axmol/cocos/renderer/backend/Backend.h

14 lines
489 B
C

#pragma once
#include "renderer/backend/RenderPassDescriptor.h"
#include "renderer/backend/RenderPipeline.h"
#include "renderer/backend/RenderPipelineDescriptor.h"
#include "renderer/backend/Device.h"
#include "renderer/backend/Types.h"
#include "renderer/backend/CommandBuffer.h"
#include "renderer/backend/Buffer.h"
#include "renderer/backend/VertexLayout.h"
#include "renderer/backend/Texture.h"
#include "renderer/backend/DepthStencilState.h"
#include "renderer/backend/BlendState.h"