mirror of https://github.com/axmolengine/axmol.git
1544 lines
30 KiB
C++
1544 lines
30 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2009 Jason Booth
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/*
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* Elastic, Back and Bounce actions based on code from:
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* http://github.com/NikhilK/silverlightfx/
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*
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* by http://github.com/NikhilK
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*/
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#include "2d/CCActionEase.h"
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#include "2d/CCTweenFunction.h"
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NS_CC_BEGIN
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#ifndef M_PI_X_2
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#define M_PI_X_2 (float)M_PI * 2.0f
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#endif
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//
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// EaseAction
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//
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bool ActionEase::initWithAction(ActionInterval *action)
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{
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CCASSERT(action != nullptr, "");
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if (ActionInterval::initWithDuration(action->getDuration()))
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{
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_inner = action;
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action->retain();
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return true;
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}
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return false;
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}
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ActionEase::~ActionEase(void)
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{
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CC_SAFE_RELEASE(_inner);
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}
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void ActionEase::startWithTarget(Node *target)
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{
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ActionInterval::startWithTarget(target);
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_inner->startWithTarget(_target);
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}
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void ActionEase::stop(void)
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{
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_inner->stop();
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ActionInterval::stop();
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}
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void ActionEase::update(float time)
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{
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_inner->update(time);
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}
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ActionInterval* ActionEase::getInnerAction()
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{
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return _inner;
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}
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//
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// EaseRateAction
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//
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bool EaseRateAction::initWithAction(ActionInterval *action, float rate)
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{
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if (ActionEase::initWithAction(action))
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{
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_rate = rate;
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return true;
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}
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return false;
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}
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EaseRateAction::~EaseRateAction()
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{
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}
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//
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// EeseIn
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//
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EaseIn* EaseIn::create(ActionInterval *action, float rate)
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{
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EaseIn *easeIn = new (std::nothrow) EaseIn();
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if (easeIn)
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{
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if (easeIn->initWithAction(action, rate))
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{
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easeIn->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(easeIn);
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}
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}
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return easeIn;
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}
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EaseIn* EaseIn::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseIn();
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a->initWithAction(_inner->clone(), _rate);
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a->autorelease();
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return a;
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}
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void EaseIn::update(float time)
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{
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_inner->update(tweenfunc::easeIn(time, _rate));
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}
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EaseIn* EaseIn::reverse() const
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{
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return EaseIn::create(_inner->reverse(), 1 / _rate);
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}
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//
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// EaseOut
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//
