axmol/cocos2dx/cocoa
James Chen 2885664c85 fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
..
CCAffineTransform.cpp move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
CCAutoreleasePool.cpp issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton. 2012-04-08 12:50:15 +08:00
CCData.cpp move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
CCDictionary.cpp fixed #1136: Fixed some bugs as follows: 2012-04-10 17:17:24 +08:00
CCGeometry.cpp move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
CCNS.cpp Fixing Warning on CLang 3.0 on XCode 4.2 2011-12-15 01:46:55 +08:00
CCNS.h move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
CCObject.cpp issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton. 2012-04-08 12:50:15 +08:00
CCSet.cpp move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
CCZone.cpp move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00