the vertexData.*/
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const VertexData* getVertexData() const;
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/**Get the optional index data, will return null if index data is not used.*/
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const IndexBuffer* getIndexData() const;
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/**Get the primitive type.*/
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int getType() const { return _type; }
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/**called by rendering framework, will send the data to GLPipeline.*/
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void draw();
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/**Get the start index of primitive.*/
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int getStart() const { return _start; }
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/**Get the number of vertices or indices used for drawing.*/
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int getCount() const { return _count; }
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/**Setter for the start index.*/
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void setStart(int start);
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/**Setter for the count. */
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void setCount(int count);
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protected:
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Primitive();
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virtual ~Primitive();
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bool init(VertexData* verts, IndexBuffer* indices, int type);
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protected:
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VertexData* _verts;
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IndexBuffer* _indices;
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int _start;
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int _count;
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int _type;
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};
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NS_CC_END
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/**
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end of support group
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@}
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*/
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#endif //__CC_PRIMITIVE_H__
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