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EaseOut* EaseOut::create(ActionInterval *action, float rate)
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{
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EaseOut *easeOut = new (std::nothrow) EaseOut();
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if (easeOut)
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{
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if (easeOut->initWithAction(action, rate))
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{
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easeOut->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(easeOut);
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}
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}
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return easeOut;
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}
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EaseOut* EaseOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseOut();
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a->initWithAction(_inner->clone(), _rate);
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a->autorelease();
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return a;
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}
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void EaseOut::update(float time)
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{
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_inner->update(tweenfunc::easeOut(time, _rate));
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}
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EaseOut* EaseOut::reverse() const
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{
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return EaseOut::create(_inner->reverse(), 1 / _rate);
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}
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//
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// EaseInOut
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//
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EaseInOut* EaseInOut::create(ActionInterval *action, float rate)
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{
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EaseInOut *easeInOut = new (std::nothrow) EaseInOut();
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if (easeInOut)
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{
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if (easeInOut->initWithAction(action, rate))
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{
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easeInOut->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(easeInOut);
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}
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}
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return easeInOut;
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}
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EaseInOut* EaseInOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseInOut();
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a->initWithAction(_inner->clone(), _rate);
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a->autorelease();
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return a;
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}
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void EaseInOut::update(float time)
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{
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_inner->update(tweenfunc::easeInOut(time, _rate));
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}
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// InOut and OutIn are symmetrical
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EaseInOut* EaseInOut::reverse() const
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{
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return EaseInOut::create(_inner->reverse(), _rate);
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}
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//
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// EaseExponentialIn
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//
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EaseExponentialIn* EaseExponentialIn::create(ActionInterval* action)
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{
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EaseExponentialIn *ret = new (std::nothrow) EaseExponentialIn();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseExponentialIn* EaseExponentialIn::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseExponentialIn();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseExponentialIn::update(float time)
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{
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_inner->update(tweenfunc::expoEaseIn(time));
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}
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ActionEase * EaseExponentialIn::reverse() const
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{
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return EaseExponentialOut::create(_inner->reverse());
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}
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//
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// EaseExponentialOut
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//
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EaseExponentialOut* EaseExponentialOut::create(ActionInterval* action)
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{
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EaseExponentialOut *ret = new (std::nothrow) EaseExponentialOut();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseExponentialOut* EaseExponentialOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseExponentialOut();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseExponentialOut::update(float time)
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{
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_inner->update(tweenfunc::expoEaseOut(time));
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}
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ActionEase* EaseExponentialOut::reverse() const
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{
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return EaseExponentialIn::create(_inner->reverse());
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}
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//
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// EaseExponentialInOut
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//
