.. |
BlendStateGL.cpp
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BlendStateGL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BufferGL.cpp
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sync 3d support code (#19392)
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2019-02-15 14:30:10 +08:00 |
BufferGL.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CommandBufferGL.cpp
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fix depth/stencil validation failed in iPhoneX (#19458)
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2019-03-04 15:09:34 +08:00 |
CommandBufferGL.h
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Feature/save image issue (#19435)
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2019-02-27 11:29:20 +08:00 |
DepthStencilStateGL.cpp
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[BugFix] set the correct depthStencil state (#19356)
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2019-01-24 18:31:51 +08:00 |
DepthStencilStateGL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
DeviceGL.cpp
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[3D] texture cubemap GL & skybox (#19401)
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2019-02-19 10:15:24 +08:00 |
DeviceGL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
ProgramGL.cpp
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Issue19416 (#19427)
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2019-02-22 14:06:26 +08:00 |
ProgramGL.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
RenderPipelineGL.cpp
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[Feature] caching render pipeline (#19375)
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2019-01-31 16:31:09 +08:00 |
RenderPipelineGL.h
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[Feature] caching render pipeline (#19375)
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2019-01-31 16:31:09 +08:00 |
ShaderModuleGL.cpp
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fix android include headers (#19376)
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2019-01-31 17:17:14 +08:00 |
ShaderModuleGL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
TextureGL.cpp
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[Feature] support cubeMapping in metal (#19469)
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2019-03-07 11:08:12 +08:00 |
TextureGL.h
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Feature/save image issue (#19435)
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2019-02-27 11:29:20 +08:00 |