mirror of https://github.com/axmolengine/axmol.git
283 lines
7.4 KiB
C++
283 lines
7.4 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://adxeproject.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __NewRendererTest_H_
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#define __NewRendererTest_H_
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#include "cocos2d.h"
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#include "../BaseTest.h"
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#define kTagSpriteBatchNode 100
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#define kTagClipperNode 101
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#define kTagContentNode 102
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DEFINE_TEST_SUITE(NewRendererTests);
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class MultiSceneTest : public TestCase
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{
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public:
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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};
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class NewSpriteTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(NewSpriteTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void createSpriteTest();
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void createNewSpriteTest();
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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protected:
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NewSpriteTest();
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virtual ~NewSpriteTest();
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};
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class GroupCommandTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(GroupCommandTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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GroupCommandTest();
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virtual ~GroupCommandTest();
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};
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class NewClippingNodeTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(NewClippingNodeTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void onTouchesBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
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protected:
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NewClippingNodeTest();
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virtual ~NewClippingNodeTest();
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bool _scrolling;
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cocos2d::Vec2 _lastPoint;
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};
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class NewDrawNodeTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(NewDrawNodeTest)
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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NewDrawNodeTest();
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virtual ~NewDrawNodeTest();
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};
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class NewCullingTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(NewCullingTest)
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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NewCullingTest();
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virtual ~NewCullingTest();
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bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event);
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void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event);
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cocos2d::Vec2 _lastPos;
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};
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class SpriteCreation : public MultiSceneTest
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{
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public:
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CREATE_FUNC(SpriteCreation);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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void addSpritesCallback(Ref*);
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void delSpritesCallback(Ref*);
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void updateSpriteCountLabel(int x);
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void doTest();
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protected:
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int totalSprites = 1000;
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int suggestDelta = 100;
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cocos2d::Label* _labelSpriteNum = nullptr;
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cocos2d::Label* labelCreate = nullptr;
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cocos2d::Label* labelDestory = nullptr;
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SpriteCreation();
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virtual ~SpriteCreation();
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};
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class VBOFullTest : public MultiSceneTest
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{
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public:
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CREATE_FUNC(VBOFullTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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VBOFullTest();
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virtual ~VBOFullTest();
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};
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class CaptureScreenTest : public MultiSceneTest
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{
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static const int childTag = 119;
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public:
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CREATE_FUNC(CaptureScreenTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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CaptureScreenTest();
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~CaptureScreenTest();
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void onCaptured(cocos2d::Ref*);
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void afterCaptured(bool succeed, std::string_view outputFile);
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std::string _filename;
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};
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class CaptureNodeTest : public MultiSceneTest
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{
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static const int childTag = 120;
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public:
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CREATE_FUNC(CaptureNodeTest);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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CaptureNodeTest();
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~CaptureNodeTest();
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void onCaptured(cocos2d::Ref*);
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std::string _filename;
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};
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class BugAutoCulling : public MultiSceneTest
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{
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public:
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CREATE_FUNC(BugAutoCulling);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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BugAutoCulling();
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};
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class RendererBatchQuadTri : public MultiSceneTest
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{
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public:
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CREATE_FUNC(RendererBatchQuadTri);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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RendererBatchQuadTri();
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};
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class RendererUniformBatch : public MultiSceneTest
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{
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public:
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CREATE_FUNC(RendererUniformBatch);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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RendererUniformBatch();
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cocos2d::backend::ProgramState* createBlurProgramState();
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cocos2d::backend::ProgramState* createSepiaProgramState();
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};
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class RendererUniformBatch2 : public MultiSceneTest
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{
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public:
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CREATE_FUNC(RendererUniformBatch2);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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protected:
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RendererUniformBatch2();
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cocos2d::backend::ProgramState* createBlurProgramState();
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cocos2d::backend::ProgramState* createSepiaProgramState();
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};
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class NonBatchSprites : public MultiSceneTest
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{
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public:
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CREATE_FUNC(NonBatchSprites);
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virtual std::string title() const override;
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virtual std::string subtitle() const override;
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virtual void update(float dt) override;
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protected:
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NonBatchSprites();
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void createSprite();
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virtual ~NonBatchSprites();
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class Ticker
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{
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public:
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Ticker(int m) : _max(m) {}
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void hit() { _cnt += 1; }
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void cancel() { _cnt = 0; }
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bool ok() { return _cnt >= _max; }
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private:
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int _cnt = 0;
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int _max = 0;
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};
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Node* _spritesAnchor = nullptr;
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int _spriteIndex = 0;
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float _maDt = 1.0f / 60.0f;
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float _rmaDt = 1.0f / 60.0f;
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const float DEST_DT_30FPS = 1.0f / 30.0f;
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cocos2d::Label* _totalSprites = nullptr;
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Ticker _contSlow = Ticker(20);
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Ticker _contFast = Ticker(2);
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Ticker _around30fps = Ticker(60 * 3);
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};
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#endif //__NewRendererTest_H_
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