mirror of https://github.com/axmolengine/axmol.git
807 lines
21 KiB
C++
807 lines
21 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCEGLView.h"
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#include "cocoa/CCSet.h"
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#include "CCDirector.h"
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#include "ccMacros.h"
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#include "touch_dispatcher/CCTouch.h"
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#include "touch_dispatcher/CCTouchDispatcher.h"
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#include "text_input_node/CCIMEDispatcher.h"
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#include "keypad_dispatcher/CCKeypadDispatcher.h"
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#include "CCGL.h"
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#include "CCAccelerometer.h"
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#include "CCApplication.h"
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#include <ctype.h>
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#include <input/screen_helpers.h>
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#include <sys/keycodes.h>
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#include <bps/bps.h>
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#include <bps/event.h>
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#include <bps/screen.h>
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#include <bps/navigator.h>
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#include <bps/orientation.h>
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#include <bps/sensor.h>
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#include <bps/virtualkeyboard.h>
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#include <stdlib.h>
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#if CC_TEXTURE_ATLAS_USE_VAO
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PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays = 0;
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PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray = 0;
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PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays = 0;
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#endif
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PFNGLMAPBUFFEROESPROC glMapBuffer = 0;
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PFNGLUNMAPBUFFEROESPROC glUnmapBuffer = 0;
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PFNGLGETBUFFERPOINTERVOESPROC glGetBufferPointerv = 0;
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NS_CC_BEGIN
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bool CCEGLView::m_initializedFunctions = false;
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const GLubyte *CCEGLView::m_extensions = 0;
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enum Orientation
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{
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PORTRAIT,
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LANDSCAPE,
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AUTO
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};
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static Orientation orientation = LANDSCAPE;
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#define MAX_TOUCHES 4
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static CCTouch *s_pTouches[MAX_TOUCHES] = { NULL };
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static CCEGLView* s_pInstance = NULL;
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CCEGLView::CCEGLView()
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: m_pEventHandler(NULL)
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{
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m_eglDisplay = EGL_NO_DISPLAY;
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m_eglContext = EGL_NO_CONTEXT;
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m_eglSurface = EGL_NO_SURFACE;
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m_screenEvent = 0;
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m_screenWindow = 0;
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strcpy(m_windowGroupID, "");
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snprintf(m_windowGroupID, sizeof(m_windowGroupID), "%d", getpid());
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bps_initialize();
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navigator_request_events(0);
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static const int SENSOR_RATE = 25000;
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sensor_set_rate(SENSOR_TYPE_ACCELEROMETER, SENSOR_RATE);
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sensor_request_events(SENSOR_TYPE_ACCELEROMETER);
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navigator_rotation_lock(true);
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m_isGLInitialized = initGL();
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if (m_isGLInitialized)
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initEGLFunctions();
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}
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CCEGLView::~CCEGLView()
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{
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}
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void CCEGLView::setEventHandler(EventHandler* pHandler)
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{
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m_pEventHandler = pHandler;
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}
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const char* CCEGLView::getWindowGroupId() const
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{
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return m_windowGroupID;
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}
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void CCEGLView::release()
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{
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screen_stop_events(m_screenContext);
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bps_shutdown();
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if (m_eglDisplay != EGL_NO_DISPLAY)
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{
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eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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if (m_eglSurface != EGL_NO_SURFACE)
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{
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eglDestroySurface(m_eglDisplay, m_eglSurface);
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m_eglSurface = EGL_NO_SURFACE;
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}
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if (m_eglContext != EGL_NO_CONTEXT)
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{
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eglDestroyContext(m_eglDisplay, m_eglContext);
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m_eglContext = EGL_NO_CONTEXT;
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}
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if (m_eglDisplay != EGL_NO_DISPLAY)
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{
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eglTerminate(m_eglDisplay);
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m_eglDisplay = EGL_NO_DISPLAY;
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}
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if (m_screenWindow)
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{
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screen_destroy_window(m_screenWindow);
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m_screenWindow = NULL;
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}
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if (m_screenEvent)
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{
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screen_destroy_event(m_screenEvent);
