mirror of https://github.com/axmolengine/axmol.git
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
#pragma once
|
|
|
|
#include "../Macros.h"
|
|
#include "../Types.h"
|
|
#include "../RenderPipelineDescriptor.h"
|
|
#include "base/CCRef.h"
|
|
#include "platform/CCGL.h"
|
|
#include "../Program.h"
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <unordered_map>
|
|
|
|
CC_BACKEND_BEGIN
|
|
|
|
class ShaderModuleGL;
|
|
|
|
struct AttributeInfo
|
|
{
|
|
unsigned int location = 0;
|
|
unsigned int size = 0;
|
|
GLenum type = GL_BYTE;
|
|
GLsizei stride = 0;
|
|
unsigned int offset = 0;
|
|
GLboolean needToBeNormallized = GL_FALSE;
|
|
std::string name;
|
|
};
|
|
|
|
class ProgramGL : public Program
|
|
{
|
|
public:
|
|
typedef std::vector<AttributeInfo> VertexAttributeArray;
|
|
|
|
ProgramGL(const std::string& vertexShader, const std::string& fragmentShader);
|
|
~ProgramGL();
|
|
|
|
inline const std::vector<VertexAttributeArray>& getAttributeInfos() const { return _attributeInfos; }
|
|
inline GLuint getHandler() const { return _program; }
|
|
void computeAttributeInfos(const RenderPipelineDescriptor& descriptor);
|
|
|
|
virtual const std::unordered_map<std::string, UniformInfo>& getVertexUniformInfos() const override;
|
|
virtual const std::unordered_map<std::string, UniformInfo>& getFragmentUniformInfos() const override;
|
|
|
|
virtual UniformLocation getUniformLocation(const std::string& uniform) const override;
|
|
|
|
virtual int getMaxVertexLocation() const override;
|
|
virtual int getMaxFragmentLocation() const override;
|
|
|
|
virtual std::vector<AttributeBindInfo> getActiveAttributes() const override;
|
|
|
|
private:
|
|
void compileProgram();
|
|
bool getAttributeLocation(const std::string& attributeName, unsigned int& location) const;
|
|
void computeUniformInfos();
|
|
|
|
GLuint _program = 0;
|
|
ShaderModuleGL* _vertexShaderModule = nullptr;
|
|
ShaderModuleGL* _fragmentShaderModule = nullptr;
|
|
|
|
std::vector<VertexAttributeArray> _attributeInfos;
|
|
std::unordered_map<std::string, UniformInfo> _uniformInfos;
|
|
|
|
int _maxLocation = -1;
|
|
};
|
|
|
|
CC_BACKEND_END
|