axmol/core/renderer
halx99 e6039273f5 Reset texture binding state when deleteTexture 2023-08-05 23:08:37 +08:00
..
backend Reset texture binding state when deleteTexture 2023-08-05 23:08:37 +08:00
shaders Implement metal instancing draw 2023-07-31 10:03:24 +08:00
CMakeLists.txt Improve shader managment 2023-07-25 09:40:05 +08:00
CallbackCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CallbackCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CustomCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CustomCommand.h Merge pull request #1253 from DelinWorks/instancing-support 2023-07-28 14:24:58 +08:00
GroupCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
GroupCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Material.cpp Improve shader managment 2023-07-25 09:40:05 +08:00
Material.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Pass.cpp [WIP] Not convert mat3 to mat3x4 in engine 2023-07-27 22:36:51 +08:00
Pass.h Improve shader module and empty texture managment 2023-07-28 11:46:34 +08:00
PipelineDescriptor.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommandPool.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderConsts.h.in Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
RenderState.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Renderer.cpp Merge pull request #1253 from DelinWorks/instancing-support 2023-07-28 14:24:58 +08:00
Renderer.h Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
Shaders.cpp Merge pull request #1253 from DelinWorks/instancing-support 2023-07-28 14:24:58 +08:00
Shaders.h Merge pull request #1253 from DelinWorks/instancing-support 2023-07-28 14:24:58 +08:00
Technique.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Technique.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Texture2D.cpp [WIP] Not convert mat3 to mat3x4 in engine 2023-07-27 22:36:51 +08:00
Texture2D.h Make renderer works on opengl core profile mode 2023-07-20 20:23:56 +08:00
TextureAtlas.cpp Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureAtlas.h Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureCache.cpp Fix android image reference issue 2023-07-28 15:21:56 +08:00
TextureCache.h Improve shader module and empty texture managment 2023-07-28 11:46:34 +08:00
TextureCube.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureCube.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TrianglesCommand.cpp Reset texture binding state when deleteTexture 2023-08-05 23:08:37 +08:00
TrianglesCommand.h Improve shader managment 2023-07-25 09:40:05 +08:00