axmol/samples/Cpp/HelloCpp
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
..
Classes CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
Resources issue #1733: Marmalade ok. 2013-02-19 18:26:00 +08:00
proj.android include cocos2d.h to make android template work 2013-04-27 17:16:27 +08:00
proj.blackberry issue #1712: Updating project setting for blackberry. 2013-02-17 16:26:08 +08:00
proj.emscripten Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
proj.ios issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
proj.linux Add 'make run' target for linux projects. 2013-03-08 10:01:03 -08:00
proj.mac - changed cocos2d mac project to support universal build and x86 2013-03-23 16:04:51 +00:00
proj.marmalade issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
proj.nacl Use same top level Makefile for nacl and linux builds. 2013-03-06 13:02:55 -08:00
proj.tizen Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame. 2013-05-21 10:43:24 +09:00
proj.win32 Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00