axmol/tests/live2d-tests/Classes/LAppView.cpp

267 lines
8.2 KiB
C++

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
#include "LAppView.hpp"
#include "LAppLive2DManager.hpp"
#include "LAppDefine.hpp"
#include "LAppPal.hpp"
#include "LAppModel.hpp"
using namespace Csm;
using namespace LAppDefine;
USING_NS_AX;
LAppView::LAppView(): DrawNode()
, _debugRects(NULL)
{
}
void LAppView::onEnter()
{
DrawNode::onEnter();
// タッチ関係のイベント管理
touchMgr = new TouchManager();
// デバイス座標からスクリーン座標に変換するための
deviceToScreen = new CubismMatrix44();
// 画面の表示の拡大縮小や移動の変換を行う行列
viewMatrix = new CubismViewMatrix();
Size size = Director::getInstance()->getWinSize();
float width = size.width;
float height = size.height;
// 縦サイズを基準とする
float ratio = width / height;
float left = -ratio;
float right = ratio;
float bottom = ViewLogicalLeft;
float top = ViewLogicalRight;
viewMatrix->SetScreenRect(left, right, bottom, top); // デバイスに対応する画面の範囲。 Xの左端, Xの右端, Yの下端, Yの上端
viewMatrix->Scale(ViewScale, ViewScale);
deviceToScreen->LoadIdentity(); // サイズが変わった際などリセット必須
if (width > height)
{
float screenW = fabsf(right - left);
deviceToScreen->ScaleRelative(screenW / width, -screenW / width);
}
else
{
float screenH = fabsf(top - bottom);
deviceToScreen->ScaleRelative(screenH / height, -screenH / height);
}
deviceToScreen->TranslateRelative(-width / 2.0f, -height / 2.0f);
// 表示範囲の設定
viewMatrix->SetMaxScale(ViewMaxScale); // 限界拡大率
viewMatrix->SetMinScale(ViewMinScale); // 限界縮小率
// 表示できる最大範囲
viewMatrix->SetMaxScreenRect(
ViewLogicalMaxLeft,
ViewLogicalMaxRight,
ViewLogicalMaxBottom,
ViewLogicalMaxTop
);
// イベントリスナー作成
EventListenerTouchAllAtOnce* listener = EventListenerTouchAllAtOnce::create();
// タッチメソッド設定
listener->onTouchesBegan = AX_CALLBACK_2(LAppView::onTouchesBegan, this);
listener->onTouchesMoved = AX_CALLBACK_2(LAppView::onTouchesMoved, this);
listener->onTouchesEnded = AX_CALLBACK_2(LAppView::onTouchesEnded, this);
// 優先度100でディスパッチャーに登録
this->getEventDispatcher()->addEventListenerWithFixedPriority(listener, 100);
}
void LAppView::onExit()
{
DrawNode::onExit();
delete touchMgr;
delete deviceToScreen;
delete viewMatrix;
}
void LAppView::draw(ax::Renderer* renderer, const ax::Mat4& transform, uint32_t flags)
{
DrawNode::draw(renderer, transform, flags);
onDraw(transform, flags);
}
void LAppView::onDraw(const ax::Mat4& transform, uint32_t flags)
{
_commandBuffer.PushCommandGroup();
Director::getInstance()->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
Director::getInstance()->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, transform);
LAppLive2DManager* Live2DMgr = LAppLive2DManager::GetInstance();
Live2DMgr->SetViewMatrix(viewMatrix);
// Cubism更新・描画
Live2DMgr->OnUpdate(&_commandBuffer);
if (_debugRects)
{
drawDebugRects(Live2DMgr);
}
Director::getInstance()->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
_commandBuffer.PopCommandGroup();
}
void LAppView::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
{
// タッチ開始
size_t touchNum = touches.size();
if (touchNum == 1)
{
Point pt = touches[0]->getLocationInView();
if (DebugTouchLogEnable)LAppPal::PrintLog("[APP]touchesBegan x:%.0f y:%.0f", pt.x, pt.y);
touchMgr->touchesBegan(pt.x, pt.y);
}
}
void LAppView::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
{
// タッチ中
size_t touchNum = touches.size();
float screenX = this->transformScreenX(touchMgr->getX());
