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Android.mk
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add motionstreak3d
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2015-09-01 11:02:22 +08:00 |
CCAABB.cpp
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deal aabb
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2014-08-18 17:02:13 +08:00 |
CCAABB.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimate3D.cpp
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fix animate 3d bug
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2016-05-09 15:21:19 +08:00 |
CCAnimate3D.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCAnimation3D.cpp
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Iterator erase pattern
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2016-04-01 18:29:21 -06:00 |
CCAnimation3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.h
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Fixes 1605 include path in 541 files
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2016-03-20 21:53:44 +08:00 |
CCAnimationCurve.inl
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
CCAttachNode.cpp
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modify according to minggo
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2015-02-12 16:09:08 +08:00 |
CCAttachNode.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBillBoard.cpp
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Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
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2015-06-18 10:32:30 +08:00 |
CCBillBoard.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCBundle3D.cpp
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Fix some minor typos in local variable names
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2016-06-29 11:04:11 +09:00 |
CCBundle3D.h
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Refactor CCBundle3D, remove wrong use of getDataFromFile. _jsonBuffer is std::string, _binaryBuffer is Data instance now.
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2016-01-15 00:55:10 +08:00 |
CCBundle3DData.h
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Merge pull request #11572 from super626/v3
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2015-04-24 16:42:33 +08:00 |
CCBundleReader.cpp
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Use nullptr instead of 0 or NULL
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2016-06-23 12:39:23 +09:00 |
CCBundleReader.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCFrustum.cpp
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modify code format.
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2014-12-23 09:57:46 +08:00 |
CCFrustum.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCMesh.cpp
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update for 3D object render, revert old changes
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2015-12-18 11:23:33 +08:00 |
CCMesh.h
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update for 3D object render, revert old changes
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2015-12-18 11:23:33 +08:00 |
CCMeshSkin.cpp
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Remove duplicate header includes
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2016-05-26 23:25:44 +09:00 |
CCMeshSkin.h
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Fix typo in documentation and comments
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2015-12-09 01:48:24 +09:00 |
CCMeshVertexIndexData.cpp
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
CCMeshVertexIndexData.h
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revert glprogram
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2015-12-03 16:29:02 +08:00 |
CCMotionStreak3D.cpp
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Renamed ignoreAnchorPointForPosition()
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2016-04-22 21:36:02 +09:00 |
CCMotionStreak3D.h
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add CC_DLL
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2015-09-02 15:55:58 +08:00 |
CCOBB.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCOBB.h
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Fixes 1605 include path in 541 files
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2016-03-20 21:53:44 +08:00 |
CCObjLoader.cpp
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Fixes 1605 include path in 541 files
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2016-03-20 21:53:44 +08:00 |
CCObjLoader.h
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Fix typo in documentation and comments
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2015-12-09 01:48:24 +09:00 |
CCPlane.cpp
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Fixes 1605 include path in 541 files
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2016-03-20 21:53:44 +08:00 |
CCPlane.h
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revert ccplane
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2015-11-30 14:53:37 +08:00 |
CCRay.cpp
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
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2015-08-07 17:36:35 +08:00 |
CCRay.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCSkeleton3D.cpp
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkeleton3D.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCSkybox.cpp
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disable blend when drawing skybox
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2015-08-25 14:32:25 +08:00 |
CCSkybox.h
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fix typos
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2015-09-09 11:37:41 +08:00 |
CCSprite3D.cpp
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Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
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2016-06-15 15:01:26 +08:00 |
CCSprite3D.h
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resolve conflict and fix checktexture bug
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2015-12-02 11:26:05 +08:00 |
CCSprite3DMaterial.cpp
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Iterator erase pattern
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2016-04-01 18:29:21 -06:00 |
CCSprite3DMaterial.h
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builtin material normal map support
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2015-12-01 10:37:53 +08:00 |
CCTerrain.cpp
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Use const references whenever possible
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2016-05-17 13:17:56 +09:00 |
CCTerrain.h
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Use const references whenever possible
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2016-05-17 13:17:56 +09:00 |
CMakeLists.txt
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add motionstreak3d
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2015-09-01 11:02:22 +08:00 |
cocos3d.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |