mirror of https://github.com/axmolengine/axmol.git
329 lines
7.8 KiB
C++
329 lines
7.8 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ConsoleTest.h"
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#include "../testResource.h"
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <stdio.h>
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#include <stdlib.h>
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#else
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#include <io.h>
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#include <WS2tcpip.h>
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#endif
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//------------------------------------------------------------------
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//
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// ConsoleTest
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//
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//------------------------------------------------------------------
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static int sceneIdx = -1;
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static std::function<Layer*()> createFunctions[] =
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{
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CL(ConsoleCustomCommand),
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CL(ConsoleUploadFile),
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};
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#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
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Layer* nextConsoleTest()
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{
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sceneIdx++;
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sceneIdx = sceneIdx % MAX_LAYER;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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Layer* backConsoleTest()
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{
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sceneIdx--;
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int total = MAX_LAYER;
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if( sceneIdx < 0 )
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sceneIdx += total;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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Layer* restartConsoleTest()
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{
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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BaseTestConsole::BaseTestConsole()
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{
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}
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BaseTestConsole::~BaseTestConsole(void)
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{
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}
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std::string BaseTestConsole::title() const
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{
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return "No title";
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}
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void BaseTestConsole::onEnter()
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{
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BaseTest::onEnter();
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}
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void BaseTestConsole::restartCallback(Ref* sender)
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{
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auto s = new ConsoleTestScene();
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s->addChild(restartConsoleTest());
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void BaseTestConsole::nextCallback(Ref* sender)
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{
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auto s = new ConsoleTestScene();
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s->addChild( nextConsoleTest() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void BaseTestConsole::backCallback(Ref* sender)
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{
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auto s = new ConsoleTestScene();
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s->addChild( backConsoleTest() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void ConsoleTestScene::runThisTest()
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{
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auto layer = nextConsoleTest();
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addChild(layer);
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Director::getInstance()->replaceScene(this);
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}
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//------------------------------------------------------------------
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//
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// ConsoleCustomCommand
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//
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//------------------------------------------------------------------
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ConsoleCustomCommand::ConsoleCustomCommand()
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{
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_console = Director::getInstance()->getConsole();
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static struct Console::Command commands[] = {
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{"hello", "This is just a user generated command", [](int fd, const std::string& args) {
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const char msg[] = "how are you?\nArguments passed: ";
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send(fd, msg, sizeof(msg),0);
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send(fd, args.c_str(), args.length(),0);
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send(fd, "\n",1,0);
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}},
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};
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_console->addCommand(commands[0]);
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}
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ConsoleCustomCommand::~ConsoleCustomCommand()
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{
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}
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void ConsoleCustomCommand::onEnter()
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{
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BaseTestConsole::onEnter();
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}
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std::string ConsoleCustomCommand::title() const
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{
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return "Console Custom Commands";
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}
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std::string ConsoleCustomCommand::subtitle() const
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{
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return "telnet localhost 5678";
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}
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//------------------------------------------------------------------
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//
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// ConsoleUploadFile
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//
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//------------------------------------------------------------------
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ConsoleUploadFile::ConsoleUploadFile()
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{
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srand (time(NULL));
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int _id = rand()%100000;
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_target_file_name = std::string("grossini") + std::to_string(_id);
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_src_file_path = FileUtils::getInstance()->fullPathForFilename(s_pathGrossini);
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_thread = std::thread( &ConsoleUploadFile::uploadFile, this);
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}
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void ConsoleUploadFile::onEnter()
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{
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BaseTestConsole::onEnter();
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}
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ConsoleUploadFile::~ConsoleUploadFile()
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{
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_thread.join();
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}
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void ConsoleUploadFile::uploadFile()
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{
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struct addrinfo hints;
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struct addrinfo *result, *rp;
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int sfd, s, j;
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/* Obtain address(es) matching host/port */
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_family = AF_INET; /* Allow IPv4 or IPv6 */
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hints.ai_socktype = SOCK_STREAM; /* stream socket */
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hints.ai_flags = 0;
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hints.ai_protocol = 0; /* Any protocol */
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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WSADATA wsaData;
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WSAStartup(MAKEWORD(2, 2),&wsaData);
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#endif
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s = getaddrinfo("localhost", "5678", &hints, &result);
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if (s != 0)
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{
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CCLOG("ConsoleUploadFile: getaddrinfo error");
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return;
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}
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/* getaddrinfo() returns a list of address structures.
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Try each address until we successfully connect(2).
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If socket(2) (or connect(2)) fails, we (close the socket
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and) try the next address. */
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for (rp = result; rp != NULL; rp = rp->ai_next) {
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sfd = socket(rp->ai_family, rp->ai_socktype,
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rp->ai_protocol);
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if (sfd == -1)
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continue;
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if (connect(sfd, rp->ai_addr, rp->ai_addrlen) != -1)
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break; /* Success */
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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closesocket(sfd);
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#else
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close(sfd);
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#endif
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}
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if (rp == NULL) { /* No address succeeded */
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CCLOG("ConsoleUploadFile: could not connect!");
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return;
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}
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freeaddrinfo(result); /* No longer needed */
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FILE* fp = fopen(_src_file_path.c_str(), "rb");
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if(!fp)
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{
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CCLOG("ConsoleUploadFile: could not open file %s", _src_file_path.c_str());
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return;
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}
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//read file size
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fseek(fp, 0, SEEK_END);
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int size = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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std::string tmp = "upload";
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tmp += " ";
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tmp += _target_file_name;
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tmp += " ";
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tmp += std::to_string(size);
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tmp += "\n";
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char cmd[512];
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strcpy(cmd, tmp.c_str());
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send(sfd,cmd,strlen(cmd),0);
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// allocate memory to contain the whole file:
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char* buffer = (char*) malloc (sizeof(char)*size);
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if (buffer == NULL)
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{
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CCLOG("ConsoleUploadFile: memory allocate error!");
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return;
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}
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// copy the file into the buffer:
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int ret = fread(buffer, 1, size, fp);
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if (ret != size)
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{
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CCLOG("ConsoleUploadFile: read file: %s error!",_src_file_path.c_str());
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return;
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}
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//send to console socket
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for(int i = 0; i < size; i++)
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{
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send(sfd, &buffer[i], 1, 0);
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}
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// terminate
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fclose (fp);
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free (buffer);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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closesocket(sfd);
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WSACleanup();
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#else
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close(sfd);
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#endif
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return;
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}
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std::string ConsoleUploadFile::title() const
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{
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return "Console UploadFile";
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}
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std::string ConsoleUploadFile::subtitle() const
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{
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auto sharedFileUtils = FileUtils::getInstance();
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std::string writablePath = sharedFileUtils->getWritablePath();
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return "file uploaded to:" + writablePath + _target_file_name;
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}
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