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EaseExponentialInOut* EaseExponentialInOut::create(ActionInterval *action)
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{
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EaseExponentialInOut *ret = new (std::nothrow) EaseExponentialInOut();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseExponentialInOut* EaseExponentialInOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseExponentialInOut();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseExponentialInOut::update(float time)
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{
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_inner->update(tweenfunc::expoEaseInOut(time));
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}
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EaseExponentialInOut* EaseExponentialInOut::reverse() const
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{
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return EaseExponentialInOut::create(_inner->reverse());
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}
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//
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// EaseSineIn
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//
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EaseSineIn* EaseSineIn::create(ActionInterval* action)
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{
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EaseSineIn *ret = new (std::nothrow) EaseSineIn();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseSineIn* EaseSineIn::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseSineIn();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseSineIn::update(float time)
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{
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_inner->update(tweenfunc::sineEaseIn(time));
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}
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ActionEase* EaseSineIn::reverse() const
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{
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return EaseSineOut::create(_inner->reverse());
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}
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//
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// EaseSineOut
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//
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EaseSineOut* EaseSineOut::create(ActionInterval* action)
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{
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EaseSineOut *ret = new (std::nothrow) EaseSineOut();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseSineOut* EaseSineOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseSineOut();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseSineOut::update(float time)
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{
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_inner->update(tweenfunc::sineEaseOut(time));
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}
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ActionEase* EaseSineOut::reverse(void) const
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{
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return EaseSineIn::create(_inner->reverse());
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}
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//
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// EaseSineInOut
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//
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EaseSineInOut* EaseSineInOut::create(ActionInterval* action)
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{
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EaseSineInOut *ret = new (std::nothrow) EaseSineInOut();
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if (ret)
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{
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if (ret->initWithAction(action))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseSineInOut* EaseSineInOut::clone() const
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{
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// no copy constructor
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auto a = new (std::nothrow) EaseSineInOut();
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a->initWithAction(_inner->clone());
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a->autorelease();
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return a;
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}
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void EaseSineInOut::update(float time)
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{
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_inner->update(tweenfunc::sineEaseInOut(time));
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}
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EaseSineInOut* EaseSineInOut::reverse() const
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{
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return EaseSineInOut::create(_inner->reverse());
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}
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//
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// EaseElastic
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//
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bool EaseElastic::initWithAction(ActionInterval *action, float period/* = 0.3f*/)
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{
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if (ActionEase::initWithAction(action))
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{
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_period = period;
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return true;
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}
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return false;
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}
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//
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// EaseElasticIn
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//
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EaseElasticIn* EaseElasticIn::create(ActionInterval *action)
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{
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return EaseElasticIn::create(action, 0.3f);
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}
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EaseElasticIn* EaseElasticIn::create(ActionInterval *action, float period/* = 0.3f*/)
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{