float screenY = this->transformScreenY(touchMgr->getY());
float viewX = this->transformViewX(touchMgr->getX());
float viewY = this->transformViewY(touchMgr->getY());
if (touchNum == 1)
{
Point pt = touches[0]->getLocationInView();
if (DebugTouchLogEnable)
LAppPal::PrintLog("[APP]touchesMoved device{x:%.0f y:%.0f} screen{x:%.2f y:%.2f} view{x:%.2f y:%.2f}", pt.x, pt.y, screenX, screenY, viewX, viewY);
touchMgr->touchesMoved(pt.x, pt.y);
}
LAppLive2DManager* live2DMgr = LAppLive2DManager::GetInstance();
live2DMgr->OnDrag(viewX, viewY);
}
void LAppView::onTouchesEnded(const std::vector<ax::Touch*>& touches, ax::Event* event)
{
// タッチ終了
LAppLive2DManager* live2DMgr = LAppLive2DManager::GetInstance();
live2DMgr->OnDrag(0, 0);
if (touches.size() == 1)
{
// シングルタップ
float x = deviceToScreen->TransformX(touchMgr->getX()); // 論理座標変換した座標を取得。
float y = deviceToScreen->TransformY(touchMgr->getY()); // 論理座標変換した座標を取得。
if (DebugTouchLogEnable) LAppPal::PrintLog("[APP]touchesEnded x:%.2f y:%.2f", x, y);
live2DMgr->OnTap(x, y);
}
}
void LAppView::updateViewMatrix(float dx, float dy, float cx, float cy, float scale)
{
LAppLive2DManager* live2DMgr = LAppLive2DManager::GetInstance();
// 拡大縮小
viewMatrix->AdjustScale(cx, cy, scale);
// 移動
viewMatrix->AdjustTranslate(dx, dy);
live2DMgr->SetViewMatrix(viewMatrix);
}
float LAppView::transformViewX(float deviceX)
{
float screenX = deviceToScreen->TransformX(deviceX); // 論理座標変換した座標を取得。
return viewMatrix->InvertTransformX(screenX); // 拡大、縮小、移動後の値。
}
float LAppView::transformViewY(float deviceY)
{
float screenY = deviceToScreen->TransformY(deviceY); // 論理座標変換した座標を取得。
return viewMatrix->InvertTransformY(screenY); // 拡大、縮小、移動後の値。
}
float LAppView::transformScreenX(float deviceX)
{
return deviceToScreen->TransformX(deviceX);
}
float LAppView::transformScreenY(float deviceY)
{
return deviceToScreen->TransformY(deviceY);
}
void LAppView::setDebugRectsNode(DrawNode* debugRects)
{
_debugRects = debugRects;
}
void LAppView::drawDebugRects(LAppLive2DManager* manager) const
{
const Color4F hitAreaColor = Color4F(1.0f, 0, 0, 0.2f);
const Color4F userDataAreaColor = Color4F(0, 0, 1.0f, 0.2f);
CubismMatrix44 projection;
const Size window = Director::getInstance()->getWinSize();
const CubismVector2 windowSize = CubismVector2(window.width, window.height);
projection.Scale(1, window.width / window.height);
if (viewMatrix != NULL)
{
projection.MultiplyByMatrix(viewMatrix);
}
for (csmUint32 i = 0; i < manager->GetModelCount(); ++i)
{
_debugRects->clear();
LAppModel* model = manager->GetModel(i);
const Csm::csmVector<Csm::csmRectF>& userDataAreas = model->GetUserDataAreas(projection, windowSize);
for (csmUint32 j = 0; j < userDataAreas.GetSize(); ++j)
{
_debugRects->drawSolidRect(Vec2(userDataAreas[j].X, userDataAreas[j].Y)
, Vec2(userDataAreas[j].GetRight(), userDataAreas[j].GetBottom())
, userDataAreaColor);
}
const Csm::csmVector<Csm::csmRectF>& hitAreas = model->GetHitAreas(projection, windowSize);
for (csmUint32 j = 0; j < hitAreas.GetSize(); ++j)
{
_debugRects->drawSolidRect(Vec2(hitAreas[j].X, hitAreas[j].Y)
, Vec2(hitAreas[j].GetRight(), hitAreas[j].GetBottom())
, hitAreaColor);
}
}
}
LAppView* LAppView::createDrawNode()
{
LAppView* ret = new(std::nothrow) LAppView();
if (ret && ret->init())
{
ret->autorelease();
return ret;
}
AX_SAFE_DELETE(ret);
return nullptr;
}