mirror of https://github.com/axmolengine/axmol.git
583 lines
20 KiB
C++
583 lines
20 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "WidgetReader/NodeReader/NodeReader.h"
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#include "CSParseBinary_generated.h"
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#include "ActionTimeline/CCActionTimeline.h"
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#include "CCComExtensionData.h"
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#include "flatbuffers/flatbuffers.h"
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#include "ui/UILayoutComponent.h"
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USING_NS_CC;
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using namespace flatbuffers;
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namespace cocostudio
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{
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const char* Layout_PositionPercentXEnabled = "PositionPercentXEnabled";
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const char* Layout_PositionPercentYEnabled = "PositionPercentYEnabled";
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const char* Layout_PercentWidthEnable = "PercentWidthEnabled";
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const char* Layout_PercentHeightEnable = "PercentHeightEnabled";
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const char* Layout_StretchWidthEnable = "StretchWidthEnable";
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const char* Layout_StretchHeightEnable = "StretchHeightEnable";
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const char* Layout_HorizontalEdge = "HorizontalEdge";
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const char* Layout_VerticalEdge = "VerticalEdge";
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const char* Layout_LeftMargin = "LeftMargin";
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const char* Layout_RightMargin = "RightMargin";
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const char* Layout_TopMargin = "TopMargin";
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const char* Layout_BottomMargin = "BottomMargin";
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const char* Layout_BothEdge = "BothEdge";
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const char* Layout_LeftEdge = "LeftEdge";
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const char* Layout_RightEdge = "RightEdge";
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const char* Layout_TopEdge = "TopEdge";
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const char* Layout_BottomEdge = "BottomEdge";
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IMPLEMENT_CLASS_NODE_READER_INFO(NodeReader)
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NodeReader::NodeReader() {}
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NodeReader::~NodeReader() {}
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static NodeReader* _instanceNodeReader = nullptr;
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NodeReader* NodeReader::getInstance()
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{
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if (!_instanceNodeReader)
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{
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_instanceNodeReader = new NodeReader();
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}
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return _instanceNodeReader;
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}
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void NodeReader::destroyInstance()
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{
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CC_SAFE_DELETE(_instanceNodeReader);
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}
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Offset<Table> NodeReader::createOptionsWithFlatBuffers(pugi::xml_node objectData,
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flatbuffers::FlatBufferBuilder* builder)
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{
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std::string name;
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long actionTag = 0;
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Vec2 rotationSkew;
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int zOrder = 0;
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bool visible = true;
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uint8_t alpha = 255;
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int tag = 0;
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Vec2 position;
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Vec2 scale(1.0f, 1.0f);
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Vec2 anchorPoint;
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Color4B color(255, 255, 255, 255);
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Vec2 size;
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bool flipX = false;
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bool flipY = false;
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bool ignoreSize = false;
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bool touchEnabled = false;
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std::string frameEvent;
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std::string customProperty;
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bool positionXPercentEnabled = false;
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bool positionYPercentEnabled = false;
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float positionXPercent = 0;
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float positionYPercent = 0;
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bool sizeXPercentEnable = false;
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bool sizeYPercentEnable = false;
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float sizeXPercent = 0;
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float sizeYPercent = 0;
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bool stretchHorizontalEnabled = false;
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bool stretchVerticalEnabled = false;
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std::string horizontalEdge;
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std::string verticalEdge;
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float leftMargin = 0;
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float rightMargin = 0;
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float topMargin = 0;
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float bottomMargin = 0;
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// since x-studio 10.0.593.0: read from .csb.