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m_screenEvent = NULL;
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}
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if (m_screenContext)
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{
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screen_destroy_context(m_screenContext);
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m_screenContext = NULL;
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}
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eglReleaseThread();
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m_isGLInitialized = false;
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exit(0);
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}
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void CCEGLView::initEGLFunctions()
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{
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m_extensions = glGetString(GL_EXTENSIONS);
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#if CC_TEXTURE_ATLAS_USE_VAO
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if (isGLExtension("GL_OES_vertex_array_object") || isGLExtension("GL_ARB_vertex_array_object"))
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{
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glGenVertexArrays = (PFNGLGENVERTEXARRAYSOESPROC)eglGetProcAddress("glGenVertexArraysOES");
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glBindVertexArray = (PFNGLBINDVERTEXARRAYOESPROC)eglGetProcAddress("glBindVertexArrayOES");
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glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSOESPROC)eglGetProcAddress("glDeleteVertexArraysOES");
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}
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#endif
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glMapBuffer = (PFNGLMAPBUFFEROESPROC)eglGetProcAddress("glMapBufferOES");
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glUnmapBuffer = (PFNGLUNMAPBUFFEROESPROC)eglGetProcAddress("glUnmapBufferOES");
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glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVOESPROC)eglGetProcAddress("glGetBufferPointervOES");
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m_initializedFunctions = true;
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}
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bool CCEGLView::isOpenGLReady()
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{
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// return (m_isGLInitialized && m_screenWidth != 0 && m_screenHeight != 0);
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return (m_isGLInitialized && m_obScreenSize.height != 0 && m_obScreenSize.width != 0);
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}
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void CCEGLView::end()
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{
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release();
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}
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void CCEGLView::swapBuffers()
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{
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eglSwapBuffers(m_eglDisplay, m_eglSurface);
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}
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CCEGLView* CCEGLView::sharedOpenGLView()
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{
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if (!s_pInstance)
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{
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s_pInstance = new CCEGLView();
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}
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CCAssert(s_pInstance != NULL, "CCEGLView wasn't constructed yet");
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return s_pInstance;
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}
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void CCEGLView::showKeyboard()
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{
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int height;
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virtualkeyboard_get_height(&height);
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float factor = m_fScaleY / CC_CONTENT_SCALE_FACTOR();
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height = (float)height / factor;
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CCRect rect_begin(0, 0 - height, m_obScreenSize.width / factor, height);
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CCRect rect_end(0, 0, m_obScreenSize.width / factor, height);
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CCIMEKeyboardNotificationInfo info;
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info.begin = rect_begin;
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info.end = rect_end;
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info.duration = 0;
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CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardWillShow(info);
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virtualkeyboard_show();
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CCIMEDispatcher::sharedDispatcher()->dispatchKeyboardDidShow(info);
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}
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void CCEGLView::hideKeyboard()
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{
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virtualkeyboard_hide();
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}
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void CCEGLView::setIMEKeyboardState(bool bOpen)
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{
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if (bOpen)
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showKeyboard();
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else
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hideKeyboard();
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}
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bool CCEGLView::isGLExtension(const char *searchName) const
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{
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const GLubyte *start;
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GLubyte *where, *terminator;
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/* It takes a bit of care to be fool-proof about parsing the
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OpenGL extensions string. Don't be fooled by sub-strings,
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etc. */
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start = m_extensions;
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for (;;)
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{
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where = (GLubyte *) strstr((const char *) start, searchName);
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if (!where)
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break;
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terminator = where + strlen(searchName);
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if (where == start || *(where - 1) == ' ')
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if (*terminator == ' ' || *terminator == '\0')
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return true;
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start = terminator;
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}
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return false;
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}
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static EGLenum checkErrorEGL(const char* msg)
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{
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assert(msg);
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static const char* errmsg[] =
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{
