axmol/tests/cpp-tests/Source/Box2DTestBed/tests/test.h

151 lines
4.3 KiB
C++

/*
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef TEST_H
#define TEST_H
#include "box2d/box2d.h"
#include "extensions/cocos-ext.h"
#include <cstdlib>
class Test;
struct Settings;
#define RAND_LIMIT 32767
#define DRAW_STRING_NEW_LINE 25
/// Random number in range [-1,1]
inline float RandomFloat()
{
float r = (float)(std::rand() & (RAND_LIMIT));
r /= RAND_LIMIT;
r = 2.0f * r - 1.0f;
return r;
}
/// Random floating point number in range [lo, hi]
inline float RandomFloat(float lo, float hi)
{
float r = (float)(std::rand() & (RAND_LIMIT));
r /= RAND_LIMIT;
r = (hi - lo) * r + lo;
return r;
}
// This is called when a joint in the world is implicitly destroyed
// because an attached body is destroyed. This gives us a chance to
// nullify the mouse joint.
class DestructionListener : public b2DestructionListener
{
public:
void SayGoodbye(b2Fixture* fixture) { B2_NOT_USED(fixture); }
void SayGoodbye(b2Joint* joint);
Test* test;
};
const int32 k_maxContactPoints = 2048;
struct ContactPoint
{
b2Fixture* fixtureA;
b2Fixture* fixtureB;
b2Vec2 normal;
b2Vec2 position;
b2PointState state;
float normalImpulse;
float tangentImpulse;
float separation;
};
class Test : public b2ContactListener
{
public:
Test();
virtual ~Test();
void DrawTitle(const char* string);
virtual void Step(Settings& settings);
virtual void UpdateUI() {}
virtual void Keyboard(int key) { B2_NOT_USED(key); }
virtual void KeyboardUp(int key) { B2_NOT_USED(key); }
void ShiftMouseDown(const b2Vec2& p);
virtual bool MouseDown(const b2Vec2& p);
virtual void MouseUp(const b2Vec2& p);
virtual void MouseMove(const b2Vec2& p);
void LaunchBomb();
void LaunchBomb(const b2Vec2& position, const b2Vec2& velocity);
void SpawnBomb(const b2Vec2& worldPt);
void CompleteBombSpawn(const b2Vec2& p);
// Let derived tests know that a joint was destroyed.
virtual void JointDestroyed(b2Joint* joint) { B2_NOT_USED(joint); }
// Callbacks for derived classes.
virtual void BeginContact(b2Contact* contact) override { B2_NOT_USED(contact); }
virtual void EndContact(b2Contact* contact) override { B2_NOT_USED(contact); }
virtual void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) override;
virtual void PostSolve(b2Contact* contact, const b2ContactImpulse* impulse) override
{
B2_NOT_USED(contact);
B2_NOT_USED(impulse);
}
void ShiftOrigin(const b2Vec2& newOrigin);
void initShader(void);
void DrawString(int x, int y, const char* fmt, ...);
void DrawString(const b2Vec2& p, const char* fmt, ...);
void DrawAABB(b2AABB* aabb, const b2Color& color);
void Flush();
ax::extension::PhysicsDebugNodeBox2D g_debugDraw;
ax::DrawNode* debugDrawNode;
std::string debugString = "";
b2World* m_world;
protected:
friend class DestructionListener;
friend class BoundaryListener;
friend class ContactListener;
b2Body* m_groundBody;
b2AABB m_worldAABB;
ContactPoint m_points[k_maxContactPoints];
int32 m_pointCount;
DestructionListener m_destructionListener;
int32 m_textLine;
b2Body* m_bomb;
b2MouseJoint* m_mouseJoint;
b2Vec2 m_bombSpawnPoint;
bool m_bombSpawning;
b2Vec2 m_mouseWorld;
int32 m_stepCount;
int32 m_textIncrement;
b2Profile m_maxProfile;
b2Profile m_totalProfile;
};
typedef Test* TestCreateFcn();
int RegisterTest(const char* category, const char* name, TestCreateFcn* fcn);
#endif