mirror of https://github.com/axmolengine/axmol.git
515 lines
16 KiB
C++
515 lines
16 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2017 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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#include "platform/win32/CCFileUtils-win32.h"
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#include "platform/win32/CCUtils-win32.h"
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#include "platform/CCCommon.h"
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#include "tinydir/tinydir.h"
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#include <Shlobj.h>
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#include <cstdlib>
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#include <regex>
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#include <sstream>
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using namespace std;
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NS_CC_BEGIN
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#define CC_MAX_PATH 512
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// The root path of resources, the character encoding is UTF-8.
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// UTF-8 is the only encoding supported by cocos2d-x API.
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static std::string s_resourcePath = "";
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// D:\aaa\bbb\ccc\ddd\abc.txt --> D:/aaa/bbb/ccc/ddd/abc.txt
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static inline std::string convertPathFormatToUnixStyle(const std::string& path)
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{
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std::string ret = path;
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int len = ret.length();
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for (int i = 0; i < len; ++i)
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{
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if (ret[i] == '\\')
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{
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ret[i] = '/';
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}
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}
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return ret;
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}
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static void _checkPath()
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{
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if (s_resourcePath.empty())
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{
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WCHAR utf16Path[CC_MAX_PATH] = { 0 };
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int nNum = GetCurrentDirectoryW(CC_MAX_PATH - 2, utf16Path);
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char utf8WorkingDir[CC_MAX_PATH] = { 0 };
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nNum = WideCharToMultiByte(CP_UTF8, 0, utf16Path, nNum, utf8WorkingDir, sizeof(utf8WorkingDir), nullptr, nullptr);
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if (nNum < (CC_MAX_PATH - 2)) {
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utf8WorkingDir[nNum] = '\\';
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utf8WorkingDir[nNum + 1] = '\0';
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s_resourcePath = convertPathFormatToUnixStyle(utf8WorkingDir);
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}
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}
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}
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FileUtils* FileUtils::getInstance()
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{
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if (s_sharedFileUtils == nullptr)
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{
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s_sharedFileUtils = new FileUtilsWin32();
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if(!s_sharedFileUtils->init())
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{
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delete s_sharedFileUtils;
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s_sharedFileUtils = nullptr;
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CCLOG("ERROR: Could not init CCFileUtilsWin32");
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}
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}
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return s_sharedFileUtils;
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}
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FileUtilsWin32::FileUtilsWin32()
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{
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}
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bool FileUtilsWin32::init()
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{
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_checkPath();
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_defaultResRootPath = s_resourcePath;
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return FileUtils::init();
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}
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bool FileUtilsWin32::isDirectoryExistInternal(const std::string& dirPath) const
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{
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unsigned long fAttrib = GetFileAttributes(StringUtf8ToWideChar(dirPath).c_str());
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if (fAttrib != INVALID_FILE_ATTRIBUTES &&
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(fAttrib & FILE_ATTRIBUTE_DIRECTORY))
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{
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return true;
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}
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return false;
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}
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std::string FileUtilsWin32::getSuitableFOpen(const std::string& filenameUtf8) const
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{
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return UTF8StringToMultiByte(filenameUtf8);
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}
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long FileUtilsWin32::getFileSize(const std::string &filepath)
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{
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WIN32_FILE_ATTRIBUTE_DATA fad;
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if (!GetFileAttributesEx(StringUtf8ToWideChar(filepath).c_str(), GetFileExInfoStandard, &fad))
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{
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return 0; // error condition, could call GetLastError to find out more
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}
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LARGE_INTEGER size;
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size.HighPart = fad.nFileSizeHigh;
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size.LowPart = fad.nFileSizeLow;
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return (long)size.QuadPart;
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}
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bool FileUtilsWin32::isFileExistInternal(const std::string& strFilePath) const
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{
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if (strFilePath.empty())
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{
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return false;
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}
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std::string strPath = strFilePath;
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if (!isAbsolutePath(strPath))
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{ // Not absolute path, add the default root path at the beginning.
