axmol/cocos/renderer/backend/RenderPipeline.h

17 lines
213 B
C++

#pragma once
#include "Macros.h"
#include "Types.h"
#include "base/CCRef.h"
CC_BACKEND_BEGIN
class RenderPipeline : public cocos2d::Ref
{
protected:
virtual ~RenderPipeline() = default;
};
CC_BACKEND_END