axmol/cocos/renderer/backend
Arnold a384e38e16 [bugfix] GL vertex attribute layout incorrect (#19484)
* collect OpenGL enum convertion methods

* add testcase for lots of nots

* fix andorid compile error

* move more function to UtilsGL

* use shared pointer

* naming stuff

* move VertexLayouts to CommandBuffer

* fix android compile error

* fix android headers

* add comment

* add comment, fix
2019-03-12 10:37:52 +08:00
..
metal [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
opengl [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
Backend.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Buffer.h [3d] add meshcommand (#19472) 2019-03-07 17:30:11 +08:00
CommandBuffer.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CommandBuffer.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
DepthStencilState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
DepthStencilState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.h Feature/update sprite3 d test (#19475) 2019-03-08 18:48:12 +08:00
Macros.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.h 3d support: some test cases works 2019-01-30 09:35:17 +08:00
ProgramCache.cpp update ui_Grag.frag (#19344) 2019-01-23 17:54:24 +08:00
ProgramCache.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ProgramState.cpp [3d] Sprite3DTest enable test cases (#19447) 2019-02-28 15:20:23 +08:00
ProgramState.h [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
RenderPassDescriptor.cpp fix depth/stencil validation failed in iPhoneX (#19458) 2019-03-04 15:09:34 +08:00
RenderPassDescriptor.h fix depth/stencil validation failed in iPhoneX (#19458) 2019-03-04 15:09:34 +08:00
RenderPipeline.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
RenderPipelineDescriptor.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
ShaderCache.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderCache.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
StringUtils.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
StringUtils.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Texture.cpp [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
Texture.h Feature/save image issue (#19435) 2019-02-27 11:29:20 +08:00
Types.h [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
VertexLayout.cpp [3d] terrain impl & test case (#19442) 2019-02-27 17:16:25 +08:00
VertexLayout.h Issue19416 (#19427) 2019-02-22 14:06:26 +08:00