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EaseElasticIn *ret = new (std::nothrow) EaseElasticIn();
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if (ret)
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{
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if (ret->initWithAction(action, period))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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EaseElasticIn* EaseElasticIn::clone() const
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{
|
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// no copy constructor
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auto a = new (std::nothrow) EaseElasticIn();
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a->initWithAction(_inner->clone(), _period);
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a->autorelease();
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return a;
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}
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void EaseElasticIn::update(float time)
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{
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_inner->update(tweenfunc::elasticEaseIn(time, _period));
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}
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EaseElastic* EaseElasticIn::reverse() const
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{
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return EaseElasticOut::create(_inner->reverse(), _period);
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}
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//
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// EaseElasticOut
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//
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EaseElasticOut* EaseElasticOut::create(ActionInterval *action)
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{
|
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return EaseElasticOut::create(action, 0.3f);
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}
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EaseElasticOut* EaseElasticOut::create(ActionInterval *action, float period/* = 0.3f*/)
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{
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EaseElasticOut *ret = new (std::nothrow) EaseElasticOut();
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if (ret)
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{
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if (ret->initWithAction(action, period))
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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|
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EaseElasticOut* EaseElasticOut::clone() const
|
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{
|
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// no copy constructor
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auto a = new (std::nothrow) EaseElasticOut();
|
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a->initWithAction(_inner->clone(), _period);
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a->autorelease();
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return a;
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}
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|
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void EaseElasticOut::update(float time)
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{
|
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_inner->update(tweenfunc::elasticEaseOut(time, _period));
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}
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EaseElastic* EaseElasticOut::reverse() const
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{
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return EaseElasticIn::create(_inner->reverse(), _period);
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}
|
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|
|
//
|
|
// EaseElasticInOut
|
|
//
|
|
|
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EaseElasticInOut* EaseElasticInOut::create(ActionInterval *action)
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{
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return EaseElasticInOut::create(action, 0.3f);
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}
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|
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EaseElasticInOut* EaseElasticInOut::create(ActionInterval *action, float period/* = 0.3f*/)
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{
|
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EaseElasticInOut *ret = new (std::nothrow) EaseElasticInOut();
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if (ret)
|
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{
|
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if (ret->initWithAction(action, period))
|
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{
|
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ret->autorelease();
|
|
}
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else
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{
|
|
CC_SAFE_RELEASE_NULL(ret);
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}
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}
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return ret;
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}
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|
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EaseElasticInOut* EaseElasticInOut::clone() const
|
|
{
|
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// no copy constructor
|
|
auto a = new (std::nothrow) EaseElasticInOut();
|
|
a->initWithAction(_inner->clone(), _period);
|
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a->autorelease();
|
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return a;
|
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}
|
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|
|
void EaseElasticInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::elasticEaseInOut(time, _period));
|
|
}
|
|
|
|
EaseElasticInOut* EaseElasticInOut::reverse() const
|
|
{
|
|
return EaseElasticInOut::create(_inner->reverse(), _period);
|
|
}
|
|
|
|
//
|
|
// EaseBounce
|
|
//
|
|
|
|
//
|
|
// EaseBounceIn
|
|
//
|
|
|
|
EaseBounceIn* EaseBounceIn::create(ActionInterval* action)
|
|
{
|
|
EaseBounceIn *ret = new (std::nothrow) EaseBounceIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBounceIn* EaseBounceIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBounceIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBounceIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::bounceEaseIn(time));