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strPath.insert(0, _defaultResRootPath);
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}
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DWORD attr = GetFileAttributesW(StringUtf8ToWideChar(strPath).c_str());
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if(attr == INVALID_FILE_ATTRIBUTES || (attr & FILE_ATTRIBUTE_DIRECTORY))
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return false; // not a file
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return true;
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}
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bool FileUtilsWin32::isAbsolutePath(const std::string& strPath) const
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{
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if ( (strPath.length() > 2
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&& ( (strPath[0] >= 'a' && strPath[0] <= 'z') || (strPath[0] >= 'A' && strPath[0] <= 'Z') )
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&& strPath[1] == ':') || (strPath[0] == '/' && strPath[1] == '/'))
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{
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return true;
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}
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return false;
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}
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FileUtils::Status FileUtilsWin32::getContents(const std::string& filename, ResizableBuffer* buffer)
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{
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if (filename.empty())
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return FileUtils::Status::NotExists;
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// read the file from hardware
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filename);
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HANDLE fileHandle = ::CreateFile(StringUtf8ToWideChar(fullPath).c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, NULL, nullptr);
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if (fileHandle == INVALID_HANDLE_VALUE)
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return FileUtils::Status::OpenFailed;
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DWORD hi;
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auto size = ::GetFileSize(fileHandle, &hi);
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if (hi > 0)
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{
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::CloseHandle(fileHandle);
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return FileUtils::Status::TooLarge;
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}
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// don't read file content if it is empty
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if (size == 0)
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{
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::CloseHandle(fileHandle);
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return FileUtils::Status::OK;
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}
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buffer->resize(size);
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DWORD sizeRead = 0;
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BOOL successed = ::ReadFile(fileHandle, buffer->buffer(), size, &sizeRead, nullptr);
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::CloseHandle(fileHandle);
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if (!successed) {
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CCLOG("Get data from file(%s) failed, error code is %s", filename.data(), std::to_string(::GetLastError()).data());
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buffer->resize(sizeRead);
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return FileUtils::Status::ReadFailed;
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}
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return FileUtils::Status::OK;
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}
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std::string FileUtilsWin32::getPathForFilename(const std::string& filename, const std::string& resolutionDirectory, const std::string& searchPath) const
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{
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std::string unixFileName = convertPathFormatToUnixStyle(filename);
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std::string unixResolutionDirectory = convertPathFormatToUnixStyle(resolutionDirectory);
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std::string unixSearchPath = convertPathFormatToUnixStyle(searchPath);
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return FileUtils::getPathForFilename(unixFileName, unixResolutionDirectory, unixSearchPath);
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}
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std::string FileUtilsWin32::getFullPathForDirectoryAndFilename(const std::string& strDirectory, const std::string& strFilename) const
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{
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std::string unixDirectory = convertPathFormatToUnixStyle(strDirectory);
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std::string unixFilename = convertPathFormatToUnixStyle(strFilename);
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return FileUtils::getFullPathForDirectoryAndFilename(unixDirectory, unixFilename);
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}
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void FileUtilsWin32::listFilesRecursively(const std::string& dirPath, std::vector<std::string> *files) const
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{
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std::string fullpath = fullPathForFilename(dirPath);
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if (isDirectoryExist(fullpath))
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{
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tinydir_dir dir;
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std::wstring fullpathstr = StringUtf8ToWideChar(fullpath);
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if (tinydir_open(&dir, &fullpathstr[0]) != -1)
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{
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while (dir.has_next)
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{
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tinydir_file file;
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if (tinydir_readfile(&dir, &file) == -1)
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{
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// Error getting file
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break;
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}
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std::string fileName = StringWideCharToUtf8(file.name);
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if (fileName != "." && fileName != "..")
