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actions
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issue #64: fixed a bug of CCSpawn
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2010-08-21 03:03:18 +00:00 |
base_nodes
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issue #61
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2010-08-20 01:31:35 +00:00 |
cocoa
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issue #61
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2010-08-20 01:31:35 +00:00 |
effects
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fixed #49:
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2010-08-17 03:43:10 +00:00 |
include
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fixed #79
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2010-08-23 09:29:52 +00:00 |
label_nodes
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issue #18, debug
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2010-08-19 06:09:40 +00:00 |
layers_scenes_transitions_nodes
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issue #64
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2010-08-20 09:51:45 +00:00 |
menu_nodes
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issue #18, debug
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2010-08-19 08:45:18 +00:00 |
misc_nodes
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issue #65: add some missed codes
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2010-08-21 05:53:24 +00:00 |
particle_nodes
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fixed #62, complete particle system
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2010-08-23 06:57:37 +00:00 |
platform
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fixed #77
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2010-08-23 08:32:37 +00:00 |
sprite_nodes
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issue #61
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2010-08-20 01:31:35 +00:00 |
support
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fixed #77
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2010-08-23 08:32:37 +00:00 |
textures
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issue #7, implement transition
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2010-08-18 03:06:48 +00:00 |
touch_dispatcher
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issue #18, debug
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2010-08-19 08:45:18 +00:00 |
CCConfiguration.cpp
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issue #6: fixed a compile error
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2010-08-06 06:29:57 +00:00 |
CCConfiguration.h
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fixed #30: change some header files to include
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2010-08-04 08:45:00 +00:00 |
CCDirector.cpp
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fixed #79
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2010-08-23 09:29:52 +00:00 |
CCDirector.h
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fixed #79
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2010-08-23 09:29:52 +00:00 |
CCDrawingPrimitives.cpp
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2010-08-04 07:46:12 +00:00 |
CCDrawingPrimitives.h
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fixed #30: change some header files to include
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2010-08-04 08:45:00 +00:00 |
CCScheduler.cpp
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issue #64: retain the object when it was added to the scheduler
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2010-08-20 07:56:24 +00:00 |
CCScheduler.h
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fixed #32: changed because the implementation of CCActionManager
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2010-08-05 06:38:42 +00:00 |
CCamera.cpp
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issue #44: fix some bugs
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2010-08-13 02:05:35 +00:00 |
cocos2d.cpp
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2010-08-04 07:46:12 +00:00 |
cocos2dx-uphone.vcproj
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fixed #77
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2010-08-23 08:32:37 +00:00 |