axmol/cocos2dx/platform/win32
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
..
CCAccelerometer_win32.cpp fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad. 2012-04-13 17:24:50 +08:00
CCAccelerometer_win32.h Update: 2012-04-05 18:53:53 +08:00
CCApplication_win32.cpp fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad. 2012-04-13 17:24:50 +08:00
CCApplication_win32.h fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad. 2012-04-13 17:24:50 +08:00
CCEGLView_win32.cpp fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad. 2012-04-13 17:24:50 +08:00
CCEGLView_win32.h fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad. 2012-04-13 17:24:50 +08:00
CCFileUtils_win32.cpp CCFileUtils::fullPathFromRelativePath() works correct 2012-04-08 14:52:47 +08:00
CCImage_win32.cpp fixed #347 fixed 'AddFontResource' path error! 2011-08-08 10:32:21 +08:00