axmol/tools/tolua++/CCAtlasNode.pkg

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#include "CCNode.h"
#include "CCProtocols.h"
#include "ccTypes.h"
namespace cocos2d {
class CCTextureAtlas;
class CCAtlasNode : public CCNode, public CCRGBAProtocol, public CCTextureProtocol
{
CCAtlasNode();
static CCAtlasNode * atlasWithTileFile(const char* tile,unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
bool initWithTileFile(const char* tile, unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
void updateAtlasValues();
void draw();
CCRGBAProtocol* convertToRGBAProtocol();
CCTexture2D* getTexture(void);
void setTexture(CCTexture2D *texture);
};
}//namespace cocos2d