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"EGL function succeeded",
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"EGL is not initialized, or could not be initialized, for the specified display",
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"EGL cannot access a requested resource",
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"EGL failed to allocate resources for the requested operation",
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"EGL fail to access an unrecognized attribute or attribute value was passed in an attribute list",
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"EGLConfig argument does not name a valid EGLConfig",
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"EGLContext argument does not name a valid EGLContext",
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"EGL current surface of the calling thread is no longer valid",
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"EGLDisplay argument does not name a valid EGLDisplay",
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"EGL arguments are inconsistent",
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"EGLNativePixmapType argument does not refer to a valid native pixmap",
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"EGLNativeWindowType argument does not refer to a valid native window",
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"EGL one or more argument values are invalid",
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"EGLSurface argument does not name a valid surface configured for rendering",
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"EGL power management event has occurred",
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};
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EGLenum error = eglGetError();
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fprintf(stderr, "%s: %s\n", msg, errmsg[error - EGL_SUCCESS]);
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return error;
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}
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bool CCEGLView::initGL()
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{
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int rc = 0;
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int screenFormat = SCREEN_FORMAT_RGBA8888;
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#ifdef __X86__
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int screenUsage = SCREEN_USAGE_OPENGL_ES2;
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#else
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int screenUsage = SCREEN_USAGE_DISPLAY|SCREEN_USAGE_OPENGL_ES2; // Physical device copy directly into physical display
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#endif
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// int screenSwapInterval = WINDOW_VSYNC ? 1 : 0;
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int screenTransparency = SCREEN_TRANSPARENCY_NONE;
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int angle = atoi(getenv("ORIENTATION"));
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// Hard-coded to (0,0).
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int windowPosition[] =
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{
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0, 0
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};
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EGLint eglConfigCount;
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EGLConfig config;
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// Hard-coded to 32-bit/OpenGL ES 2.0.
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const EGLint eglConfigAttrs[] =
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{
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_DEPTH_SIZE, 24,
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EGL_STENCIL_SIZE, 8,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE
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};
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const EGLint eglContextAttrs[] =
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{
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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const EGLint eglSurfaceAttrs[] =
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{
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EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
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EGL_NONE
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};
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// Create the screen context.
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rc = screen_create_context(&m_screenContext, SCREEN_APPLICATION_CONTEXT);
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if (rc)
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{
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perror("screen_create_context");
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return false;
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}
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// Create the screen window.
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rc = screen_create_window(&m_screenWindow, m_screenContext);
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if (rc)
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{
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perror("screen_create_window");
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return false;
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}
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rc = screen_create_window_group(m_screenWindow, m_windowGroupID);
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if (rc)
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{
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perror("screen_create_window_group");
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return false;
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}
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// Set/get any window prooperties.
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_FORMAT, &screenFormat);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_FORMAT)");
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return false;
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}
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_USAGE, &screenUsage);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_USAGE)");
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return false;
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}
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char *width_str = getenv("WIDTH");
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char *height_str = getenv("HEIGHT");
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if (width_str && height_str)
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{
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int screen_res[2];
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screen_res[0] = atoi(width_str);
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screen_res[1] = atoi(height_str);
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_BUFFER_SIZE, screen_res);
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if (rc)
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{
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fprintf(stderr, "screen_set_window_property_iv(SCREEN_PROPERTY_BUFFER_SIZE)");
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return false;
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}
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rc = screen_get_window_property_pv(m_screenWindow, SCREEN_PROPERTY_DISPLAY, (void **)&m_screen_display);
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if (rc)
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{
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perror("screen_get_window_property_pv(SCREEN_PROPERTY_DISPLAY)");
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return false;
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}
