axmol/tools/bindings-generator/targets/spidermonkey/common/sample.js

58 lines
1.3 KiB
JavaScript

var cc = cc || {}
cc.p = function (x, y) {
var tmp = new Float32Array(2);
tmp[0] = x;
tmp[1] = y;
return tmp;
}
cc.c3 = function (r, g, b) {
var tmp = new Uint8Array(3);
tmp[0] = r;
tmp[1] = g;
tmp[2] = b;
return tmp;
}
cc.c4 = function (r, g, b, o) {
var tmp = new Uint8Array(4);
tmp[0] = r;
tmp[1] = g;
tmp[2] = b;
tmp[3] = o;
return tmp;
};
var randColorComp = function () {
return Math.round(Math.random() * 255);
};
var director = cc.Director.sharedDirector();
var audioEngine = cc.SimpleAudioEngine.sharedEngine();
var winSize = director.getWinSize();
log("size: " + winSize[0] + "," + winSize[1]);
var scene = cc.Scene.create();
var layer = cc.LayerGradient.create(cc.c4(0, 0, 0, 255), cc.c4(0, 128, 255, 255));
scene.addChild(layer);
for (var i=0; i < 30; i++) {
var sprite = cc.Sprite.create("Icon.png");
var pos = cc.p(Math.random() * 480, Math.random() * 320);
sprite.setPosition(pos);
sprite.setColor(cc.c3(randColorComp(), randColorComp(), randColorComp()));
layer.addChild(sprite);
}
var label = cc.LabelTTF.create("Testing Label TTF", "Marker Felt", 18.0);
label.setPosition(cc.p(240, 300));
layer.addChild(label);
audioEngine.setBackgroundMusicVolume(0.5);
audioEngine.playBackgroundMusic("bgmusic.mp3", true);
director.runWithScene(scene);