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bool cascadeColorEnabled = false;
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bool cascadeOpacityEnabled = false;
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// attributes
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auto attribute = objectData.first_attribute();
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while (attribute)
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{
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std::string attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "Name")
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{
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name = value;
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}
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else if (attriname == "ActionTag")
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{
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actionTag = atol(value.c_str());
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}
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else if (attriname == "RotationSkewX")
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{
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rotationSkew.x = atof(value.c_str());
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}
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else if (attriname == "RotationSkewY")
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{
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rotationSkew.y = atof(value.c_str());
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}
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else if (attriname == "Rotation")
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{
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// rotation = atoi(value.c_str());
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}
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else if (attriname == "FlipX")
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{
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flipX = (value == "True") ? true : false;
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}
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else if (attriname == "FlipY")
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{
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flipY = (value == "True") ? true : false;
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}
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else if (attriname == "ZOrder")
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{
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zOrder = atoi(value.c_str());
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}
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else if (attriname == "Visible")
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{
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// visible = (value == "True") ? true : false;
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}
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else if (attriname == "VisibleForFrame")
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{
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visible = (value == "True") ? true : false;
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}
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else if (attriname == "Alpha")
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{
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alpha = atoi(value.c_str());
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}
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else if (attriname == "Tag")
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{
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tag = atoi(value.c_str());
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}
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else if (attriname == "TouchEnable")
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{
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touchEnabled = (value == "True") ? true : false;
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}
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else if (attriname == "CascadeColorEnabled")
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{
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cascadeColorEnabled = (value == "True") ? true : false;
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}
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else if (attriname == "CascadeOpacityEnabled")
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{
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cascadeOpacityEnabled = (value == "True") ? true : false;
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}
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else if (attriname == "UserData")
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{
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customProperty = value;
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}
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else if (attriname == "FrameEvent")
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{
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frameEvent = value;
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}
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else if (attriname == Layout_PositionPercentXEnabled)
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{
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positionXPercentEnabled = value == "True";
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}
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else if (attriname == Layout_PositionPercentYEnabled)
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{
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positionYPercentEnabled = value == "True";
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}
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else if (attriname == Layout_PercentWidthEnable)
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{
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sizeXPercentEnable = value == "True";
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}
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else if (attriname == Layout_PercentHeightEnable)
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{
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sizeYPercentEnable = value == "True";
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}
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else if (attriname == Layout_StretchWidthEnable)
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{
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stretchHorizontalEnabled = value == "True";
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}
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else if (attriname == Layout_StretchHeightEnable)
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{
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stretchVerticalEnabled = value == "True";
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}
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else if (attriname == Layout_HorizontalEdge)
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{
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horizontalEdge = value;
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}
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else if (attriname == Layout_VerticalEdge)
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{
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verticalEdge = value;
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}
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else if (attriname == Layout_LeftMargin)
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{
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leftMargin = atof(value.c_str());
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}
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else if (attriname == Layout_RightMargin)
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{
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rightMargin = atof(value.c_str());
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}
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else if (attriname == Layout_TopMargin)
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{
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topMargin = atof(value.c_str());
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}
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else if (attriname == Layout_BottomMargin)
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{
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bottomMargin = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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auto child = objectData.first_child();
