mirror of https://github.com/axmolengine/axmol.git
227 lines
4.8 KiB
XML
227 lines
4.8 KiB
XML
<?xml version="1.0" encoding="gb2312"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="CocosDenshion"
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ProjectGUID="{AB17438B-7848-4FD6-AF6E-A6A91F82C6F0}"
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RootNamespace="CocosDenshion"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="../../../PRJ_TG3/LIB/Win32Lib"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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<Tool
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Name="VCPreBuildEventTool"
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/>
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Name="VCCustomBuildTool"
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\PRJ_TG3\Include;..\..\..\PRJ_TG3\Include\MTAPI;..\..\..\PRJ_TG3\Include\TCOM;..\..\..\PRJ_TG3\Common\SoftSupport;..\..\..\PRJ_TG3\Common\ICU\Include;..\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOSDENSHION_EXPORTS;_TRANZDA_VM_;_EXPORT_DLL_;_ENABLE_PROFILE_"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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/>
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="WS2_32.Lib ..\..\..\PRJ_TG3\Common\SoftSupport\EosConfig.lib ..\..\..\PRJ_TG3\Common\SoftSupport\SoftSupport.lib ..\..\..\PRJ_TG3\Common\SoftSupport\TG3_DLL.lib ..\..\..\PRJ_TG3\LIB\Win32Lib\TSoundPlayer.lib"
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OutputFile="$(OutDir)\libCocosDenshion.dll"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCAppVerifierTool"
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOSDENSHION_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="include"
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>
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<File
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RelativePath="..\include\SimpleAudioEngine.h"
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>
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</File>
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</Filter>
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<Filter
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Name="source"
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>
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<File
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RelativePath="..\uphone\FileUtils.h"
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>
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</File>
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<File
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RelativePath="..\uphone\ResourceHandle.cpp"
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>
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</File>
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<File
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RelativePath="..\uphone\ResourceHandle.h"
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>
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</File>
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<File
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RelativePath="..\uphone\SimpleAudioEngine.cpp"
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>
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</File>
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<File
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RelativePath="..\uphone\SoundDataManager.cpp"
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>
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</File>
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<File
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RelativePath="..\uphone\SoundDataManager.h"
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>
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</File>
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<File
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RelativePath="..\uphone\SoundPlayer.cpp"
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>
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</File>
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<File
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RelativePath="..\uphone\SoundPlayer.h"
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>
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</File>
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<File
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RelativePath="..\uphone\uthash.h"
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>
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</File>
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</Filter>
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<File
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RelativePath="..\include\Export.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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