.. |
backend
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Reset texture binding state when deleteTexture
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2023-08-05 23:08:37 +08:00 |
shaders
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Implement metal instancing draw
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2023-07-31 10:03:24 +08:00 |
CMakeLists.txt
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Improve shader managment
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2023-07-25 09:40:05 +08:00 |
CallbackCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CallbackCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CustomCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CustomCommand.h
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Merge pull request #1253 from DelinWorks/instancing-support
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2023-07-28 14:24:58 +08:00 |
GroupCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
GroupCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Material.cpp
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Improve shader managment
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2023-07-25 09:40:05 +08:00 |
Material.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
MeshCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
MeshCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Pass.cpp
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[WIP] Not convert mat3 to mat3x4 in engine
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2023-07-27 22:36:51 +08:00 |
Pass.h
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Improve shader module and empty texture managment
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2023-07-28 11:46:34 +08:00 |
PipelineDescriptor.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
QuadCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
QuadCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommandPool.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderConsts.h.in
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Auto compile app/Sources/shaders to axslc/custom
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2023-07-19 23:41:16 +08:00 |
RenderState.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderState.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Renderer.cpp
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Merge pull request #1253 from DelinWorks/instancing-support
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2023-07-28 14:24:58 +08:00 |
Renderer.h
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Auto compile app/Sources/shaders to axslc/custom
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2023-07-19 23:41:16 +08:00 |
Shaders.cpp
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Merge pull request #1253 from DelinWorks/instancing-support
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2023-07-28 14:24:58 +08:00 |
Shaders.h
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Merge pull request #1253 from DelinWorks/instancing-support
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2023-07-28 14:24:58 +08:00 |
Technique.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Technique.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Texture2D.cpp
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[WIP] Not convert mat3 to mat3x4 in engine
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2023-07-27 22:36:51 +08:00 |
Texture2D.h
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Make renderer works on opengl core profile mode
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2023-07-20 20:23:56 +08:00 |
TextureAtlas.cpp
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Update Sprite::getQuad() to return const reference (#1260)
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2023-07-09 19:00:12 +08:00 |
TextureAtlas.h
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Update Sprite::getQuad() to return const reference (#1260)
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2023-07-09 19:00:12 +08:00 |
TextureCache.cpp
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Fix android image reference issue
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2023-07-28 15:21:56 +08:00 |
TextureCache.h
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Improve shader module and empty texture managment
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2023-07-28 11:46:34 +08:00 |
TextureCube.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TextureCube.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TrianglesCommand.cpp
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Reset texture binding state when deleteTexture
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2023-08-05 23:08:37 +08:00 |
TrianglesCommand.h
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Improve shader managment
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2023-07-25 09:40:05 +08:00 |