mirror of https://github.com/axmolengine/axmol.git
4cf6060e42
- ax_add_shader(${FILE}): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin - ax_add_shader(${FILE} CUSTOM): output compiled shader to ${CMAKE_BINARY_DIR}/runtime/shaders/${SC_LANG}/xxx_fs.bin - ax_add_shader(${FILE} CVAR): the shader will compiled to c hex header for embed include by C/C++ use |
||
---|---|---|
.. | ||
Modules | ||
images | ||
scripts | ||
ios.toolchain.cmake |