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{
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std::string filepath = StringWideCharToUtf8(file.path);
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if (file.is_dir)
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{
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filepath.append("/");
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files->push_back(filepath);
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listFilesRecursively(filepath, files);
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}
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else
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{
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files->push_back(filepath);
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}
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}
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if (tinydir_next(&dir) == -1)
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{
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// Error getting next file
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break;
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}
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}
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}
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tinydir_close(&dir);
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}
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}
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std::vector<std::string> FileUtilsWin32::listFiles(const std::string& dirPath) const
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{
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std::string fullpath = fullPathForFilename(dirPath);
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std::vector<std::string> files;
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if (isDirectoryExist(fullpath))
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{
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tinydir_dir dir;
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std::wstring fullpathstr = StringUtf8ToWideChar(fullpath);
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if (tinydir_open(&dir, &fullpathstr[0]) != -1)
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{
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while (dir.has_next)
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{
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tinydir_file file;
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if (tinydir_readfile(&dir, &file) == -1)
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{
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// Error getting file
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break;
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}
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std::string filepath = StringWideCharToUtf8(file.path);
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if (file.is_dir)
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{
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filepath.append("/");
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}
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files.push_back(filepath);
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if (tinydir_next(&dir) == -1)
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{
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// Error getting next file
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break;
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}
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}
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}
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tinydir_close(&dir);
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}
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return files;
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}
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string FileUtilsWin32::getWritablePath() const
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{
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if (_writablePath.length())
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{
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return _writablePath;
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}
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// Get full path of executable, e.g. c:\Program Files (x86)\My Game Folder\MyGame.exe
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WCHAR full_path[CC_MAX_PATH + 1] = { 0 };
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::GetModuleFileName(nullptr, full_path, CC_MAX_PATH + 1);
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// Debug app uses executable directory; Non-debug app uses local app data directory
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//#ifndef _DEBUG
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// Get filename of executable only, e.g. MyGame.exe
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WCHAR *base_name = wcsrchr(full_path, '\\');
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wstring retPath;
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if(base_name)
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{
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WCHAR app_data_path[CC_MAX_PATH + 1];
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// Get local app data directory, e.g. C:\Documents and Settings\username\Local Settings\Application Data
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if (SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_LOCAL_APPDATA, nullptr, SHGFP_TYPE_CURRENT, app_data_path)))
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{
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wstring ret(app_data_path);
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// Adding executable filename, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame.exe
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ret += base_name;
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// Remove ".exe" extension, e.g. C:\Documents and Settings\username\Local Settings\Application Data\MyGame
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ret = ret.substr(0, ret.rfind(L"."));
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ret += L"\\";
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// Create directory
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if (SUCCEEDED(SHCreateDirectoryEx(nullptr, ret.c_str(), nullptr)))
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{
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retPath = ret;
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}
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}
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}
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if (retPath.empty())
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//#endif // not defined _DEBUG
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{
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// If fetching of local app data directory fails, use the executable one
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retPath = full_path;
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// remove xxx.exe
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retPath = retPath.substr(0, retPath.rfind(L"\\") + 1);
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}
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return convertPathFormatToUnixStyle(StringWideCharToUtf8(retPath));
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}
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bool FileUtilsWin32::renameFile(const std::string &oldfullpath, const std::string& newfullpath)
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{
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CCASSERT(!oldfullpath.empty(), "Invalid path");
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CCASSERT(!newfullpath.empty(), "Invalid path");
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std::wstring _wNew = StringUtf8ToWideChar(newfullpath);
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std::wstring _wOld = StringUtf8ToWideChar(oldfullpath);
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if (FileUtils::getInstance()->isFileExist(newfullpath))
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{
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if (!DeleteFile(_wNew.c_str()))
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{
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CCLOGERROR("Fail to delete file %s !Error code is 0x%x", newfullpath.c_str(), GetLastError());
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}
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}
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if (MoveFile(_wOld.c_str(), _wNew.c_str()))
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{
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return true;
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}
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else
