axmol/samples/Cpp/SimpleGame
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
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Classes Using new api of CCFileUtils for SimpleGame. 2013-02-03 15:38:44 +08:00
Resources add SimpleGame Marmalade config files 2013-01-03 15:20:58 +01:00
proj.android fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
proj.blackberry Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
proj.emscripten Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
proj.ios issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
proj.linux Add 'make run' target for linux projects. 2013-03-08 10:01:03 -08:00
proj.mac added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
proj.marmalade issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
proj.nacl Fix warnings. 2013-04-29 16:46:48 -07:00
proj.tizen Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame. 2013-05-21 10:43:24 +09:00