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while (child)
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{
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std::string attriname = child.name();
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if (attriname == "Position")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "X")
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{
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position.x = atof(value.c_str());
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}
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else if (attriname == "Y")
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{
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position.y = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "Scale")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "ScaleX")
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{
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scale.x = atof(value.c_str());
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}
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else if (attriname == "ScaleY")
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{
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scale.y = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "AnchorPoint")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "ScaleX")
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{
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anchorPoint.x = atof(value.c_str());
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}
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else if (attriname == "ScaleY")
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{
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anchorPoint.y = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "CColor")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "A")
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{
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color.a = atoi(value.c_str());
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}
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else if (attriname == "R")
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{
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color.r = atoi(value.c_str());
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}
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else if (attriname == "G")
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{
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color.g = atoi(value.c_str());
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}
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else if (attriname == "B")
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{
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color.b = atoi(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "Size")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "X")
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{
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size.x = atof(value.c_str());
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}
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else if (attriname == "Y")
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{
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size.y = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "PrePosition")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "X")
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{
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positionXPercent = atof(value.c_str());
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}
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else if (attriname == "Y")
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{
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positionYPercent = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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else if (attriname == "PreSize")
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{
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attribute = child.first_attribute();
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while (attribute)
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{
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attriname = attribute.name();
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std::string value = attribute.value();
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if (attriname == "X")
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{
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sizeXPercent = atof(value.c_str());
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}
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else if (attriname == "Y")
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{
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sizeYPercent = atof(value.c_str());
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}
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attribute = attribute.next_attribute();
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}
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}
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child = child.next_sibling();
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}
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RotationSkew f_rotationskew(rotationSkew.x, rotationSkew.y);
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FVec2 f_position(position.x, position.y);
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Scale f_scale(scale.x, scale.y);
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AnchorPoint f_anchortpoint(anchorPoint.x, anchorPoint.y);
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Color f_color(color.a, color.r, color.g, color.b);
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FlatSize f_size(size.x, size.y);
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auto f_layoutComponent = CreateLayoutComponentTable(
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*builder, positionXPercentEnabled, positionYPercentEnabled, positionXPercent, positionYPercent,
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sizeXPercentEnable, sizeYPercentEnable, sizeXPercent, sizeYPercent, stretchHorizontalEnabled,
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stretchVerticalEnabled, builder->CreateString(horizontalEdge), builder->CreateString(verticalEdge), leftMargin,
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rightMargin, topMargin, bottomMargin);
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auto options = CreateWidgetOptions(*builder, builder->CreateString(name), (int)actionTag, &f_rotationskew, zOrder,
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visible, alpha, tag, &f_position, &f_scale, &f_anchortpoint, &f_color, &f_size,
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flipX, flipY, ignoreSize, touchEnabled, builder->CreateString(frameEvent),
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builder->CreateString(customProperty), 0, 0, f_layoutComponent,
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cascadeColorEnabled, cascadeOpacityEnabled);
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return *(Offset<Table>*)(&options);
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}
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void NodeReader::setPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* nodeOptions)
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{
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auto options = (WidgetOptions*)(nodeOptions);
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std::string name = options->name()->c_str();
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float x = options->position()->x();
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float y = options->position()->y();
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float scalex = options->scale()->scaleX();
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float scaley = options->scale()->scaleY();
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// float rotation = options.rotation();
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float rotationSkewX = options->rotationSkew()->rotationSkewX();
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float rotationSkewY = options->rotationSkew()->rotationSkewY();
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float anchorx = options->anchorPoint()->scaleX();
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float anchory = options->anchorPoint()->scaleY();
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int zorder = options->zOrder();
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int tag = options->tag();
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int actionTag = options->actionTag();