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{
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CCLOGERROR("Fail to rename file %s to %s !Error code is 0x%x", oldfullpath.c_str(), newfullpath.c_str(), GetLastError());
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return false;
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}
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}
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bool FileUtilsWin32::renameFile(const std::string &path, const std::string &oldname, const std::string &name)
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{
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CCASSERT(!path.empty(), "Invalid path");
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std::string oldPath = path + oldname;
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std::string newPath = path + name;
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std::regex pat("\\/");
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std::string _old = std::regex_replace(oldPath, pat, "\\");
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std::string _new = std::regex_replace(newPath, pat, "\\");
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return renameFile(_old, _new);
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}
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bool FileUtilsWin32::createDirectory(const std::string& dirPath)
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{
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CCASSERT(!dirPath.empty(), "Invalid path");
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if (isDirectoryExist(dirPath))
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return true;
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std::wstring path = StringUtf8ToWideChar(dirPath);
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// Split the path
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size_t start = 0;
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size_t found = path.find_first_of(L"/\\", start);
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std::wstring subpath;
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std::vector<std::wstring> dirs;
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if (found != std::wstring::npos)
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{
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while (true)
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{
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subpath = path.substr(start, found - start + 1);
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if (!subpath.empty())
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dirs.push_back(subpath);
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start = found + 1;
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found = path.find_first_of(L"/\\", start);
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if (found == std::wstring::npos)
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{
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if (start < path.length())
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{
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dirs.push_back(path.substr(start));
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}
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break;
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}
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}
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}
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if ((GetFileAttributes(path.c_str())) == INVALID_FILE_ATTRIBUTES)
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{
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subpath = L"";
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for (unsigned int i = 0, size = dirs.size(); i < size; ++i)
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{
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subpath += dirs[i];
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std::string utf8Path = StringWideCharToUtf8(subpath);
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if (!isDirectoryExist(utf8Path))
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{
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BOOL ret = CreateDirectory(subpath.c_str(), NULL);
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if (!ret && ERROR_ALREADY_EXISTS != GetLastError())
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{
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CCLOGERROR("Fail create directory %s !Error code is 0x%x", utf8Path.c_str(), GetLastError());
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return false;
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}
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}
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}
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}
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return true;
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}
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bool FileUtilsWin32::removeFile(const std::string &filepath)
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{
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std::regex pat("\\/");
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std::string win32path = std::regex_replace(filepath, pat, "\\");
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if (DeleteFile(StringUtf8ToWideChar(win32path).c_str()))
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{
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return true;
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}
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else
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{
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CCLOGERROR("Fail remove file %s !Error code is 0x%x", filepath.c_str(), GetLastError());
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return false;
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}
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}
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bool FileUtilsWin32::removeDirectory(const std::string& dirPath)
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{
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std::wstring wpath = StringUtf8ToWideChar(dirPath);
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std::wstring files = wpath + L"*.*";
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WIN32_FIND_DATA wfd;
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HANDLE search = FindFirstFileEx(files.c_str(), FindExInfoStandard, &wfd, FindExSearchNameMatch, NULL, 0);
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bool ret = true;
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if (search != INVALID_HANDLE_VALUE)
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{
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BOOL find = true;
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while (find)
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{
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// Need check string . and .. for delete folders and files begin name.
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std::wstring fileName = wfd.cFileName;
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if (fileName != L"." && fileName != L"..")
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{
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std::wstring temp = wpath + wfd.cFileName;
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if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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{
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temp += '/';
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ret = ret && this->removeDirectory(StringWideCharToUtf8(temp));
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}
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else
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{
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SetFileAttributes(temp.c_str(), FILE_ATTRIBUTE_NORMAL);
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ret = ret && DeleteFile(temp.c_str());
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}
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}
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find = FindNextFile(search, &wfd);
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}
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FindClose(search);
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}
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if (ret && RemoveDirectory(wpath.c_str()))
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{
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return true;
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}
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return false;
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}
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NS_CC_END
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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