.. |
2d
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fix effect test (#20286)
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2019-11-06 16:25:30 +08:00 |
3d
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
audio
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Remove experimental namespace (#20229)
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2019-10-23 14:58:31 +08:00 |
base
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
editor-support
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
math
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
navmesh
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
network
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Optimize calls to std::string::find() and friends (#19624)
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2019-04-21 18:44:19 -07:00 |
physics
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fix warning (#20146)
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2019-09-24 11:31:35 +08:00 |
physics3d
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
platform
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add opengl header since Texture2D and Image will use opengl define (#20322)
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2019-11-13 17:46:40 +08:00 |
renderer
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add opengl header since Texture2D and Image will use opengl define (#20322)
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2019-11-13 17:46:40 +08:00 |
scripting
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
ui
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manually maintain reference count (#20329)
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2019-11-15 11:39:49 +08:00 |
CMakeLists.txt
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fix iOS build issue (#20292)
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2019-11-05 15:23:54 +08:00 |
cocos2d.cpp
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[ci skip]Release note (#20234)
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2019-10-24 14:34:48 +08:00 |
cocos2d.h
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delete useless files and clean codes (#20279)
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2019-11-06 14:24:06 +08:00 |
precheader.cpp
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Speed up windows build (#18662)
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2018-01-29 16:36:38 +08:00 |
precheader.h
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Speed up windows build (#18662)
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2018-01-29 16:36:38 +08:00 |