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}
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else
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{
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rc = screen_get_window_property_pv(m_screenWindow, SCREEN_PROPERTY_DISPLAY, (void **)&m_screen_display);
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if (rc)
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{
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perror("screen_get_window_property_pv(SCREEN_PROPERTY_DISPLAY)");
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return false;
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}
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screen_display_mode_t screen_mode;
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rc = screen_get_display_property_pv(m_screen_display, SCREEN_PROPERTY_MODE, (void**)&screen_mode);
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if (rc)
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{
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perror("screen_get_display_property_pv(SCREEN_PROPERTY_MODE)");
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return false;
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}
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int size[2];
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rc = screen_get_window_property_iv(m_screenWindow, SCREEN_PROPERTY_BUFFER_SIZE, size);
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if (rc)
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{
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perror("screen_get_window_property_iv(SCREEN_PROPERTY_BUFFER_SIZE)");
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return false;
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}
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int buffer_size[2] = { size[0], size[1] };
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if ((angle == 0) || (angle == 180))
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{
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if (((screen_mode.width > screen_mode.height) && (size[0] < size[1])) ||
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((screen_mode.width < screen_mode.height) && (size[0] > size[1])))
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{
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buffer_size[1] = size[0];
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buffer_size[0] = size[1];
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}
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}
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else if ((angle == 90) || (angle == 270))
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{
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if (((screen_mode.width > screen_mode.height) && (size[0] > size[1])) ||
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((screen_mode.width < screen_mode.height) && (size[0] < size[1])))
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{
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buffer_size[1] = size[0];
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buffer_size[0] = size[1];
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}
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}
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else
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{
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perror("Navigator returned an unexpected orientation angle.");
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return false;
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}
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_ROTATION, &angle);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_ROTATION)");
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return false;
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}
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_BUFFER_SIZE, buffer_size);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_BUFFER_SIZE)");
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return false;
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}
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}
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if (windowPosition[0] != 0 || windowPosition[1] != 0)
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{
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_POSITION, windowPosition);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_POSITION)");
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return false;
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}
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}
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rc = screen_set_window_property_iv(m_screenWindow, SCREEN_PROPERTY_TRANSPARENCY, &screenTransparency);
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if (rc)
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{
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perror("screen_set_window_property_iv(SCREEN_PROPERTY_TRANSPARENCY)");
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return false;
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}
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// Double buffered.
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rc = screen_create_window_buffers(m_screenWindow, 2);
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if (rc)
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{
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perror("screen_create_window_buffers");
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return false;
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}
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// Create screen event object.
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rc = screen_create_event(&m_screenEvent);
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if (rc)
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{
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perror("screen_create_event");
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return false;
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}
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// Request screen events.
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screen_request_events(m_screenContext);
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// Get the EGL display and initialize.
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m_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (m_eglDisplay == EGL_NO_DISPLAY)
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{
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perror("eglGetDisplay");
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return false;
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}
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if (eglInitialize(m_eglDisplay, NULL, NULL) != EGL_TRUE)
|
|
{
|
|
perror("eglInitialize");
|
|
return false;
|
|
}
|
|
|
|
if (eglChooseConfig(m_eglDisplay, eglConfigAttrs, &config, 1, &eglConfigCount) != EGL_TRUE || eglConfigCount == 0)
|
|
{
|
|
checkErrorEGL("eglChooseConfig");
|
|
return false;
|
|
}
|
|
|
|
m_eglContext = eglCreateContext(m_eglDisplay, config, EGL_NO_CONTEXT, eglContextAttrs);
|
|
if (m_eglContext == EGL_NO_CONTEXT)
|
|
{
|
|
checkErrorEGL("eglCreateContext");
|
|
return false;
|
|
}
|
|
|
|
m_eglSurface = eglCreateWindowSurface(m_eglDisplay, config, m_screenWindow, eglSurfaceAttrs);
|
|
if (m_eglSurface == EGL_NO_SURFACE)
|
|
{
|
|
checkErrorEGL("eglCreateWindowSurface");
|
|
return false;
|
|
}
|
|
|
|
if (eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext) != EGL_TRUE)
|
|
{
|
|
checkErrorEGL("eglMakeCurrent");
|
|
return false;
|
|
}
|
|
|
|
EGLint width, height;
|
|
|
|
if ((m_eglDisplay == EGL_NO_DISPLAY) || (m_eglSurface == EGL_NO_SURFACE) )
|
|
return EXIT_FAILURE;
|
|
|
|
eglQuerySurface(m_eglDisplay, m_eglSurface, EGL_WIDTH, &width);
|
|
eglQuerySurface(m_eglDisplay, m_eglSurface, EGL_HEIGHT, &height);
|
|
|
|
m_obScreenSize.width = width;
|
|
m_obScreenSize.height = height;
|
|
|
|
// Set vsync.
