axmol/extensions/CCBReader/CCScale9SpriteLoader.h

32 lines
1.4 KiB
C++

#ifndef _CCB_CCSCALE9SPRITELOADER_H_
#define _CCB_CCSCALE9SPRITELOADER_H_
#include "CCNodeLoader.h"
#include "CCScale9SpriteLoader.h"
#include "../GUI/CCControlExtension/CCScale9Sprite.h"
NS_CC_EXT_BEGIN
/* Forward declaration. */
class CCBReader;
class Scale9SpriteLoader : public NodeLoader {
public:
virtual ~Scale9SpriteLoader() {};
CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(Scale9SpriteLoader, loader);
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(Scale9Sprite);
virtual void onHandlePropTypeColor3(Node * pNode, Node * pParent, const char * pPropertyName, Color3B pColor3B, CCBReader * ccbReader);
virtual void onHandlePropTypeByte(Node * pNode, Node * pParent, const char * pPropertyName, unsigned char pByte, CCBReader * ccbReader);
virtual void onHandlePropTypeBlendFunc(Node * pNode, Node * pParent, const char * pPropertyName, BlendFunc pBlendFunc, CCBReader * ccbReader);
virtual void onHandlePropTypeSpriteFrame(Node * pNode, Node * pParent, const char * pPropertyName, SpriteFrame * pSpriteFrame, CCBReader * ccbReader);
virtual void onHandlePropTypeSize(Node * pNode, Node * pParent, const char * pPropertyName, Size pSize, CCBReader * ccbReader);
virtual void onHandlePropTypeFloat(Node * pNode, Node * pParent, const char * pPropertyName, float pFloat, CCBReader * ccbReader);
};
NS_CC_EXT_END
#endif