axmol/cocos/renderer/backend/opengl
coulsonwang e69e7e0b30 [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
..
BlendStateGL.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendStateGL.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BufferGL.cpp sync 3d support code (#19392) 2019-02-15 14:30:10 +08:00
BufferGL.h 3d support: some test cases works 2019-01-30 09:35:17 +08:00
CommandBufferGL.cpp fix depth/stencil validation failed in iPhoneX (#19458) 2019-03-04 15:09:34 +08:00
CommandBufferGL.h Feature/save image issue (#19435) 2019-02-27 11:29:20 +08:00
DepthStencilStateGL.cpp [BugFix] set the correct depthStencil state (#19356) 2019-01-24 18:31:51 +08:00
DepthStencilStateGL.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
DeviceGL.cpp [3D] texture cubemap GL & skybox (#19401) 2019-02-19 10:15:24 +08:00
DeviceGL.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ProgramGL.cpp Issue19416 (#19427) 2019-02-22 14:06:26 +08:00
ProgramGL.h 3d support: some test cases works 2019-01-30 09:35:17 +08:00
RenderPipelineGL.cpp [Feature] caching render pipeline (#19375) 2019-01-31 16:31:09 +08:00
RenderPipelineGL.h [Feature] caching render pipeline (#19375) 2019-01-31 16:31:09 +08:00
ShaderModuleGL.cpp fix android include headers (#19376) 2019-01-31 17:17:14 +08:00
ShaderModuleGL.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
TextureGL.cpp [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
TextureGL.h Feature/save image issue (#19435) 2019-02-27 11:29:20 +08:00