|
|
// eglSwapInterval(m_eglDisplay, screenSwapInterval);
|
|
|
|
return true;
|
|
}
|
|
|
|
static long time2millis(struct timespec *times)
|
|
{
|
|
return times->tv_sec*1000 + times->tv_nsec/1000000;
|
|
}
|
|
|
|
bool CCEGLView::handleEvents()
|
|
{
|
|
bps_event_t* event = NULL;
|
|
mtouch_event_t mtouch_event;
|
|
int touch_id = 0;
|
|
int val = 0;
|
|
int rc = 0;
|
|
int domain = 0;
|
|
char buf[4] = {0};
|
|
|
|
for (;;)
|
|
{
|
|
rc = bps_get_event(&event, 1);
|
|
assert(rc == BPS_SUCCESS);
|
|
|
|
// break if no more events
|
|
if (event == NULL)
|
|
break;
|
|
|
|
if (m_pEventHandler && m_pEventHandler->HandleBPSEvent(event))
|
|
continue;
|
|
|
|
domain = bps_event_get_domain(event);
|
|
|
|
if (domain == navigator_get_domain())
|
|
{
|
|
switch (bps_event_get_code(event))
|
|
{
|
|
case NAVIGATOR_SWIPE_DOWN:
|
|
CCDirector::sharedDirector()->getKeypadDispatcher()->dispatchKeypadMSG(kTypeMenuClicked);
|
|
break;
|
|
|
|
case NAVIGATOR_EXIT:
|
|
// exit the application
|
|
// release();
|
|
end();
|
|
break;
|
|
|
|
case NAVIGATOR_WINDOW_INACTIVE:
|
|
if (m_isWindowActive)
|
|
{
|
|
CCApplication::sharedApplication()->applicationDidEnterBackground();
|
|
m_isWindowActive = false;
|
|
}
|
|
break;
|
|
|
|
case NAVIGATOR_WINDOW_ACTIVE:
|
|
if (!m_isWindowActive)
|
|
{
|
|
CCApplication::sharedApplication()->applicationWillEnterForeground();
|
|
m_isWindowActive = true;
|
|
}
|
|
break;
|
|
|
|
case NAVIGATOR_WINDOW_STATE:
|
|
{
|
|
switch(navigator_event_get_window_state(event))
|
|
{
|
|
case NAVIGATOR_WINDOW_FULLSCREEN:
|
|
if (!m_isWindowActive)
|
|
{
|
|
CCApplication::sharedApplication()->applicationWillEnterForeground();
|
|
m_isWindowActive = true;
|
|
}
|
|
break;
|
|
case NAVIGATOR_WINDOW_THUMBNAIL:
|
|
if (m_isWindowActive)
|
|
{
|
|
CCApplication::sharedApplication()->applicationDidEnterBackground();
|
|
m_isWindowActive = false;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if (domain == screen_get_domain())
|
|
{
|
|
m_screenEvent = screen_event_get_event(event);
|
|
rc = screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_TYPE, &val);
|
|
if (rc || val == SCREEN_EVENT_NONE)
|
|
break;
|
|
|
|
float x, y;
|
|
|
|
switch (val)
|
|
{
|
|
case SCREEN_EVENT_CLOSE:
|
|
fprintf(stderr, "SCREEN CLOSE EVENT!\n");
|
|
break;
|
|
|
|
case SCREEN_EVENT_MTOUCH_RELEASE:
|
|
screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
|
|
touch_id = mtouch_event.contact_id;
|
|
x = mtouch_event.x;
|
|
y = mtouch_event.y;
|
|
|
|
handleTouchesEnd(1, &touch_id, &x, &y);
|
|
|
|
break;
|
|
|
|
case SCREEN_EVENT_MTOUCH_TOUCH:
|
|
screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
|
|
touch_id = mtouch_event.contact_id;
|
|
x = mtouch_event.x;
