axmol/cocos/audio
James Chen 41f135ec27 [Android] Software decoding while preloading audio files to avoid some crashes on some specific android devices, and it’s 5x - 15x faster than the old implementation. (#17233)
* [Android] Software decoding while preloading audio files to avoid some crashes on some specific android devices, and it’s 2x faster than the old implementation.

* Updates external/config.json to 126

* Updates library path, adds ‘android-specific’ prefix.

* Updates config.json to 127
2017-02-16 16:23:10 +08:00
..
android [Android] Software decoding while preloading audio files to avoid some crashes on some specific android devices, and it’s 5x - 15x faster than the old implementation. (#17233) 2017-02-16 16:23:10 +08:00
apple Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
include Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
ios [ios/macOS] Fixed a compilation error after enabling ‘CD_USE_STATIC_BUFFERS’. (#16997) 2016-12-13 13:37:31 +08:00
linux Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
mac [ios/macOS] Fixed a compilation error after enabling ‘CD_USE_STATIC_BUFFERS’. (#16997) 2016-12-13 13:37:31 +08:00
tizen Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
win32 Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
winrt remove unneeded assignment (#17320) 2017-02-08 13:58:11 +08:00
AudioEngine.cpp Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
CMakeLists.txt Compilation fix (#17209) 2017-02-04 09:46:32 +08:00