mirror of https://github.com/axmolengine/axmol.git
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://adxeproject.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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//
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// Bug-15776.cpp
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// cocos2d_tests
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//
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// Created by Ricardo Quesada on 6/17/16.
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//
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//
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#include "Bug-15776.h"
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USING_NS_CC;
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//
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// IMPORTANT:
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// THIS TEST WILL CRASH ON TextureCache::addImage()
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// THIS IS NOT A BUG
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// It is expected to crash there
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//
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bool Bug15776Layer::init()
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{
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if (BugsTestBase::init())
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{
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cocos2d::Image* cocos2dxImage = new cocos2d::Image();
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cocos2dxImage->initWithImageData(nullptr, 0, false);
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// should not crash. invalid cocos2dImage
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auto texture2d = Director::getInstance()->getTextureCache()->addImage(cocos2dxImage, "unused");
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return texture2d;
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}
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return false;
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}
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std::string Bug15776Layer::title() const
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{
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return "Testing Issue #15776";
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}
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std::string Bug15776Layer::subtitle() const
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{
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return "It should crash on TextureCache::addImage()";
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}
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