|
|
}
|
|
|
|
EaseBounce* EaseBounceIn::reverse() const
|
|
{
|
|
return EaseBounceOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseBounceOut
|
|
//
|
|
|
|
EaseBounceOut* EaseBounceOut::create(ActionInterval* action)
|
|
{
|
|
EaseBounceOut *ret = new (std::nothrow) EaseBounceOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBounceOut* EaseBounceOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBounceOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBounceOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::bounceEaseOut(time));
|
|
}
|
|
|
|
EaseBounce* EaseBounceOut::reverse() const
|
|
{
|
|
return EaseBounceIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseBounceInOut
|
|
//
|
|
|
|
EaseBounceInOut* EaseBounceInOut::create(ActionInterval* action)
|
|
{
|
|
EaseBounceInOut *ret = new (std::nothrow) EaseBounceInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBounceInOut* EaseBounceInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBounceInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBounceInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::bounceEaseInOut(time));
|
|
}
|
|
|
|
EaseBounceInOut* EaseBounceInOut::reverse() const
|
|
{
|
|
return EaseBounceInOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseBackIn
|
|
//
|
|
|
|
EaseBackIn* EaseBackIn::create(ActionInterval *action)
|
|
{
|
|
EaseBackIn *ret = new (std::nothrow) EaseBackIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBackIn* EaseBackIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBackIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBackIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::backEaseIn(time));
|
|
}
|
|
|
|
ActionEase* EaseBackIn::reverse() const
|
|
{
|
|
return EaseBackOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseBackOut
|
|
//
|
|
|
|
EaseBackOut* EaseBackOut::create(ActionInterval* action)
|
|
{
|
|
EaseBackOut *ret = new (std::nothrow) EaseBackOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBackOut* EaseBackOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBackOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBackOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::backEaseOut(time));
|
|
}
|
|
|
|
ActionEase* EaseBackOut::reverse() const
|
|
{
|
|
return EaseBackIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseBackInOut
|
|
//
|
|
|
|
EaseBackInOut* EaseBackInOut::create(ActionInterval* action)
|
|
{
|
|
EaseBackInOut *ret = new (std::nothrow) EaseBackInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseBackInOut* EaseBackInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBackInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBackInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::backEaseInOut(time));
|
|
}
|
|
|
|
EaseBackInOut* EaseBackInOut::reverse() const
|
|
{
|
|
return EaseBackInOut::create(_inner->reverse());
|
|
}
|
|
|
|
|
|
|
|
|
|
EaseBezierAction* EaseBezierAction::create(cocos2d::ActionInterval* action)
|
|
{
|
|
EaseBezierAction *ret = new (std::nothrow) EaseBezierAction();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void EaseBezierAction::setBezierParamer( float p0, float p1, float p2, float p3)
|
|
{
|
|
_p0 = p0;
|
|
_p1 = p1;
|
|
_p2 = p2;
|
|
_p3 = p3;
|
|
}
|
|
|
|
EaseBezierAction* EaseBezierAction::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseBezierAction();
|
|
a->initWithAction(_inner->clone());
|
|
a->setBezierParamer(_p0,_p1,_p2,_p3);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseBezierAction::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::bezieratFunction(_p0,_p1,_p2,_p3,time));
|
|
}
|
|
|
|
EaseBezierAction* EaseBezierAction::reverse() const
|
|
{
|
|
EaseBezierAction* reverseAction = EaseBezierAction::create(_inner->reverse());
|
|
reverseAction->setBezierParamer(_p3,_p2,_p1,_p0);
|
|
return reverseAction;
|
|
}
|
|
|
|
//
|
|
// EaseQuadraticActionIn
|
|
//
|
|
|
|
EaseQuadraticActionIn* EaseQuadraticActionIn::create(ActionInterval* action)
|
|
{
|
|
EaseQuadraticActionIn *ret = new (std::nothrow) EaseQuadraticActionIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuadraticActionIn* EaseQuadraticActionIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuadraticActionIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuadraticActionIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quadraticIn(time));
|
|
}
|
|
|
|
EaseQuadraticActionIn* EaseQuadraticActionIn::reverse() const
|
|
{
|
|
return EaseQuadraticActionIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuadraticActionOut
|
|
//
|
|
|
|
EaseQuadraticActionOut* EaseQuadraticActionOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuadraticActionOut *ret = new (std::nothrow) EaseQuadraticActionOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuadraticActionOut* EaseQuadraticActionOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuadraticActionOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuadraticActionOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quadraticOut(time));
|
|
}
|
|
|
|
EaseQuadraticActionOut* EaseQuadraticActionOut::reverse() const
|
|
{
|
|
return EaseQuadraticActionOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuadraticActionInOut
|
|
//
|
|
|
|
EaseQuadraticActionInOut* EaseQuadraticActionInOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuadraticActionInOut *ret = new (std::nothrow) EaseQuadraticActionInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuadraticActionInOut* EaseQuadraticActionInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuadraticActionInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuadraticActionInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quadraticInOut(time));
|
|
}
|
|
|
|
EaseQuadraticActionInOut* EaseQuadraticActionInOut::reverse() const
|
|
{
|
|
return EaseQuadraticActionInOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuarticActionIn
|
|
//
|
|
|
|
EaseQuarticActionIn* EaseQuarticActionIn::create(ActionInterval* action)
|
|
{
|
|
EaseQuarticActionIn *ret = new (std::nothrow) EaseQuarticActionIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuarticActionIn* EaseQuarticActionIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuarticActionIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuarticActionIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quartEaseIn(time));
|
|
}
|
|
|
|
EaseQuarticActionIn* EaseQuarticActionIn::reverse() const
|
|
{
|
|
return EaseQuarticActionIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuarticActionOut
|
|
//
|
|
|
|
EaseQuarticActionOut* EaseQuarticActionOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuarticActionOut *ret = new (std::nothrow) EaseQuarticActionOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuarticActionOut* EaseQuarticActionOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuarticActionOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuarticActionOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quartEaseOut(time));