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bool visible = options->visible() != 0;
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float w = options->size()->width();
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float h = options->size()->height();
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int alpha = options->alpha();
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Color3B color(options->color()->r(), options->color()->g(), options->color()->b());
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// x-studio 10.0.593.0: read from .csb.
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node->setCascadeColorEnabled(options->cascadeColorEnabled());
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node->setCascadeOpacityEnabled(options->cascadeOpacityEnabled());
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std::string customProperty = options->customProperty()->c_str();
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node->setName(name);
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// if(x != 0 || y != 0)
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node->setPosition(Point(x, y));
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if (scalex != 1)
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node->setScaleX(scalex);
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if (scaley != 1)
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node->setScaleY(scaley);
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// if (rotation != 0)
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// node->setRotation(rotation);
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if (rotationSkewX != 0)
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node->setRotationSkewX(rotationSkewX);
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if (rotationSkewY != 0)
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node->setRotationSkewY(rotationSkewY);
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// if(anchorx != 0.5f || anchory != 0.5f) x-studio spec: fix bugs, No need to check
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node->setAnchorPoint(Point(anchorx, anchory));
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if (zorder != 0)
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node->setLocalZOrder(zorder);
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if (visible != true)
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node->setVisible(visible);
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// if (w != 0 || h != 0)
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node->setContentSize(Size(w, h));
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if (alpha != 255)
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node->setOpacity(alpha);
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node->setColor(color);
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node->setTag(tag);
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ComExtensionData* extensionData = ComExtensionData::create();
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extensionData->setCustomProperty(customProperty);
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extensionData->setActionTag(actionTag);
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if (node->getComponent(ComExtensionData::COMPONENT_NAME))
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{
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node->removeComponent(ComExtensionData::COMPONENT_NAME);
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}
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node->addComponent(extensionData);
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setLayoutComponentPropsWithFlatBuffers(node, nodeOptions);
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}
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void NodeReader::setLayoutComponentPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* nodeOptions)
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{
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auto layoutComponentTable = ((WidgetOptions*)nodeOptions)->layoutComponent();
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if (!layoutComponentTable)
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return;
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auto layoutComponent = ui::LayoutComponent::bindLayoutComponent(node);
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bool positionXPercentEnabled = layoutComponentTable->positionXPercentEnabled() != 0;
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bool positionYPercentEnabled = layoutComponentTable->positionYPercentEnabled() != 0;
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float positionXPercent = layoutComponentTable->positionXPercent();
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float positionYPercent = layoutComponentTable->positionYPercent();
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bool sizeXPercentEnable = layoutComponentTable->sizeXPercentEnable() != 0;
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bool sizeYPercentEnable = layoutComponentTable->sizeYPercentEnable() != 0;
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float sizeXPercent = layoutComponentTable->sizeXPercent();
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float sizeYPercent = layoutComponentTable->sizeYPercent();
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bool stretchHorizontalEnabled = layoutComponentTable->stretchHorizontalEnabled() != 0;
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bool stretchVerticalEnabled = layoutComponentTable->stretchVerticalEnabled() != 0;
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std::string horizontalEdge = layoutComponentTable->horizontalEdge()->c_str();
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std::string verticalEdge = layoutComponentTable->verticalEdge()->c_str();
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float leftMargin = layoutComponentTable->leftMargin();
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float rightMargin = layoutComponentTable->rightMargin();
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float topMargin = layoutComponentTable->topMargin();
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float bottomMargin = layoutComponentTable->bottomMargin();
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layoutComponent->setPositionPercentXEnabled(positionXPercentEnabled);
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layoutComponent->setPositionPercentYEnabled(positionYPercentEnabled);
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layoutComponent->setPositionPercentX(positionXPercent);
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layoutComponent->setPositionPercentY(positionYPercent);
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layoutComponent->setPercentWidthEnabled(sizeXPercentEnable);
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layoutComponent->setPercentHeightEnabled(sizeYPercentEnable);
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layoutComponent->setPercentWidth(sizeXPercent);
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layoutComponent->setPercentHeight(sizeYPercent);
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layoutComponent->setStretchWidthEnabled(stretchHorizontalEnabled);
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layoutComponent->setStretchHeightEnabled(stretchVerticalEnabled);
|
|
ui::LayoutComponent::HorizontalEdge horizontalEdgeType = ui::LayoutComponent::HorizontalEdge::None;
|
|
if (horizontalEdge == Layout_LeftEdge)
|
|
{
|
|
horizontalEdgeType = ui::LayoutComponent::HorizontalEdge::Left;
|
|
}
|
|
else if (horizontalEdge == Layout_RightEdge)
|
|
{
|
|
horizontalEdgeType = ui::LayoutComponent::HorizontalEdge::Right;
|
|
}
|
|
else if (horizontalEdge == Layout_BothEdge)
|
|
{
|
|
horizontalEdgeType = ui::LayoutComponent::HorizontalEdge::Center;
|
|
}
|
|
layoutComponent->setHorizontalEdge(horizontalEdgeType);
|
|
ui::LayoutComponent::VerticalEdge verticalEdgeType = ui::LayoutComponent::VerticalEdge::None;
|
|
if (verticalEdge == Layout_TopEdge)
|
|
{
|
|
verticalEdgeType = ui::LayoutComponent::VerticalEdge::Top;
|
|
}
|
|
else if (verticalEdge == Layout_BottomEdge)
|
|
{
|
|
verticalEdgeType = ui::LayoutComponent::VerticalEdge::Bottom;
|
|
}
|
|
else if (verticalEdge == Layout_BothEdge)
|
|
{
|
|
verticalEdgeType = ui::LayoutComponent::VerticalEdge::Center;
|
|
}
|
|
layoutComponent->setVerticalEdge(verticalEdgeType);
|
|
|
|
layoutComponent->setTopMargin(topMargin);
|
|
layoutComponent->setBottomMargin(bottomMargin);
|
|
layoutComponent->setLeftMargin(leftMargin);
|
|
layoutComponent->setRightMargin(rightMargin);
|
|
}
|
|
|
|
Node* NodeReader::createNodeWithFlatBuffers(const flatbuffers::Table* nodeOptions)
|
|
{
|
|
Node* node = Node::create();
|
|
|
|
setPropsWithFlatBuffers(node, nodeOptions);
|
|
|
|
return node;
|
|
}
|
|
} // namespace cocostudio
|