axmol/cocos/3d
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
..
Android.mk merge cocos 2015-03-30 10:28:14 +08:00
CCAABB.cpp deal aabb 2014-08-18 17:02:13 +08:00
CCAABB.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCAnimate3D.cpp modify some about animate3D quality! 2015-04-24 11:49:28 +08:00
CCAnimate3D.h modify comments 2015-04-24 14:06:20 +08:00
CCAnimation3D.cpp add to animation cache 2015-04-13 17:14:58 +08:00
CCAnimation3D.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCAnimationCurve.h removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
CCAnimationCurve.inl fix bug: animation curve memory leak ! 2015-04-23 14:35:37 +08:00
CCAttachNode.cpp modify according to minggo 2015-02-12 16:09:08 +08:00
CCAttachNode.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCBillBoard.cpp Optimize Vec3 2015-04-05 13:09:50 +03:00
CCBillBoard.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCBundle3D.cpp fix https://github.com/cocos2d/cocos2d-x/issues/11203 2015-04-24 15:31:50 +08:00
CCBundle3D.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCBundle3DData.h Merge pull request #11572 from super626/v3 2015-04-24 16:42:33 +08:00
CCBundleReader.cpp Tabs to spaces 2015-01-29 10:40:00 +01:00
CCBundleReader.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCFrustum.cpp modify code format. 2014-12-23 09:57:46 +08:00
CCFrustum.h Update comment for Lua 2015-03-30 15:47:47 +08:00
CCMesh.cpp Material uses new file format 2015-05-11 21:31:33 -07:00
CCMesh.h Squashed commit of the following: 2015-05-05 13:07:32 -07:00
CCMeshSkin.cpp Fixed warnings 2015-01-29 01:36:22 +01:00
CCMeshSkin.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCMeshVertexIndexData.cpp weak ref to vertexdata 2015-04-09 10:52:05 +08:00
CCMeshVertexIndexData.h correct words 2015-04-09 11:31:56 +08:00
CCOBB.cpp Optimize Vec3 2015-04-05 13:09:50 +03:00
CCOBB.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCObjLoader.cpp fix bug: load *.obj can't load sub-mesh material. 2015-03-24 16:03:51 +08:00
CCObjLoader.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCPlane.cpp feedback commit. 2014-12-22 18:13:07 +08:00
CCPlane.h Update comment for Lua 2015-03-30 15:47:47 +08:00
CCRay.cpp modify by colleague for cocostudio. 2015-01-16 13:23:03 +08:00
CCRay.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCSkeleton3D.cpp Optimize Vec3 use constructor default. 2015-04-20 12:56:43 +03:00
CCSkeleton3D.h Optimize Vec3 use constructor default. 2015-04-20 12:56:43 +03:00
CCSkybox.cpp 1: update cube texture for sky box 2015-04-14 01:39:23 +08:00
CCSkybox.h Merge pull request #11250 from super626/texturecube 2015-04-02 09:38:26 +08:00
CCSprite3D.cpp Material uses new file format 2015-05-11 21:31:33 -07:00
CCSprite3D.h Material uses new file format 2015-05-11 21:31:33 -07:00
CCSprite3DMaterial.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCSprite3DMaterial.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CCTerrain.cpp removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
CCTerrain.h removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
CCTextureCube.cpp check for PixelFormat::DEFAULT 2015-04-21 18:11:56 -07:00
CCTextureCube.h ignore some method ,fix typo 2015-04-01 10:23:53 +08:00
CMakeLists.txt Squashed commit of the following: 2015-05-05 13:07:32 -07:00
cocos3d.h [ci skip]Update comments 2015-03-24 20:23:51 +08:00