axmol/extensions/assets-manager
Vladimir Timofeev 1e8aeb7fd2 Minizip
1. Add cmake module for finding minizip in system
2. Check that system installed minizip recent enough for us
3. As right minizip exists only for MSYS2 (mingw), use our embedded version on all other platforms
4. Correctly include minizip as <minizip/unzip.h> if it is found from system (make it compatible to current build system, so by default all should stay same)
5. Remove one unused include of unzip.h
2014-11-16 22:41:37 +03:00
..
AssetsManager.cpp Minizip 2014-11-16 22:41:37 +03:00
AssetsManager.h remove unneeded includes 2014-08-29 15:39:52 +08:00
AssetsManagerEx.cpp Minizip 2014-11-16 22:41:37 +03:00
AssetsManagerEx.h no message 2014-10-09 18:30:39 +08:00
CCEventAssetsManagerEx.cpp Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
CCEventAssetsManagerEx.h no message 2014-10-09 18:30:39 +08:00
CCEventListenerAssetsManagerEx.cpp no message 2014-10-09 18:30:39 +08:00
CCEventListenerAssetsManagerEx.h no message 2014-10-09 18:30:39 +08:00
Downloader.cpp Cleanup order of fields initialization. 2014-10-30 17:28:41 +03:00
Downloader.h no message 2014-10-09 18:30:39 +08:00
Manifest.cpp no message 2014-10-09 18:30:39 +08:00
Manifest.h no message 2014-10-09 18:30:39 +08:00