mirror of https://github.com/axmolengine/axmol.git
106 lines
3.5 KiB
C++
106 lines
3.5 KiB
C++
#include "CCNodeLoaderLibrary.h"
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#include "CCLayerLoader.h"
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#include "CCLayerColorLoader.h"
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#include "CCLayerGradientLoader.h"
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#include "CCLabelBMFontLoader.h"
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#include "CCLabelTTFLoader.h"
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#include "CCSpriteLoader.h"
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#include "CCScale9SpriteLoader.h"
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#include "CCBFileLoader.h"
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#include "CCMenuLoader.h"
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#include "CCMenuItemLoader.h"
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#include "CCMenuItemImageLoader.h"
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#include "CCControlButtonLoader.h"
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#include "CCParticleSystemQuadLoader.h"
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#include "CCScrollViewLoader.h"
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using namespace cocos2d;
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namespace cocosbuilder {
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NodeLoaderLibrary::NodeLoaderLibrary() {
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}
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NodeLoaderLibrary::~NodeLoaderLibrary() {
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this->purge(true);
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}
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void NodeLoaderLibrary::registerDefaultNodeLoaders() {
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this->registerNodeLoader("CCNode", NodeLoader::loader());
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this->registerNodeLoader("CCLayer", LayerLoader::loader());
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this->registerNodeLoader("CCLayerColor", LayerColorLoader::loader());
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this->registerNodeLoader("CCLayerGradient", LayerGradientLoader::loader());
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this->registerNodeLoader("CCSprite", SpriteLoader::loader());
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this->registerNodeLoader("CCLabelBMFont", LabelBMFontLoader::loader());
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this->registerNodeLoader("CCLabelTTF", LabelTTFLoader::loader());
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this->registerNodeLoader("CCScale9Sprite", Scale9SpriteLoader::loader());
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this->registerNodeLoader("CCScrollView", ScrollViewLoader::loader());
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this->registerNodeLoader("CCBFile", CCBFileLoader::loader());
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this->registerNodeLoader("CCMenu", MenuLoader::loader());
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this->registerNodeLoader("CCMenuItemImage", MenuItemImageLoader::loader());
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this->registerNodeLoader("CCControlButton", ControlButtonLoader::loader());
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this->registerNodeLoader("CCParticleSystemQuad", ParticleSystemQuadLoader::loader());
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}
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void NodeLoaderLibrary::registerNodeLoader(const char * pClassName, NodeLoader * pNodeLoader) {
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pNodeLoader->retain();
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this->_nodeLoaders.insert(NodeLoaderMapEntry(pClassName, pNodeLoader));
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}
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void NodeLoaderLibrary::unregisterNodeLoader(const char * pClassName) {
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NodeLoaderMap::iterator ccNodeLoadersIterator = this->_nodeLoaders.find(pClassName);
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if (ccNodeLoadersIterator != this->_nodeLoaders.end())
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{
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ccNodeLoadersIterator->second->release();
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_nodeLoaders.erase(ccNodeLoadersIterator);
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}
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else
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{
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CCLOG("The loader (%s) doesn't exist", pClassName);
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}
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}
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NodeLoader * NodeLoaderLibrary::getNodeLoader(const char* pClassName) {
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NodeLoaderMap::iterator ccNodeLoadersIterator = this->_nodeLoaders.find(pClassName);
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assert(ccNodeLoadersIterator != this->_nodeLoaders.end());
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return ccNodeLoadersIterator->second;
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}
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void NodeLoaderLibrary::purge(bool pReleaseNodeLoaders) {
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if(pReleaseNodeLoaders) {
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for(NodeLoaderMap::iterator it = this->_nodeLoaders.begin(); it != this->_nodeLoaders.end(); it++) {
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it->second->release();
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}
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}
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this->_nodeLoaders.clear();
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}
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static NodeLoaderLibrary * sSharedNodeLoaderLibrary = NULL;
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NodeLoaderLibrary * NodeLoaderLibrary::getInstance() {
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if(sSharedNodeLoaderLibrary == NULL) {
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sSharedNodeLoaderLibrary = new NodeLoaderLibrary();
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sSharedNodeLoaderLibrary->registerDefaultNodeLoaders();
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}
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return sSharedNodeLoaderLibrary;
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}
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void NodeLoaderLibrary::destroyInstance() {
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CC_SAFE_DELETE(sSharedNodeLoaderLibrary);
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}
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NodeLoaderLibrary * NodeLoaderLibrary::newDefaultNodeLoaderLibrary() {
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NodeLoaderLibrary * ccNodeLoaderLibrary = NodeLoaderLibrary::library();
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ccNodeLoaderLibrary->registerDefaultNodeLoaders();
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return ccNodeLoaderLibrary;
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}
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}
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