|
|
}
|
|
|
|
EaseQuarticActionOut* EaseQuarticActionOut::reverse() const
|
|
{
|
|
return EaseQuarticActionOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuarticActionInOut
|
|
//
|
|
|
|
EaseQuarticActionInOut* EaseQuarticActionInOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuarticActionInOut *ret = new (std::nothrow) EaseQuarticActionInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuarticActionInOut* EaseQuarticActionInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuarticActionInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuarticActionInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quartEaseInOut(time));
|
|
}
|
|
|
|
EaseQuarticActionInOut* EaseQuarticActionInOut::reverse() const
|
|
{
|
|
return EaseQuarticActionInOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuinticActionIn
|
|
//
|
|
|
|
EaseQuinticActionIn* EaseQuinticActionIn::create(ActionInterval* action)
|
|
{
|
|
EaseQuinticActionIn *ret = new (std::nothrow) EaseQuinticActionIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuinticActionIn* EaseQuinticActionIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuinticActionIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuinticActionIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quintEaseIn(time));
|
|
}
|
|
|
|
EaseQuinticActionIn* EaseQuinticActionIn::reverse() const
|
|
{
|
|
return EaseQuinticActionIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuinticActionOut
|
|
//
|
|
|
|
EaseQuinticActionOut* EaseQuinticActionOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuinticActionOut *ret = new (std::nothrow) EaseQuinticActionOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuinticActionOut* EaseQuinticActionOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuinticActionOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuinticActionOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quintEaseOut(time));
|
|
}
|
|
|
|
EaseQuinticActionOut* EaseQuinticActionOut::reverse() const
|
|
{
|
|
return EaseQuinticActionOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseQuinticActionInOut
|
|
//
|
|
|
|
EaseQuinticActionInOut* EaseQuinticActionInOut::create(ActionInterval* action)
|
|
{
|
|
EaseQuinticActionInOut *ret = new (std::nothrow) EaseQuinticActionInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseQuinticActionInOut* EaseQuinticActionInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseQuinticActionInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseQuinticActionInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::quintEaseInOut(time));
|
|
}
|
|
|
|
EaseQuinticActionInOut* EaseQuinticActionInOut::reverse() const
|
|
{
|
|
return EaseQuinticActionInOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCircleActionIn
|
|
//
|
|
|
|
EaseCircleActionIn* EaseCircleActionIn::create(ActionInterval* action)
|
|
{
|
|
EaseCircleActionIn *ret = new (std::nothrow) EaseCircleActionIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCircleActionIn* EaseCircleActionIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCircleActionIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCircleActionIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::circEaseIn(time));
|
|
}
|
|
|
|
EaseCircleActionIn* EaseCircleActionIn::reverse() const
|
|
{
|
|
return EaseCircleActionIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCircleActionOut
|
|
//
|
|
|
|
EaseCircleActionOut* EaseCircleActionOut::create(ActionInterval* action)
|
|
{
|
|
EaseCircleActionOut *ret = new (std::nothrow) EaseCircleActionOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCircleActionOut* EaseCircleActionOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCircleActionOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCircleActionOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::circEaseOut(time));
|
|
}
|
|
|
|
EaseCircleActionOut* EaseCircleActionOut::reverse() const
|
|
{
|
|
return EaseCircleActionOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCircleActionInOut
|
|
//
|
|
|
|
EaseCircleActionInOut* EaseCircleActionInOut::create(ActionInterval* action)
|
|
{
|
|
EaseCircleActionInOut *ret = new (std::nothrow) EaseCircleActionInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCircleActionInOut* EaseCircleActionInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCircleActionInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCircleActionInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::circEaseInOut(time));
|
|
}
|
|
|
|
EaseCircleActionInOut* EaseCircleActionInOut::reverse() const
|
|
{
|
|
return EaseCircleActionInOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCubicActionIn
|
|
//
|
|
|
|
EaseCubicActionIn* EaseCubicActionIn::create(ActionInterval* action)
|
|
{
|
|
EaseCubicActionIn *ret = new (std::nothrow) EaseCubicActionIn();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCubicActionIn* EaseCubicActionIn::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCubicActionIn();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCubicActionIn::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::cubicEaseIn(time));
|
|
}
|
|
|
|
EaseCubicActionIn* EaseCubicActionIn::reverse() const
|
|
{
|
|
return EaseCubicActionIn::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCubicActionOut
|
|
//
|
|
|
|
EaseCubicActionOut* EaseCubicActionOut::create(ActionInterval* action)
|
|
{
|
|
EaseCubicActionOut *ret = new (std::nothrow) EaseCubicActionOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCubicActionOut* EaseCubicActionOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCubicActionOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCubicActionOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::cubicEaseOut(time));
|
|
}
|
|
|
|
EaseCubicActionOut* EaseCubicActionOut::reverse() const
|
|
{
|
|
return EaseCubicActionOut::create(_inner->reverse());
|
|
}
|
|
|
|
//
|
|
// EaseCubicActionInOut
|
|
//
|
|
|
|
EaseCubicActionInOut* EaseCubicActionInOut::create(ActionInterval* action)
|
|
{
|
|
EaseCubicActionInOut *ret = new (std::nothrow) EaseCubicActionInOut();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithAction(action))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
EaseCubicActionInOut* EaseCubicActionInOut::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new (std::nothrow) EaseCubicActionInOut();
|
|
a->initWithAction(_inner->clone());
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
void EaseCubicActionInOut::update(float time)
|
|
{
|
|
_inner->update(tweenfunc::cubicEaseInOut(time));
|
|
}
|
|
|
|
EaseCubicActionInOut* EaseCubicActionInOut::reverse() const
|
|
{
|
|
return EaseCubicActionInOut::create(_inner->reverse());
|
|
}
|
|
|
|
NS_CC_END
|