|
|
y = mtouch_event.y;
|
|
|
|
handleTouchesBegin(1, &touch_id, &x, &y);
|
|
|
|
break;
|
|
|
|
case SCREEN_EVENT_MTOUCH_MOVE:
|
|
screen_get_mtouch_event(m_screenEvent, &mtouch_event, 0);
|
|
touch_id = mtouch_event.contact_id;
|
|
x = mtouch_event.x;
|
|
y = mtouch_event.y;
|
|
|
|
handleTouchesMove(1, &touch_id, &x, &y);
|
|
|
|
break;
|
|
|
|
case SCREEN_EVENT_POINTER:
|
|
{
|
|
int buttons = 0;
|
|
int pair_[2] = {0};
|
|
float pair[2] = {0.0f};
|
|
static bool mouse_pressed = false;
|
|
|
|
// this is a mouse move event, it is applicable to a device with a usb mouse or simulator
|
|
screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_BUTTONS, &buttons);
|
|
screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_SOURCE_POSITION, pair_);
|
|
pair[0] = (float)pair_[0];
|
|
pair[1] = (float)pair_[1];
|
|
if (buttons & SCREEN_LEFT_MOUSE_BUTTON)
|
|
{
|
|
if (mouse_pressed)
|
|
{
|
|
handleTouchesMove(1, &touch_id, &pair[0], &pair[1]);
|
|
}
|
|
else
|
|
{
|
|
// Left mouse button is pressed
|
|
mouse_pressed = true;
|
|
|
|
handleTouchesBegin(1, &touch_id, &pair[0], &pair[1]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (mouse_pressed)
|
|
{
|
|
mouse_pressed = false;
|
|
handleTouchesEnd(1, &touch_id, &pair[0], &pair[1]);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SCREEN_EVENT_KEYBOARD:
|
|
screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_KEY_FLAGS, &val);
|
|
if (val & KEY_DOWN)
|
|
{
|
|
screen_get_event_property_iv(m_screenEvent, SCREEN_PROPERTY_KEY_SYM, &val);
|
|
|
|
if (val >= ' ' && val < '~')
|
|
{
|
|
buf[0] = val;
|
|
buf[1]= '\0';
|
|
CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(buf, 1);
|
|
}
|
|
else
|
|
{
|
|
val = val - 0xf000;
|
|
buf[0] = val;
|
|
buf[1]= '\0';
|
|
|
|
switch (val)
|
|
{
|
|
case 8: // backspace
|
|
// CCKeypadDispatcher::sharedDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
|
|
CCIMEDispatcher::sharedDispatcher()->dispatchDeleteBackward();
|
|
break;
|
|
|
|
default:
|
|
CCIMEDispatcher::sharedDispatcher()->dispatchInsertText(buf, 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if (domain == sensor_get_domain())
|
|
{
|
|
if (bps_event_get_code(event) == SENSOR_ACCELEROMETER_READING)
|
|
{
|
|
struct timespec time_struct;
|
|
long current_time;
|
|
float x, y, z;
|
|
|
|
clock_gettime(CLOCK_REALTIME, &time_struct);
|
|
current_time = time2millis(&time_struct);
|
|
|
|
sensor_event_get_xyz(event, &x, &y, &z);
|
|
CCDirector::sharedDirector()->getAccelerometer()->update(current_time, -x, -y, z);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
screen_display_t CCEGLView::getScreenDisplay() const
|
|
{
|
|
return m_screen_display;
|
|
}
|
|
|
|
NS_CC_END
|