axmol/cocos2dx/include/CGAffineTransform.h

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2.6 KiB
C++

/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __COCOA_CGAFFINETRANSFORM_H__
#define __COCOA_CGAFFINETRANSFORM_H__
#include "CGGeometry.h"
namespace cocos2d {
struct CGAffineTransform {
CGFloat a, b, c, d;
CGFloat tx, ty;
};
CGAffineTransform __CGAffineTransformMake(CGFloat a, CGFloat b, CGFloat c, CGFloat d, CGFloat tx, CGFloat ty);
#define CGAffineTransformMake __CGAffineTransformMake
CGPoint __CGPointApplyAffineTransform(CGPoint point, CGAffineTransform t);
#define CGPointApplyAffineTransform __CGPointApplyAffineTransform
CGSize __CGSizeApplyAffineTransform(CGSize size, CGAffineTransform t);
#define CGSizeApplyAffineTransform __CGSizeApplyAffineTransform
CGAffineTransform CGAffineTransformMakeIdentity();
CGRect CGRectApplyAffineTransform(CGRect rect, CGAffineTransform anAffineTransform);
CGAffineTransform CGAffineTransformTranslate(CGAffineTransform t, float tx, float ty);
CGAffineTransform CGAffineTransformRotate(CGAffineTransform aTransform, CGFloat anAngle);
CGAffineTransform CGAffineTransformScale(CGAffineTransform t, CGFloat sx, CGFloat sy);
CGAffineTransform CGAffineTransformConcat(CGAffineTransform t1,CGAffineTransform t2);
bool CGAffineTransformEqualToTransform(CGAffineTransform t1,CGAffineTransform t2);
CGAffineTransform CGAffineTransformInvert(CGAffineTransform t);
extern const CGAffineTransform CGAffineTransformIdentity;
}//namespace cocos2d
#endif // __COCOA_CGAFFINETRANSFORM_H__